Originally Posted by
wereotter
The problem with Puppet's Bunker, and I speak from having this happen to me, is that with the way the area is built and coded, if you're ported in, which is likely to happen form watching a cutscene, you're ported into a death wall and immediately die. Sure this is a problem the developers should fix so the location you get teleported to isn't immediate death, but until they do, it's not that hard to take a small break, have a sip of water, and just wait for someone so they don't die before they even get to try to start the fight.