Player #6 is basically me. The world may burn, friendships may break and the sun may never rise but at the end of the day, I just really wanna know...
"Are we getting chicken or not?"
You gotta earn the chicken. LEEEROOOOOOY JENKIIIIIIIIIIIIIINS!!!!!!!!!!!!!!
Praetorium.
Had two cutscene skippers. I couldn't guess how they did it, because they were not doing the disconnect/reconnect method. I know sometimes, people load quicker in a fight, like a few seconds quicker, but that was minutes quicker. Like start-of-the-Nero-cutscene quicker. Had the pop-up that mentioned the area would be closed in 15 seconds, I was like what.
Checked the combat chat and sure enough, two people started the fight. They did it at every fight.
At the end, they said 'good job' with a huge moogle butt in the chat.
Meh.
Normally I'm not someone to complain about PLD's that spam Clemency like it's going out of style but I just had the weirdest dungeon run with one such PLD. Barely hit 60% on the first pull and they started spamming it. Okay? Maybe they panicked, that's fine. Then they started using it from 80%. Well, I mean I'm not going to say no to help in regards to healing so have at it. Then they started doing it at 90% or whenever they took any damage, probably because I was DPSing more to compensate for the fact that they're basically doing my job for me. Well... Okay that explains why the run is going so slow, but fine. I just want to know who hurt this tank, because the only time they died it was because they stood in four concurrent AOE puddles during one of the long pulls. Which no amount of healing would have helped there as one of the DPS who also got deleted could attest.
Who hurt you random PLD? Who hurt you?
When you do the CS skip is the party made aware aomeone has done it? Does it turn the group into a light party?
Normal Raid Roulette: Anamorphosis, rolled as RDM for DPS AiN bonus.
Everything went smoothly until Mist Dragon mech comes up. For some reason 6 player in the party decides to turn off their brain and picked a spot that puts them directly in the line of fire. Me and the other player (PLD) were jumping on our safe spot like possessed flamingos trying to signal them the safe spot to no avail. Both SCH put up their shields & [Sacred Soil] seemingly confident to take the fire....
Boom. Drop down like sack of popotoes they are.
One of them typed ”>.> I thought that was safe since we all went there.”
While I was trying to chain res the floor tanks one of the healer asked for us to just wipe it and start over. Why though? The PLD took a brief moment to type ”Res healer LB3.”
Yeah sure, I did just that, then continue on DPSing. First SCH ain’t LBing. They decide to eat the next raidwide while trying to hardcast a raise without healing themselves up... down they go again.
Well crap. I res the 2nd SCH. This time they heal themselves to healthy range but did not pop lb3. Oh y’know what? Screw that. I pop my super ether & start chain ressing the rest. Vercuring here & there to help a bit.
Eventually everybody’s back on their feet, alive and kicking. Boss is at 10%. I eyed that one MNK in our party hoping they will pop the LB3 soon, 8%.. 7%.. 6%.. 5%..
Screw that. If they ain’t using it, then it’s mine. [Vermillion Scourge] for the win at 3%. Yaaay we won. No wipes! It’s a happy ending!
Or not, because, the 1st SCH mentioned ”RDM why :/“ right before they bolt out of the instance.
Great question, mate. I mean yeah, why?
EDIT: After salvaging such run I walked out with only 1 comm... probably the PLD (I sure hope so, because I gave it to them as well!)
Sastasha Normal
I'm leveling my Ast, already dissapointed that I rolled a low level dungeon where I can't even use cards.....
Sprout tank sends a message in group chat that he's a recent returnee and is gonna go at it slowly. Accordingly does single pulls. Okay fine, I can understand that.
At the part where you kill some mobs kinda in the middle of the dungeon to get keys to progress, the tank suddenly says we should do a full clear. We are all synced.....
Proceeds to do full clear, with single pulls still....
Edit: Forgot to mention we had a Bard in the group who used Peloton ONCE, then never again....
Took ages Q_Q
Yeah, RDM, why show the party you can salvage that situation and that the healers were both bad?!
Speaking of red mage salvaging:
So 6/8 of my E10N roulette died at 4%. Other red mage used the limit break despite a melee being in the party. They used it when the aoe circles went out, everyone but myself and the MT died. I rez mage clutched it after the other red mage murdered everyone through their eyes.
That is what I figured I was just confused how they knew they were not doing the DC trick.
Since I figured that was the only way skip the CS. Though I do know SE does take those reports pretty seriously cause I got in trouble for doing it. So no worries on the report front. If they were skipping SE does take action. I was a nonbeliever until it happened to me .
In Mt.Gulg I had a tank that wanted to speed run so they pulled everything yet didn't use any mitigation. When I asked if they could use mitigation they proceeded to tell me to shutup and heal. Don't get me wrong I can handle a big mob, but healers have dps skills for a reason. I'm always coming across toxic tanks when I join a Duty Finder.
I've noticed when I'm healing that (too often) I tend to be the only healer hard casting Raise if more than one person is down. If both of us have already used Swiftcast to rez someone previously, I hard cast... yet I've seen fellow healers wait until Swiftcast is off CD to rez someone. For goodness sake, Swiftcast is a 60 second CD! It's quicker to just hard cast Raise! Wait for a lul in the aoe, then cast it! The sooner the dps/whoever is off the floor, the better!
Personally in 8-man parties, I tend to be the slower of two healer so I don’t usually hardcast raises. Except when I’m on AST because [Lightspeed]. Then again, more than often 2nd healer ignores my attempt, with or without cooldowns. I’ve been paired with more insistent “I want to heal/raise this player!!”-cohealer than the ones that actually observant enough of what I’m doing, hence the tendency. Besides, what’s the point of two healers hardcasting if their raises are for one same dead player?
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Anyway, one more story to the collection: Emanation
Ever seen two players dancing to each other while being confused where they’re putting down the markers? This seems to be the perfect trial to witness it. The following are the 'mental distress communication' that essentially plays in my head when I saw two players doing exactly this.
”Please, move a little bit!”
> “No no! You move!!”
“Nooo!! Stop following me!!”
> “NOO, -YOU- STOP FOLLOWING!!”
KABOOM
You have my sympathy, BRD & RDM.
Waiting for swiftcast is fairly normal practice depending on how long is left on the cd. If it's 30+ sec, obviously you bite the bullet and hardcast, but if it's something like 12 sec it's better to wait. Losing 8 sec of uptime to get a dps with weakness debuff up isn't worth it compared to just spamming Glare for 12 sec which is also less risk. Then there's situations where a dps has max stacks of weakness and obviously doesn't know the fight well and while you don't want to leave them dead out of spite, they do drop a bit in rez priority and you might wait a little more on Swift. You need to be certain there's a lull in the mechanics too, being interrupted by having to move at 6 sec or letting someone else die is quite common and a nasty loss. There's a lot of decision making and factors in smart use of Raise.
Also ideally WHM would be the second priority to use Raise since they often have to clip for swiftcast and their GCD is worth the most damage. Lots of times I'm playing AST and the WHM is practically instant on the Raise and wasting mine.
None of this was mentioned because I thought it was fairly obvious, but yes, if it's only a few seconds, (and it isn't a stacked weakness debuff. again, obvious) and I already mentioned a lull, so not sure why you pointed that out. I'm also more lenient on players who are running something for the first time regardless.
I've seen much, much longer than 30 seconds go by without a Raise (as I've said), which is ridiculous, and a single weakness debuff isn't world ending. A healer's primary role is healing, not dps. There's really no excuse.
If someone is dead on the floor repeatedly, I won't even bother raising them half the time. It's better to focus on dpsing and healing the people actually alive than it is to waste gcds trying to res someone without Swiftcast. You also mention you tend to hard res anyway, so why should the other healer bother in that situation?
How many times are people dying that you need to hard raise alot? People drop on raise priority if they die - and unless you're a WHM with Thin Air, raises are MP expensive. Raising a person with a Brink of Death Debuff means they already spent 4800 MP within the last minute or so, and will eat another 2400 MP to get up again (7200 MP). That's pretty much 3/4 of a healer's MP bar. Incidentally, people have to be wary on mechanics - hard casting raise and not finishing the raise meant you just wasted time doing nothing while Glare/Broil/Malefics/GCD heals allow the healer to slidecast and take less time to finish if you have to move within the 8 seconds to dodge mechanics.
If you tend to raise the other party members regardless of swiftcast being available often, then the other healer may assume you're going to hardcast raise anyway. There's no point in raising the same person at that point since it'll be a waste of time for the healers and a waste of extra MP spent.
Sometimes... if the other healer doesn't have a raise macro letting me know who they're hard casting rez on, I'm not gonna hard rez too in case we target the same person.
Also, if one healer is locked down with that lengthy cast I generally like to ensure one of us is available to heal the party.
Maybe your co-healer had thoughts like this?
As I've already stated, we're talking more than one person down. Are the rest of you (considering some of your posts in this thread) suddenly now claiming you haven't had crazy runs where people are dying left and right, requiring multiple rezes? Really? Further, it's amusing that some of you seem to be supporting a co-healer being lazy, which again, is contradicting what I've read from you before. There is no excuse for the other healer to wait for a full Swiftcast CD while more than one person is down, when they see me hard casting. Their mana isn't somehow more valuable than mine, and that green dps ain't downing the boss if, say, 4 dps are down, chief... not unless said boss is nearly dead, anyway.
If you've got multiple weakness stacks on multiple people, it's better to just wipe it and restart at that point. Again, thought this was obvious, but apparently not.
This, at least, is a fair post. Few things:
If I think damage is imminent, I use the appropriate CD or what have you depending on the healing class I'm playing before I even bother hard casting, or I'll wait the few seconds it takes the boss to do whatever, heal, then start. If Swiftcast is nearly off CD by that point, I'll wait the few extra seconds and use it. Regarding rez macros, I've found it's a crap shoot either way regardless of Swiftcast - sometimes my co-healer and I rez the same person because by the time that macro text even appears, well, we've already pressed our buttons. To sort of combat that, I target the last person on the party list, resulting in us rezzing different targets often enough for me to continue doing it this way.
There could be any number of reasons why your co-healer won't hard -cast and none of them are due to laziness.
You're talking about some "crazy run" with people dropping left and right, Well , if that's due to people not knowing the mechanics- if one of those people is your co-healer, then the chances are that they won't be able to hard-cast a heal very easily because they need to watch out for mechanics. I certainly wouldn't - I would however prioritize my co-healer and any red mage who could help with raises.
That's just one scenario, I'm sure I could think of others, and people have already provided some.
Personally when I am healing I use the tool that should not be mentioned or I am just being lazy to determine if I want to raise them of not.
Great Gubal Library; I myself was tank as Gunbreaker, my wife was red mage, and the two others were white mage and dragoon.
First off, we wiped 7x. Healer didn't even know what regens were, and I was the only one receiving heals from time to time (like every so often); my dps fellas? Nope, nodda, they don't get any healing today apparently. I ended up having to heal at least my wife using Aurora just because through her I noticed that her and the other dps weren't getting any heals since I was in tank mode and paying attention to my own shid.
Never was able to even finish the dung; other dps must've got frustrated and just left, leaving me and my wife with this troublesome healer...so we ended up bailing too. Sorry to the WHM I suppose, but man.
As just a nice cherry on top, they didn't know any mechs, even when told. I eventually asked if anyone had questions, but nope. I ended up having to tank the demon tome by myself for the entire fight (three times) because we wiped 3x at that part alone.
Some part of me thinks they might've been a troll; there's no way at that level there's that much incompetence and not know how to properly play a job by that point to such an awful extent.
If more than one DPS is down, you have two Swiftcasts to burn through - provided both healers don't waste it on the same person. From there, one healer is capable of hard-cast ressing someone while the other healer tops up the raised people and... you know, actually heals the ones still managing to stay alive. Whether they choose to hard-cast after, or wait until Swiftcast is ready again, is up to their discretion - and is often going to be based on the situation at hand, and what their co-healer is doing. But again, prioritizing people who are alive is always going to be better than trying to res a couple other people who might be dead.
The only time it's worthwhile/necessary to hard-cast in those situations, is if it's a tank or healer down. If you've gotten 2 of 4 DPS up, and the other healer is hard-casting for the third, one DPS still on the floor can be made up for by the co-healer dpsing until Swift is up, to quickly get that lone DPS back on their feet.
It is not lazy for a healer to assess a situation and determine one extra DPS on the floor is not worth a hard res when the other healer is already in the process of doing so. To repeat myself, they can instead focus on healing the group through whatever the trouble is, or otherwise dps until Swiftcast is ready in order to make up for the missing damage.
You're reaching for strawmans in an attempt at a "gotcha" moment to people who actually care about performing to a basic standard, and it's very obvious.
See above. And technically, yes - to them, their mana is more valuable than yours is. Just as yours is more valuable to you than theirs is. See how that works?
Not every boss is easy to wipe on, since not every boss has a convenient death wall or ledge to jump off. Though I am in agreement that if people are dying left and right, wiping and explaining the fight is probably the best solution at that point.
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Funnily enough, had a somewhat similar thing happen yesterday during a 5/6/7 roulette, which shoved me and my friend into Tam-tara Hard.
Healer at the start was just standing around for a full minute at the entrance, though at first I thought they were just DCing or something - saw the pokeball a few times. Once they got moving, they barely healed the tank despite them doing big pulls. No regen, no Medica 2, no dps, just... sometimes throwing out a Cure 2, and more often spamming Cure 1. How we were getting through those pulls is anyone's guess, though me and my friend were on AoE-heavy classes and the tank was good, so.
We kill the second boss after a somewhat slow run through the first few sections. Healer nearly died on first boss but w/e I guess. Still no dps to be seen, not even a Holy.
Second boss goes down, we all use the portal. Healer starts... running back to entrance. Ooookay. Healer is not new, I feel I need to mention at this point. Level 80, multiple other level 80s, no green leaf so they've been through ShB.
We try to tell them to go through the portal in the boss room. I watch the map. They just stand there for two minutes while we're all pinging the area and trying to instruct them. Finally I see them move. They run in a circle outside the boss room, run down the hall, run back up the hall, run into one of the side rooms we cleared for the barriers, then start running towards the entrance AGAIN after we've told them multiple times how to get to us. At that point I just initiated a vote kick - either the person was an actual idiot, or they were trolling.
Honestly reading your story, the similarities are kinda eerie. If they aren't the same person, I have some concerns.
Had an MSQ roulette, as SCH, things dying incredibly slow but everyone's syncced. Decided to observe the next trash pack, 3 DPS just placed themselves in the pack of mobs, without actually doing anything.
Not a real bad nor good story, but an intriguing one, at least in my opinion.
MSQ Roulette: Praetorium, hitching a ride as a GNB with a friend (MNK) just to help her queue faster and to take advantage of the AiN bonus. The party had 1 newcomer (SCH), evidently with their sprout icon and fully equipped with their AF gears. Cool, I feel better knowing I can make these players lives slightly easier just for this one run.
Fast forward to Nero
My friend commented how she's annoyed with the sound effect of excessive [Medica II] being played in our linkshell chat; something that I usually choose to ignore especially in such faceroll content. Out of curiosity however, I decided to count in my head as I watch that WHM.
"One... two... three... four..."
They pop [Medica II] once very 10 seconds of interval while also standing in middle arena doing nothing, targeting nothing. Getting knocked back in first ultima weapon? They don't bother to preposition themselves. They just continue with their 10s interval of [Medica II] on the corner. Things however gets somewhat chaotic in 2nd ultima weapon encounter. They literally stood still in middle of arena with their 10s interval of [Medica II] entire time. Magitek bits' laser beams? They ate it like cookies. Down they go at last few secs before the boss teleports to middle to cast their Ultima. Poor SCH seemingly getting frantic with their co-healer irresponsiveness, but they made it through. Well done baby SCH :)
Now up against Llamabrea, funnily enough that WHM didn't even bother resurrect themselves nor accepting SCH's attempt to raise them. Not that their healing is even needed in this phase, but such behavior (this and their 10s shenanigan) draws my friends' interest and said "Hey, let's hang around after we're done. I want to watch this WHM." in our linkshell chat, which I agreed to.
Once the Ascian is a history, as per usual, everybody says their thank you and bolts out of the dungeon, with the SCH being the last since they're watching their CS for first time. The WHM? Still...on the floor :eek: Few minutes passes by after, then they went offline. I was going to hop out but my friend insists that we should wait more, so I went afk to brew some tea real quick and come back to see...about 5m has passed, suddenly the WHM came back on again. My friend welcomed them back but 1m after they just poofed offline again. We didn't even saw the 'dead pokeball' icon on both disconnections. Another 3m passed and they came back online again. Again, in less than 1m they poofed offline without the red icon. At this point my friend commented how sketchy this WHM is in our linkshell. We waited for about longer than 5m for one last time, they came back online -again- :rolleyes: This time they stay dead for another 2m before resurrecting themselves, casting [Medica II] :rolleyes: but stopping before it goes off, then bolted out ASAP.
Wonder if a bot was piloting the whm or something to get some easy exp without the player having to pay attention or do anythign.
Might be a crude script to sit through MSQ for exp or the times. We did have a friend ask us for some basic coding help in discord and it did seem to be a movement and action command.
Maybe people are trying to streamline the tome process.
Once you start noticing, you can't unnotice. MSQ roulette today again found one DPS placing himself on the boss and does the same attack over and over...except this boss does a knockback on melee, so he ends up afking the whole fight after the first knockback.
I pray that everyone who does this never roll anything higher than 10 in any game ever again.
I had someone in MSQ roulette, that when we took the elevator thing down, they stayed and went back up.
We were like, "hey dude, not sure you're aware, but we're going this way...down here."
They proceeded to say, "oops, guys I got lost go on without me"
Of course, they never even tried to come back down and we never seen them again. This happened twice.
These things typically don't bother me really since this roulette is easy, but when folks just clearly show they don't give a shid outright? I'm hoping this will die down after the event ends. Like, I know people do this anyways, but definitely not as often as it's been.
Has that happen recently in the MSQ roulette as well. The sprout in question was about to be kicked until they spoke up and said they were lost. I told them to punt forward with a "yes" the next time a pop up to enter an area appeared on their screen. They did just that and we all pootled through the usual floof afterwards. If you get lost in Prae or wherever, tell the team asap so they know you're not a cheeky freeloader. If you tell someone to teleport through the purple and they (repeatedly) ignore the request, no. They must go.
We all suffer together: this is the MSQ Roulette way.
I've started to see this on the normal Eden Raids on Crystal. People will wait until the fight has started and AFK or just turn on auto attack and die. They want a carry. In MSQ, it sucks but at least you can finish that with at least 4 ppl (or less). During regular Eden, a little more participation is required. I usually wait until after the duty is over and report them under cheating (especially when they suddenly come back to life when the duty is over and of course you cant kick them while the loot is open). -I don't do this if its a legit DC, but I've heard people can abuse that too.
I am back again, with yet another story: Malikah's Well. Specifically queueing into this one (AST) to help one of my newcomer friend (DNC). This time DF graced us with the presence of...a fellow newcomer (SAM) and a blue healer (PLD).
Upon loading into the instance, the PLD immediately says "FYI, not max level and not geared, will have to single pull." Yeah, okay sure PLD, you do you. I'm fine with it and I think it's a nice opportunity for the two newcomer to experience a relaxed run & to admire the scenery, if any at all.
I kid you not, I started this story by introducing them as a blue healer. Because yes, you probably guessed it right: drop down below 70%? [Clememecy]. It also pains me that they're still doing this despite single pulling everything. No [Holy Circle], they actually saves their MP just to [Clememecy] spam themselves. A few time I saw [Requiescat] been used yet they never follow it up with their offensive magic. It's always used singularly or followed by their heal. Mind you, their gear was actually not -that- terrible. It's a mix of jumbled i385 - i400 stuffs. I would understand the urge to heal themselves in case they're wall pulling. But those were...single pulls. I feel like my [Essential Dignity] never really reaches 0 stack. They even ignored the shiny star which make me go mentally /facepalm as I express my cringes in our small linkshell chat. In addition to very randomly used defensive cooldown, at some point after 2nd boss they suddenly stopped moving right after my DNC friend starts dancing their standard steps. We waited... waited... eventually their timer threatens to run out, they just decide to eat the standard finisher. Exactly at this moment, the PLD decides to spring forward. (Excuse me...?)
I took a brief look at their search info... multiple classes spread quite evenly between lv60, 70 and few lv80s including DRK, one of the tank classes. Couple this with their behavior made me think they're semi-trolling...which I certainly hope they're not.
I think I have read somebody said the following phrase before... whoever you are, allow me to parrot you because I really think it was awesome: "Who hurt you, PLD?"
To my friend in the linkshell: "I should've rolled as WHM and pretend to be 3rd DPS."
Twelve have mercy, my inner blm is reeee'ing.
I signed up for roulette on an alt as AST, because I like to hurt myself. I got thrown into Sirensong Sea, and the rest of party comp was DRK MCH BLM.
The drk piped up saying they were quite rusty and getting back into the swing of things as drk, which was fine.
What was not fine was the constant sound of Freeze being casted, repeatedly, on the first set of trash. So throughout the entire dungeon, I watch the blm quite closely and look at their casts...Freeze, Freeze, Freeze, Freeze, Freeze, Transpose, Fire 4, Fire 4, Fire 4, Fire 4, Enochian, Freeze, Blizzard 4, Blizzard 4, Blizzard 4, Blizzard 4, Freeze, Freeze, Blizzard 4, Transpose, Fire 4...
I was watching them a bit too closely and accidentally got the tank killed on the first trash pull after the second boss while trying to give the ranged card to the MCH. We wiped, respawned, I apologized for not realizing ED was already on cooldown, and continued on to finish the dungeon. The blm STILL continued that horrible rotation, and the sound of Freeze annoyed me about as much as Cure 1 spammers.
After we beat the last boss and I got out of there, I went back into the in-game battle log and started counting. Mind you this took me 20 minutes, but...I counted 116 casts of Freeze, 22 casts of Blizzard 4, 23 casts of Fire 4, and 7 uses of Enochian...and 2 casts of Thunder 3. And lots of Transpose. My head hurts from having to read the damn chat log.
WHERE'S THE FLARE? WHY FREEZE MAGE, WHY? YOU ARE NOT A WALKING REFRIGERATOR! REEEEEEEEEEEEEEEEE
To be fair, there is a level range where "spam freeze" is the ideal BLM aoe rotation. It ends when you get flare, but it does exist. And sirensong is at that awkward part of the level curve where you dont have dual-flares yet. Still, that is BAD. My scorched soul is pained reading this. You should have at least 4 times as many Fire 4s as Bliz 4s just from bosses alone(really it should be like 5 or 6 times, but id settle for 4 if the person was still learning). Im wondering if they never learned the stances properly? A reclamation/re-education project for someone else to undertake i suppose.
BLM has a weird leveling curve. They really need to readjust the BLM skill acquisition.
I'm going have to raise a flag here. Freeze spam was never a thing until possibly recently because they completely changed how freeze works (it used to be a manual target spell with a long cast timer). I'm pretty sure that Fire 2 (for groups) or Fire 1 (single-target) is still more efficient than Freeze in any scenario but if they have worked out a rotation where freeze spam is the better option then I really want to see that. Because having BLM mained since Heavensward, that has never been an thing (been a while since I looked up rotations though, so I'm not denying it completely, just that it sounds sketch).
In any case, that kind of play in that level of dungeon hurts my darkened soul as well. :/