Originally Posted by
gifthorse
Also.
You still have travel to places the first time. An aggro indicator removes this "first time" experience for people by depriving them of the sense of wonder.
Further to the point, with the lack of content in FFXIV, such as transportation options, having no teleportation would have been an absolute disaster.
If it's so hard to die, then why do you even need an aggro indicator? Having monsters on a short leash is much more natural than throwing a glowing red orb in your face. But I guess some people just dont have taste, no?
There are many points of interest in Eorzea however repetetive the landscapes are for the most part.
And this is more of an issue to do with lack of content (such as more zones and ishguard) than of catering to carebears.
As mentioned, this is FFXIV's downfall, so I dont know why you're encouraging more of the same.