Originally Posted by
YusiKha
Funny thing - I’m not going to be hopeful for improvements in a new expansion after Shadowbringers. And saying that I should wait another year and a half for a chance at improvements isn’t going to sit well.
Which is enough to tell me that you haven’t played too much of ShB AST. It’s not frequent, but it happens.
It didn’t happen very frequently, but you’re right. High highs bring low lows.
Jobs being tuned for Extreme and above is fine with me. But completely overhauling a class’ main gimmick (in the most thoughtless way, I may add) is not going to sit well with the playerbase who enjoyed it.
Then you’re onboard with the other memes of WAR only fell cleaving. Should RDM and DRG have personal guard rails on arenas with falloff?
ASTs would actually do their best to pair any damage card with Expanded Royal Road, not solo focus balance.
Your argument is only valid for speedkillers, but that is a completely other kind of audience than Ult/Sav/Ex. Have you seen those LB cheese videos? It’s mental.
No, fun is. Balance tethers fun, but should never overtake it.
The new system could be improved with time, but they\\'ve already shown willingness to throw everything out and start from scratch. And the older system could have been improved as well.
WHM had prog, thanks to its mana efficiency and Cure3. AST was only straight up better in alphascape, where it got 1.5s Malefic and most of the fights had damage bursts in 60s intervals, catering to Earthly Star. WHM was also the least popular healer in alpha too.
Didn’t you say that people flock to the best jobs competitively before? That’s true, but only the case when the jobs feel good to play. We’d be seeing a lot more MNKs if that weren’t the case.