And you didnt read my message well. Where i say about get good? What solution i need give you, if people already had even with video? I read Lhunuial posts, i read your posts. And my main point exactly about messages like yours. Not others.
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You get used to it, hahaha. Controllers feel really awkward to me. I played FFXV on my laptop too. I've only ever played Nintendo's Wii for a short while, oh and GameCube. Controllers just feel weird to me. I always press the wrong buttons. Although I was decent at MarioKart. Smash Brothers was fun too, but not too long.
Nope, you didn't read my message. You really didn’t read it, look back a few pages where I said that I informed the SE about the problem. Where is the pity card? We are discussing a problem that is important to us and trying to do something sharing our experience and opinion. In addition, I did not answer you, but Aurelius2625 to this:
Or was it you?
Btw, about methods for that QTE. You can little mash Q and E on keyboard + use your mouse on that button on screen. Gonna help a little + put away stress from 1 hand
It depends on the prefference and experience, really. Or on a game.
Before FFXV came out I never really played with a controller, and when I got my hands on PS4, oof, that was.. an adaptive expirience for sure. When game was ported to PC, tho there was some questionable button binds, I never had any problems. ...was even able to land flying Regalia safely with no issues, when on PS4 that was a disaster everytime. x)
Honestly, in my opinion, it’s some kind of absurdity when someone, with all the severity of judges, asking a person with a disability, how much she/he tryharding, still talking about her/his lack of effort and laziness. And for what? Just to finish story quest. Not hard content, not savage. Not to find food or money, not to save people or yourself. Just finish the MSQ, in MMO's pixel world. Really? People, what’s wrong with you?
wow. 21 pages.
But, heh, let's try things on a one-fails-all-fail QTE. It's fun to try things when it only implies everyone else to hate you because instead of you trying things lol, they smashed one button as hard as they could to pass some senseless crazy stupidly-hurting time-troller QTE.
Yeah, they're stupid. And now they hurt. On a game. For an accessible mission that has a challenging version. Damn are they stupid. Why don't they all play with mouse+keyboard and faceroll? Their hands wouldn't hurt.
Those people who hurt from some senseless crazy stupidly-hurting time-troller QTE, damn are they stupid.
Why don't they try things and find a way? They would feel rewarded, damn!
Did I summerize right?
The Active Time Maneuvers have been in game since E11 in patch 3.4. They have not stirred up nearly as many complaints as the most recently released version. What changed with the most recent one?
- E11: Cruise Chaser (3.4) - Full Party. Once a player has gotten on CC, they must press a single button before time runs out to jump off boss. Failure kills self.
- E11S: Cruise Chaser (3.4) - Full Party. Once a player has gotten on CC, they must press a single button before time runs out to jump off boss. Failure kills self. Shorter time limit than normal version.
- Susanoo (4.0) - "Tank" only. Tank must mash buttons to prevent bar from emptying to hold up giant sword while rest of party kills it. Failure wipes party. Bar drains at a constant rate.
- Shinryu (4.0) - Full Party. Players must button mash to fill bar and break free to grab onto Shinryu. Failure kills self.
- Susanoo EX (4.0) - "Tank" only. Tank must mash buttons to prevent bar from emptying to hold up giant sword while rest of party kills it. Failure wipes party. Bar drains faster than normal mode.
- Shinryu EX (4.1) - Full Party. Players must button mash to fill bar and break free to grab onto Shinryu. Failure kills self. Bar requires more button presses to fill than normal mode.
- 4.4 MSQ Solo Instance - Press buttons to fill bar to break out of chains. Failure restarts instance.
- Hades (5.0) - Full Party. Players must button mash to fill bar and break free of chains. Failure kills self.
- Resistance Weapon Solo Instance (5.2) - Tank only. Tank must button mash to prevent bar from emptying until attack destroyed by npc dps. Failure restarts fight.
- Memoria Misera (5.2) - Tanks Only. Tanks must button mash to prevent bar from emptying until attack destroyed by dps. Failure increases difficulty for other Tank and if both Tanks fail wipes party. Harder than Solo Instance version.
- ??? (5.3) - Full Party. Players must button mash to prevent bar from emptying. Any player failing wipes party. Bar is deceptive as amount filled by each button press is inverse to how filled the bar is while draining at a very fast and constant rate.
From what I see the complaints stem from them using a modified version of what was previously a tank only version of the ATM for the entire party. The ATM last longer than what most non-tanks are used to while also being more difficult than what tanks are used to.
Exactly. Because it is more difficult, because of the deceptive bar and because it lasts longer people are having trouble with it, because it hurts their hands, for example.
I just need QTE to have more variety than just spam one button over and over.
Stop playing cards - we are so poor, don't treat us like that.
Come on ..
Another misunderstanding of this situation. It's kind of discussing the fact that humans can't physically go through such quick button presses, in a game that SE simplifies year after year, don't you like that the plot point will be with different or simplified mechanics? There is extreme for you, go there.
And what, you love music and can listen to it, for example, endlessly. And let's replace pleasure with a terrible pain in the ears, like this? People are asking for change for a reason, it hurts them to try! I am a healthy person, and the speed there is really too high, I tried slowly, but at a different pace I tried 5 times, the result is 5 wipes, ppl just abbadon, nice
You don't have to press very fast at all. The time you get for each press increases the lower it gets. You can easily pass the mechanic with a very relaxed pace.
Input lag also doesn't help with this QTE. That also bothered me on a few attempts. I tried again last night because I was feeling pretty good, I thought I might be able to pass that QTE, but no. With a relaxed pace, even when I pressed several buttons I failed and my hands still hurt because I had still had to keep it up for so long. At the end I still had to speed up my pace and I still failed. It's pretty frustrating.
But I don't know what else can be said about this issue. As this thread shows, people are having all kinds of issues with it. Not even only disabled people. So I just hope SE and the developers look at this and adjust it a little, if that's possible.
I understand that people have dissabilities, and it sadden me that things like this exist.
But cmon, there is a guys that plays FF14 with his foot, because of his arm deformation. And i'm pretty sure he would be able to find his way around it. Ask friend, familly or someone to help you. I even did it with my nose just to test this.I know its not how it should be played, and what im saying may sound harsh but the world wont always adjust to us. There are people that acomplished great things while having some of the worst disabilities ever seen. That's why i wont accept fact that people want this to be adjusted to them, instead of overcoming this problem alone. If they cant find solution to complete 15 sec of game, then i dont want to even image how they will face problems irl. And no, im not against people with disabilities, i support them whenever i can. (im doing shopping for my neighbour that cant walk)
That is really cruel to say that, you know. My job made adjustments for me so I would be able to work, because they appreciate me as an employee and I'm doing my job well. They also have no problems when I need to work different hours because of chronic fatigue. This is expected by law where I live.
Your neighbour is not overcoming their problem. They need your help to shop. So why do you expect us to overcome this problem alone? We all live in this world together, we play in this world together. And everything would go a lot better if we helped each other from time to time. Your attitude and stance are not helping.
You think my family should be able to be at my beck and call whenever I play FFXIV? Sorry, but they also live their own lives with their own schedules and I live by myself. I have no problems living by myself, I am mostly able to do everything I need to do, be it at a slower pace and with more breaks.
It is a small thing to ask to have this one minor thing adjusted, in a story mode trial.
"I'm not against people with disabilities, but you guys just aren't trying hard enough" are two statements that cannot exist in the same space as one another. As someone with severe disabilities who can overcome the mechanics and be in severe pain because of it I don't feel very respected or supported by you or people like you who pull that condescending rhetoric while pretending to be an ally. Particularly when there are other people in this thread who do not understand what it's like to be disabled but were willing to sit down and workshop alternative mechanics that can make more people than not happy with the outcome.
Here's a thought: why people should go over their heads to finish a story trial in a videogame? They probably have enough "problems irl" as is, why the heck they must "overcome" something so they can just see the rest of the story?
Here's another thought: world should adjust to make people's lifes easier. There's always someone doing something to make lifes of others easier. Be it food delivery, cleaning, all kind of servises. How many workers had to adjust their work so you could still get your way in the time of the pandemic?
And not like people with disabilities ask for some special treatment, they ask for help. Which is perfectly normal thing to do. And the initial reaction to it is somehow "go bother someone else, we don't care". Really?
RajNish already summarized all this nonsence it the thread perfectly:
Its exacerbated the damage to my wrists to where I can no longer comfortably play the game.
It was needless, could have made it something else like a dps check.
I understand it might seriously suck if you've been unable to pass this mechanic and can't continue the story until Square Enix fixes this but the matter can be solved by having someone else help you with it if it's a huge problem. Perhaps I was a little too harsh with my previous comments but I really hope the people having issues can get someone to help them. That being said I do love the mechanic and fight but if it's seriously a very bad issue and people can't progress then Square Enix should probably change it so that players die individually if one person fails even though it doesn't feel canon with the story. I liked the idea if one person fails then the warrior of light dies because we are all him/her but that's just me.
Most of us aren't in hospice or living in a situation where we /can/ get someone to help us. Nor in this COVID-19 world does it make any sense to pull in a friend and go 'hey come over and press these buttons for me!' or to give out access to our accounts to get through a /story required trial/. There are other ways they can lend that feeling of hopelessness to the fight without hurting people. A few pages of this thread have been dedicated to brainstorming solutions for just that purpose.
I mean, if that's what we're going for, why not just make it so that if anyone gets KO'd at any point in the fight, it's also an instant wipe? Or maybe instead of eight separate HP pools, they all get combined into a single pool. Pain Split, hell yeah!Quote:
I liked the idea if one person fails then the warrior of light dies because we are all him/her but that's just me.
If immersion is what we're going for, I don't get why it's okay to do something like this just for the QTE but not for the entire encounter. If anything, singling out the QTE is an immersion break.
Honestly that single QTE event is a real PITA. I get why its there since you dying in that signals your demise, game over so to speak. Someone in game suggest using the mouse with k/b easier. I used the alt + spacebar, with the mouse during the 15 seconds that made it way way easier to keep the bar from depleting. But honestly this was not a very well thought QTE event to say the least.
Disabilities aside this last QTE definitely has something weird going on that I could do without. Sometimes I can keep it near 100% without much effort, other times I struggle to keep it barely hanging on its last 20% in full button mash mode.
Rubberbanding. The harder you mash, the harder it gets. Pseudo suspense to make you scared because "oh no its so low".
I let it chill very low since i don't actually mash. I have 4 fingers on the keyboard and hit buttons in quick-ish succsession like typing. Or 2 and just alternate the keys.
I honestly have to mash more for "Escape" mechanics than on this one.
There's an incredibly good Street Fighter V player named Brolylegs. The guy literally plays with his face, way better at the game than I'll ever be.
This is an unkind thing to say, I realize this, but if you are physically incapable of mashing two or three buttons for twenty seconds or whatever it is, you aren't capable of participating in combat at an acceptable level in FFXIV, and have been carried through every duty you have ever joined.
It sucks, but it's the nature of the game. You press a lot of buttons for your general rotation to just play your class.
Except no? At least in my case I've done Savage, I've done almost all the Extremes (haven't done the current one as I'm waiting for my static to get the urge to do it), I almost never have an issue playing this game in any capacity because of the way this game has it's GCD timings set up. I can rest my hand between each button press and so long as I'm not whacking the keys like an idiot, I almost never have an issue. Hell while there are classes in this game that are hard on the hands like MCH, the vast majority of them do not cause repetitive stress build up on the joints because most of this game isn't set up in such a way that button mashing is necessary. Barring of course a few unskilled QTE sections that are the outliers and not the rules in content. That's like saying that because you can't do a 100 yard sprint that you aren't capable of walking every once in awhile and is so laughably absurd it's comical.
Quick, repetitive stress motions are different from clicking a button every two seconds, with the occasional weave. The latter I can do with some athletics tape to stabilize my wrists and the occasional pain pill. The former I'm in tears over because it's actually causing a stress injury.
Though not going to look into it, but if you play the way you do with pauses between GCDs even with a static I am willing to bet you the deficit is being picked up elsewhere. Not saying I agree with them, but I see where they are coming from.
I don't think thats the (only) reason? Sure the bar is probably weighed on the fail end, but as I said: sometimes I can keep it almost topped with minimal effort, while other times it drops near 0 like a rock and I have to pull an MLG level 4 button mash or fail miserably.
Personally I was thinking lag spikes. I do get 0.5-1 second ones in instances fairly regularly in EU, even with a well above average internet connection.
Exept, no it isn't? This lot of buttons usually doesn't requare us to press them all at once. Or even 5 of them at once. 2.5 sec of GCD is there for a reason, and cuz of this very GCD a lot of people actually can play this game. Cuz rotations here is slower than, say, swtor rotations. Not all of them, but still. For example, playing tank in ffxiv and in swtor is 2 different expirienses, even in dungeons. This game is much less punishing in this regard, no matter the role you're playing. Most of the fights is "remember the pattern, move accordingly, you're fine, good job." That's it. And the pattern doesn't change from boss to boss. TB, raid damage, aoe, move, repeat. Sometimes in different order. I honestly can't remember many exeptions. Even if you mess up your rotation on dps check you can make up for it in most cases. This game really isn't that hard how many people want to pretend it is.
Oh that might be lagspikes then maybe! I play from EU to NA and rarely have any but can happen.
That+the rubberbanding might be the thing that screws you over that maybe your lag doesn't align well with the serverticks then? Who knows, my bar looks pretty much the same
I just know that this bar has some sort of rubberbanding to where you get less the fuller the bar is and more the more empty it is. Probably doesn't go well with a little lagspike.