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http://www.tf2tightrope.com/wp-conte.../lol_queue.jpg
never thought I would actually wish I could see this popup.
Man, if they could queue everyone waiting to get on and let them in in order...
I won't lie; I laughed. Hard.
However.
http://img15.imageshack.us/img15/139/5u5b.jpg
I keed. I keeeeeed.
back to 2002 again , wonderful .......
I understand and im an adult in this, I actually played some this past days, but an apology doesn't solve anything, they were conservative? they have spend 7 years approximately a huge amount of gil on developers, why did they overlimited the capacity of the servers? this was a second launch not a first, this game was shown as crap by the critics, by the way white knights... im legacy, I played from beginning to end of 1.0 even with all the flaws that they fixed by patch 1.23.
Beta 2 and 3 were awesome I didn't found big issues in any of those, logged in on first try all the time, duty finder worked excellent you could enter an instance really fast with any role, so what happened? everything was working really great and when the launch came they failed... i was actually expecting the first day to be unplayable because of bugs, but the main reason is because they got overconfident.
As a costumer we have all the right to whine all we want, im really disappointed with the launch, but im not quitting, i like the game.
I agree I am on here to complain about the fact there isn't even a queue. They give you a message that basically says tough luck try again later. They are so focused on the Asian market that the North American servers are suffering. They are adding many new server sin Japan but North America is out of luck? If this error 1017 continues they need to start adding play time to folks accounts to ensure the customer is taken care of. Every day from 330pm-8:00 pm pacific it is impossible to log in. This is unacceptable even for a new game. They should have had contingencies in place to ensure that heavy server load could be addressed and handled. If the company does not address these issues they will start to lose player base. Fix error 1017 to offer a queue time wait at least we will get in the game instead of racing hoping we can beat out 10000 other people for that one open spot on the server.
There should be a queue, and there should be posted numbers of what number of characters are on each server.
And while they're at it, the world status page should not always say 'Online'. It should say 97% full, or 100% full, 10k queued. And when the servers are offline, the world status should say 'Offline' or 'Maintenance'.
The consumer is left holding the short end of SE's poor planning stick. People payed money with an expectation of getting something tangible - in this case a game to play, when they choose to play. SE's quality and delivery of a purported top-rate game fell flat on it's face. It's upsetting to see that some gamer's are accepting the sub-par by lowering their expectations and rights of a paying consumer to deal with poor performance and planning. Oh, but wait - this is a "start-up" and their are bound to be glitches...
You know what guys and girls, we all need something to really complain about...
Ben Afflick as Batman, I MEAN SERIOUSLY.
I'm really trying to be patient because I'm a huge Final Fantasy fan and so far I am very pleased with the game when I am able to play. I completely understand not wanting to purchase too many servers early on with the possibility of the game not living up to expectations. That's an immediate loss of revenue. You want to find that happy medium. However there are two items that should be a "given" when it comes to a MMO.
#1: Queue System
There is no reason they shouldn't have a working fully functional queue system. Other less polished MMO's have had this with no problem. In my opinion is a definite given. I don't care if I have to wait two hours and I'm 2000/2000. At least I know its working and I will eventually get in. However having errors at this point in time is simply unprofessional.
#2: Idle Auto Logout
I don't blame players that stay logged in to ensure they can play when they want to. It's a vicious circle and can understand both points. The bottom line is it shouldn't come to that. It should be a given. There have once again been many MMO's ahead of this that have had the feature–and for good reason.
Both these points just seem odd to me that they weren't implemented or done correctly. Especially on a game's second outing...
Hope there not going to charge ones to play FFXIV after there 30 free days is up or ones that paid for the month to play. Also wonder if they will refund ones that's bought the game and cant play it. How it is now don't see FFXI lasting very long. Maybe they will make it a third time and it will be right. Just tried to log on now JP servers don't show up so cant even play. All I want is them to refund me cost of the game and ill go back to FFXI had no problems playing there. Thought NC Soft was bad but there way worse for games with problems.
This game actually managed to make me LOVE a queue XD
Actually, no I'm not. Right now I'm reading these forums. The first month without a subscription is pretty standard really. Wouldn't hold that up as a standard for anything honestly. We are supposed to get a free month, I guess. Since I am not playing I guess it's free to do another things with my time? I'm starting to get confused because what you posted is pretty darn confusing. What you are basically saying is that I paid for the game and I get the first month to allow them to get to the point that it's playable during the times I can play?
Wanting a quality product at the time of purchase is pretty standard has well. To voice displease isn't a sign of disrespect, so get of your f'ing high horse and let people voice the displease instead of being a condensing d'bag.Quote:
Have some respect, they are dealing with everything as well as any company can, don't act entitled, because you aren't losing out.
What I would like is a game that doesn't pause at showing my character list because it's trying to pull the JP server list. I would like a game that didn't have NA and EU combined as a group. I would like a game that actually has a real queue (it doesn't matter to me if it takes a while to log in, as long as I don't have to keep trying). It would like a game that doesn't close the app when it has difficulty with the lobby (or other errors), so that I have to log in again (with token).
Thanks,
Its been more than 4 hours since I could logon to my world (a JP server, Masamune). Right now this is how I feel: "If I knew this would be such a pain in the butt common occurrence, I would have just stayed in the server (when I was able to) and went afk. (even though there might have been safety measures inputted to kick afk players out)." I agree with the precious post that stated that the infrastructure is the problem here; great game but just not enough servers/open slots to hold people in. Honestly its driving me bat sh*t insane.
@Acrimonia
I know right? I've lost all faith i had left in humanity because of this.
Whats next, Miley Cirus as Iron Man?
If you dont want the product anymore, then give it back, or since its software, sell it used to Gamestop or wherever. Yoshi and the team are doing all they can, if it doesn't meet your standards, go to WoW or wherever else you feel is better and leave.
I love the game and I applaud SE for admitting the errors, but I seriously have trouble believing they did not think it would be a good idea to have an AFK timer (for one, a security feature for players who forget to log out on a computer others have access to) and a working Queue, even if they didn't think they game would do well (despite all the preorder figures) as a fail-safe for server issues, a proper Queue on an online game server seems obvious.
I have been able to play pretty much without much trouble all week, but I am not foolish enough to think that my experience is the only one, or that people getting frustrated is not a legitimate way to feel. They may be working on it, but I am not thankful, I just hope they continue to work on it, as that is their job. I thank them for things they sort out quickly, for the detail in the lore and environment, but not for doing something that needs to be done.
That said I love the game and all the effort they put into it, its a shame that so many people will never get to experience it because they decide the hardware failures aren't worth waiting through.
Oh and try again later when an opening is available is a funny way to put it, my overactive imagination wants to see a little moogle pop up saying "Now Kupo! There is a slot open! click it now! Hurry Kupo!"
http://img713.imageshack.us/img713/3514/j8rh.jpg
-cough-
Anyway. I'm just going to head off and hope I can get on later now.
My Baby Behemoth must be so lonely.
Whoosh, I am not the only one here... I love the game and the FF Series since day one. I will give it another week for another chance. Hope they get it fixed by then.
did you know Yoshi has already made over 90 million dollars in sales server fixes are taking some time yoshi needs to spend some of our money first.
30x300,000 = 90 million so its give or take really but about 90 million use a calculater
I think it's good/funny that Square-Enix Miss-calculated how many people would buy and log into XIV servers. Square-Enix GREATLY needs the sales after the original XIV. My only problem now is trying to get into the servers I've created a character in.. It's mostly from people who log in just to go afk or set up spam-bots. It's absolutely infuriating how selfish people can be. I do like how you have a nice way of logging out with the Inns. Just absolutely WISH Square would implement an Auto-log off feature for idling for 30-40 minutes. Maybe also a Community reputation kick. Say theirs a spam bot in town and multiple people (about 20 people) Decide to Blocklist that single person. I think it should automatically kick that person offline and kept offline until Square Enix reviews why that person was kicked. Tons of different ways to stop it. But I'll admit Sq-Ex has a lot on their plate right now. Anyway Nice Meeting you all! On a side note.. Wow theirs a lot of Whiners and complainers and just simply jerks/selfish people on the forums.. I'd love to see some of them manage servers better.. If you don't like the game trade it in. Or Delete it. Problem solved. There's plenty of other good MMO's like Toon Town or IMVU (Secretly making fun)
I for one pretty much expected this launch to be a mess with horrid delays, errors, etc. ... and of course, Square-Enix "delivered" on it.
I remember how hard it was to get into FFXI during that initial North America PS2 launch time in spring 2004. Ooh gee, how many days was it battling with the patch downloader before I finally saw Windurst for the first time? Then the FFXIV launch in September 2010. It was hell trying to download the client and patch files. I had to torrent it since the official download stream didn't work at all, too many people. That first day in Gridania was soooo laggy. I can still picture the massive swarm of people at the old Bentbranch camp who could hardly move because the server was just choking to death.
So, with this game, I guess I prepared myself to be kicked off the server, glitch out, can't log in, can't make a character on the server I want, etc. It is frustrating, but not too surprising. I've been down this path before, so I know that within a few weeks, things will be a lot smoother. Things do get resolved. I've wait a long time for this game, so waiting another couple weeks isn't going to kill me.
While I feel that Square-Enix is trying to fix things asap, they could have done a lot better job at smoothing out this launch based on what happened from their previous MMO launches. When they feel that they've screwed up, like now, they do try to offer some sort of compensation for it.
Still, I believe it's impossible to accurately predict exactly how many people will actually buy the game. It seemed that they thought, sure, there were a lot of beta testers these past months, but when it comes time to dish out actual money, a good number of people are probably going to wait a few weeks to see how the revised game is received before making a final decision since they got burned the first round. Also, a good number of people may wait to avoid the initial launch issues, because after enough MMO launches, it becomes a well-known issue.
I was, in fact, one of these people ... didn't want to get burned again ... until the last minute when I decided to go ahead and preorder. You get a lot of people who preorder a game when the preorder is first available, then it levels off sharply, and then the last several days before launch, you get another big wave of preorders. I think that last wave is what tripped up Square-Enix. When they finally got a better idea of what the actual numbers were, it was just a few days before early access was to begin.
Even so,, based on what I remember from the FFXI servers regularly being around 2800 to 3500 logins, I find 5000 per server to be a bit low for a game launch like this. I've been trying to keep up hopeful spirits and calm patience for this game even though the nonstop login errors are quite vexing, I got Netflix and Plants vs Zombies 2 to fiddle with. :)
SE can tale their time to fix up those new bad boys! Let them rigs handle them titans in a rush like if they were fish in a river! For now, I'm sure I can do SP MANY other activities like watching J-Drama, K-Drama, anime, read manga, play skyrim/battlefield, get to my GK resin figure building hobby and tend to my IRL business.
Plenty of time, no rush, life is good :)
Honestly, I get it. It's an MMO launch, and they are always really bad for server congestion. But I think it's a huge oversight on Squeenix's part that there is no server queue. I don't mind waiting in line to get on the server. I do mind having to go back to the main menu, select my character again, and try to log in multiple times.
I'm starting to wonder what in the hell people did before August 23. The way most people act, it's like life before this game didn't exist or something, for God's sake. Read a book, watch a movie, have dinner with friends, enjoy the last few days of summer (or winter, if you're in the Southern Hemisphere). Holy smokes, it's a game and the devs and your fellow players are real, live, actual human beings, not pixels. Sheesh! You'd think unanticipated circumstances never happened before...
I don't think most people mind the idea of having to wait to get in... what they mind is NOT HAVING A WORKING QUEUE SYSTEM.
I'd be happy to log in, select my character, and be told the estimated wait time was 3 hours. Great! I'll run out to the store and do a couple errands, and be back around the time I can get in. No big deal.
Instead, we get a random loop of click-login, get 1017 error, click-login, get no NA/EU server list, rinse and repeat for an unknowable random number of times until you get in, you get fed up and leave, or your mouse button dies from the constant clicking.
Fix the queue system. Allow 500,000 people to sit in the damn queue for 20 hours, if that's what it takes... but give us a working queue.
Pull down all the servers, get them up when you know they can handle the people wanting to use them (queues, afk kickers, etc). Don't give us the false hope of getting it, or allowing the people that are afking in game so they can play without having to relog to ruin it for the rest of us. EQUALITY FOR ALL!
Yay ranting! :D
I'm 100% disabled, not "I got a paper cut in Kuwait," either, as mine predates OEF/OIF and was much harder to obtain under pre-9/11 regs. So cry me a river, hee-roe, and come talk to me when your complaint isn't "I just came back from 3 weeks of training and I can't log in precisely when I want until they get the servers corrected," but more like a tropical downpour inside your tactical op center on your equipment--which is utterly obsolete to begin with--while you are under attack.
Kids these days--bitch about anything and everything because they're so entitled.