Originally Posted by
Denmo
Well yeah, that's how it'd work. People would be rating you based on how they felt the rating should mean. Everyone would get bad points, but after 1000 ratings, your character would be mostly accurately portrayed, even if you say, had a bad grouchy night or two. And I think that if you are generally a nice person, earnest, and try hard, people will sense that and rate you with good marks.
This reputation system exists in many other games, and they usually work as intended.