Originally Posted by
HyperiusUltima
As much as I like the idea thematically and also just in general, I think this replaces the current problem with a new problem if we're taking Bloodwhetting into mind, since instead of taking away healer agency, you're just outright ignoring it altogether. For example, go look at Guardian, PLD's current 40%. That ability alone is enough to raise questions as to why they added something like that, even for raid content, to deal with damage. We have to remember that mitigation is king in XIV, and shields are essentially eHP on a timer if you think about it.
If a boss does 400k and you have a massive 200k shield, not to mention that the damage formula and decaying returns of stacked mitigation applying(First Feint/Addle/Reprisal for Final Damage, then stacked mitigation, then Shield Subtraction for actual damage) make this relatively a different issue altogether to the point that WAR would be even stronger than before, even by Tank standards. The potencies more than likely would have to go down to actually balance it, but depending on how it is I can still see WAR outperforming every tank when it comes to dungeon pulling that way, and especially in high-end.