I don't give credence to posts like Geekgirls.
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1st Server stability. If you think for a damn second dropping 10s of thousands of houses all at once per server just to "please" the population so everyone can have houses wouldnt create server stability problems then you need to rethink your argument. Its pretty clear the reason they delayed the housing release a week after it was added to the game so that they could monitor the servers and see how they would react to that much space instantly dropped onto them considering each house has its own map that can be customised as well as each ward has its own map that can also be customised depending on furniture the type of house the look of the house the stuff added in the yard the gardens everything between the ward and the interior of the house is able to be customised if they were to just "add" as much stuff as they want to without a single problem then god that would be great.
2nd Server space. Yeah space this stuff actually takes up space ya know? Data as well as physical space to store the data. Not that long ago they did a big move because they had very little physical space to expand on the servers any farther im not sure if you remember it but it was a Data Center Relocation. Could it possibly be that they are working on other expansions and content for people to do with some of that new space in stead of dedicating half of it to supply your "needs" for housing just so that people will complain about lack of content a little while down the road and then they have to relocate again because they dedicated so much space into housing.
Stop defending them, theres possibilitys, years in the past ppl wouldnt believe in things like phone, light bulbs! planes! yet they happened, you are way too gullible if you dont think theres a way to make it happen, unless you are just against it
ppl can buy lvl 60 shire gears / heavensward clears nowaday i dont want to hear that crap, i just now made it past that myself with a new character & it took a looong time, theres a lot of content, lots of savages & ex fights to wipe 1000 times or weekly restrictions, i personally would rather have a housing fix than a new expansion atm, new content should never be a defensive excuse versus fixing broken & retarded/delayed content that was half-assed for several years as ppl have been complaining for a loooong time
I don't know about advertising housing for everyone, but SE certainly advertises housing as one of the features of the game: https://eu.finalfantasyxiv.com/
To also add to this, Shirogane was advertised as one of the major features of Stormblood. Which is another reason why, after its release in 4.1, there was such huge backlash over, not only the shortage, but also the response of the servers to the massive amounts of people trying to get in and obtain a house.
The only issue with this suggestion, is that its going to dissatisfy someone. Not everyone in the game is interested in housing; they would rather have more content elsewhere, be it raids, dungeons, DoH/DoL content, etc.. If SE chose to spend the vast amounts of time that it would take to redo server infrastructure and fix the housing system, they would have to sacrifice a lot of other content, potentially angering other customers that care more for said other content than about housing. Thus, they’re working on remedying the system bit by bit, as much as they can without taking away too much from the rest of the game.
I would like to see a permanent fix, but it’s going to take time. Since ARR launched, the developers have said repeatedly that they are working little by little to get rid of the 1.0 Legacy code that was left behind from the game’s first incarnation (and which ARR was basically built upon). But that’s a lot of code, and it’s not as easy (or as fast) to fix and restructure it as a lot of people think. 4.2’s Housing was a step in a good direction. They added 6 new wards, and have started implementing restrictions to stop house flipping and to curve those who want to own multiple houses. They could have just left the system as is and done nothing.
There were originally only 6 wards, but they added 2 wards later in 2.3/2.4 (I think it was 2.4, but I can’t remember), 4 more in 3.3, and then 6 more in 4.2. Is it enough to give the majority houses? No, but it’s better than just the 6 wards per server the game’s Housing system started with.
The devs aren’t without their faults, but they’re at least trying.
IMO, if you're married and own a house, your partner should be able to reset the auto-demolish timer by entering the house.
That way, if I take a break for a couple of months, my wife can keep my house from being demolished so we don't lose everything.
I grew out of my cottage about a month after I bought it. There are just items that are more suited for larger homes. Saying individual players shouldn't have large or medium houses is saying that a player shouldn't be allowed to have everything they want in their home. I've been able to lay out my new large house in a way I never could have in medium and definitely not a cottage.
I will not stop voicing tremendous flaws & unfairness because you ask to, FC decorating? forget that everyone get their rooms anyway & if many had the "opportunity/option" to get more space "for them alone" i would not be surprised that they would do it. stay out of this, in other words go back to your cozy small house, while we are trying to get this game fair & square for everyone
There are a few ways in which a FC gains more from a larger plot. First, larger plots are allowed more gardens. When you have an FC servicing more people, especially if those people don't own personal housing, then more gardening plots is a benefit. Crafting stations are something else you mentioned, and that is a definite benefit. The FC I help officiate is a medium and we can't place all the crafting stations. This is something newer players, or players new to crafting often find disappointing. Having limited crafting stations in a smaller personal house isn't as big of a deal since you don't need to stations at all once you get yourself leveled up, but an FC may need to help service a larger number of players all at different points in the game. the last is simply an issue of how many people are going to potentially be in the building/yard at once. Our FC has over 400 players, and if we even just had 10-12 on at once at the house, that would feel incredibly cramped, and the house might not get used as much as a place for players to hang out and socialize, but with a medium, the house can function more as that kind of space.
I will say that last part is probably the most important part. I can't say that I've ever had more than 4 people at once in my personal house, but will almost always see more than that at the FC house during house players are on and active.
Gardens shouldnt be as little for small houses to begin with for cross breeding, in a realistic scenario, you could do that inside the house also, theres no plantboxes, crafting stations are a very little benefit, if you want xp you can gain it without , specially with squadrons system now giving xp scrolls (spirit bonding? bleh, i dont even want to start on that topic), i understand not wanting 400members fc in a small, but the dumb fact that theres different plots size & we cant adjust them as we want is there, theres no reasons to not allow EVERYONE to own a medium/large, blabla server limitation
You're not going to get adjustable plot sizes. I think the option for more wards is a real possibility and perhaps the creation of instanced housing. We appear to be getting small, medium and large apartments and those might be a venue where one will be able to choose the size they want without having limited availability. It's not going to happen in neighborhoods. Those are fixed assets and won't be adjustable ever in my view.
I'm all for everyone having the option to get the size house they want. I think the idea of FC first this go around wasn't bad although I think relocations shouldn't have been allowed until privates were open as well. I suppose they wanted to reduce the possible load on the servers but the relocations did get to first pick. I'm somewhat surprised they haven't announced a date for opening housing to everyone yet.
It isn't really fair to treat couples as a single unit anyway. Just because some people are in a relationship doesn't mean they can't want their own personal house.
People like to decorate and they like to decorate how they want to and if two people in a relationship would rather design their own houses separately then I don't see why that is an issue. They are both paying for separate accounts.
Not to say some compromise wouldn't help if one person is stuck without a house, but honestly...comparing it to real life homes lol you are being ridiculous. It's a video game and everyone has fun in different ways...even couples.
Just because some players are in relationships doesn't mean they are tied at the hip to their spouse and have to share everything and do everything together all the time. People like their own space too. They own separate accounts and are paying customers....it's kind of ridiculous to be like "Oh? You have a wife/girlfriend?...Nah you can't own a personal house you have to share hers" or vice versa...
You can't punish people just because they have a significant other. If they want a personal house to decorate alone then they have that right whether they are in a relationship or not since they are still a paying customer paying the same sub as everyone else.
Anybody know when it’s gettiny lifted? I finally have enough to get a small plot and I would like to buy one
You aren't the first person to snap back with something about real life comparisons. I do not really appreciate you putting words in my mouth (the nuance of in-game content vs. actual real marriage counselling). It still holds that if every married couple in-game had to get a house for themselves it would effectively halve the number of available homes, causing much more shortage of available plots.
But I think your response is a perfect reflection of the way people get unnecessarily vicious over, as you noted, a game. I suppose if we had to highlight one subject, wouldn't love still be the same in or out of game? ;-)
The reasoning you are giving there would not even be anywhere needed if se actually added enough wards & houses, this is crap to claim a married couple shouldnt have two houses, heck give them 5, as long as everyone else is entitled as much rights, personally tho i wouldnt want that situation, 1house for a couple is plenty imo anyway but still.
I have a med house that I shared with my hubby. Hubby inherited a small house from his alt's FC that bailed. He enjoys decorating his space as I do mine. We also have chars in another FC in a different location where we are co-leaders with a friend/owner . It's all good fun. Every player should have the option to get a house no matter what.
Are you serious? An active FC (not talking about these small startup FC's, who have no intention of housing more than the initial 4 members) has more use for med to large plots than many private owners do. I walked by larges, that you don't see activity around them in months, only to enter them once every 45 day to keep from eviction. An"Active" FC like mine, we hold events, meetings and social affairs all the time, while many privately own larges are abandon for the most part, once decorated. The gardens haven't seen a plant in them for months. My FC could use the upgrade from a medium to a large far more then any privately own individual could. Like when we built our submarine the other day, lots of traffic, I must say, going in and out.
Yes Elamys is serious, keep your gardening & airship & submarine arguments away, everyone should get access to med & house if they can afford it, some individuals can garden just as much, no item should be more accessible to fc than individuals from that, specially as a lot of fc leaders even restrict access to members so. SERIOUS
But "more space" isn't really a valid reason for why mediums and larges should be restricted to an FC. A medium or large doesn't generate "more traffic," you would have had the same amount of people coming in and out for your submarine regardless of the size of your house. My FC just upgraded from a small to a medium and literally nothing has changed. So yes, I'm completely serious.
I own a personal medium, I use both garden slots. Why should I for some reason lose that because an FC will somehow get "more use" out of it? The only FC-restricted activity in houses, airships/submarines, is not affected by house size. And on my server, Balmung, a lot of personal house owners of any size plot use their houses to host RP events, some of which draw enormous crowds of people.
I'm okay with couples wanting separate houses. Different people have different tastes whether they're single or not. I just don't like how OP claims her husband is under great misfortune despite being among the lucky minority with access to housing. There are players who have had zero access to housing for years. These are the people the housing restrictions truly hurt. She'd have a better time getting SE's sympathies if she tried to represent them instead.
Do you guys even read these posts? Or do you just jump the minute someone's response does not share your view or sympathize with you in general?
Because I am having a trying time identifying any mention, intent, or desire on my part for sanctions, punishments, actions or restrictions on players for being married or otherwise in my unedited posts. If you could be so kind as to identify it for me, it would be greatly appreciated.
We posted sooo many times in this thread, & replyed to counter arguments on nearly every page & you say that? i think you are the one not reading, i do not believe this was appropriated to type what you did under Housing restrictions not fair for individuals. (a couple = two individuals)
I got time to see what you posted before you deleted it Arazehl, saying se should not have allowed housing to individuals at some point on the same lvl as FC might be or might not be true BUT in a lot of players opinion it wasnt a mistake aside from limited ressources , if you read what was said before WE WANT OUR OWN medium/large/small, READ previous 27 pages. + thats been an ongoing claim for years actually
It is quite fair for SE to have restricted housing purchase for individuals, but the mistake they made was not restricting relocation as well. There are a lot of servers (the more populated ones) that people went and took large houses for themselves.
I feel SE could have done the housing system 100 times better by simply making it that Large plot purchases are limited to FC's only and small plot purchases are for personal housing. Then FC's would have a cheaper option and individuals would have a larger option
Now what annoys me is smaller servers like the one i am on and Zodiark for example is now suffering under this restriction for longer than we should. Our servers have tons of plots open for purchase, but no one can buy. FC's were able to get their places. We have so many small houses available even in Shirogane.
SE could have done it better, but it's the first time they do this and there is always flaws in the first time.
Except there literally hoards of single player FCs or filled with dummy alts. Just look at what Entropy FC has accomplished over the years with buying dozens of homes with 1 alt in them. Even recently with the 4 players restriction in place, many of those Entropy sub-"free companies" are right back to only 1 alt after purchasing the plot.
What??? cheaper options for fc to get larges? & larger option to individuals to get smalls? while i somehow understand what you typed.....somehow,,, that makes no sense & you obviously are not reading what i keep typing f f s , while it might of been a different planning originally for housing in this game, that system is a low blow to this game, wasted potential, everyone should be able to own the size of the house they can afford, according to the amount of efforts spent upon it, say you wanted a mansion for youself while everyone could possibly own one, if the system was done properly, then you could have a lot of space for yourself to invite your friend or do w/e you feel like doing in a large Mythweaver (I/WE dont care about the original planning, its a gross concept & system imo"_)
They should have made reallocation only available for same size and rank houses.
You have a small rank 5 house? You can only reallocate to a small rank 5 plot (with the possibility to get lower rank plot indeed).
They should have made FC houses only for FC that has been created for at least one month and with at least four members who were in the FC for at least one month.
Honestly i would prefer it more when they finaly implement larger appartments and giving you the option to owning more than one. Sure houses are nice but once you take a break for 2 months or longer from this game its gone. I like this game but im not the kind of player who can play the same Game/MMO over a whole year, thats why i often take breaks after 2 or 3 months and enjoy something else. As mutch i would like to have a house, with the demolish feature in this game it makes simply no sense for players like me to have one.
I think I need to point this out, but the only thing that requires an FC house for is the Airship missions and the few recipes locked to the FC workshop (which are mostly housing or airship related anyway). literally everything else is available even to an FC without a house or is a function of owning the house (i.e gardening) so tell me again why an FC should have ABSOLUTE priority over an individual?
I didn't snap.
I didn't put words in your mouth.
You did make real life comparisons since marriage counseling is a real life thing that people use to tackle serious real life issues in marriages. The mocking idea that we have to add a marriage counseling feature in-game just because two people with two separate accounts want their own houses...it is kinda silly, sorry.
Can I ask you to clarify what point you were trying to make with this statement? Each person is a paying customer with a separate account. I don't recall anywhere where SE says that if you are married IRL, GF/BF irl, or married in-game that means that only one of you should own a house and have to share with the other.
So yes, more player accounts buying houses creates more shortage, but what does that have to do with married couples?
I wasn't being vicious (the connotation alone on this word makes this accusation ridiculous). Not sure where you got that from? My post was completely civil so if you can't handle a response that disagrees with you without feeling personally attacked then I'm not sure what to do about that?
I was making a point about not treating couples as a single unit and the fact that they have just as much right to own separate houses if they want to.
This seems like some projecting.
The quote about punishing people for being in a relationship was a general statement... as in not necessarily directed towards you. I didn't think I needed to clarify as such since like you said you never said anything about punishments. Sorry for the confusion I just didn't think it necessary to over explain.
Well my post isn't really about OP. It is simply about the idea that people sometimes treat two people in a relationship as a single unit instead of two separate individuals. I agree with you at least he can share her house, but he is within his rights as a paying customer on a individual account to want his own separate one as well. That's all.