Originally Posted by
kajv95
I think your situation in Stormblood is overexaggerated, and even if not, that just makes it all the more difficult for me to understand why you're defending this? I get that it must've been difficult when Summoner overtook Black Mage for a moment there, but realise that it was not entirely raise that did that - you forget to take into account Contagion. Which is also gone, by the way.
Contrast Stormblood with, for example, the pf situation that is very widespread among many servers right now, where a significant amount of jobs are being ostracized in favor of the larger numbers. Also keep in mind that many jobs have seen a reduction in the amount of "awesome tools" as well, which also doesn't help the situation. It's way out of proportion right now, with the huge disconnect between the top 3 (possibly soon to be 4) and the rest, and this simply needs to be addressed. You can't have the highest apm job be worthless because it involves less standing still. You can't have ranged worthless because they can move - remember that often times ranged moves so that casters and melees don't have to. And no, all these aforementioned jobs do not bring the awesome tools that make it worth it. We're not arguing that Black Mage shouldn't be at the top. By all means, you can keep that position and we don't care. The lower dps job players just wish that it could feel rewarding to play our job as a dps, and not be "rezbot 1, rezbot 2, when are you swapping to more damage" jobs. There needs to be a reason to consider bringing a different dps, like "If we brought a red mage we could have embolden which benefits our more physical composition more" or "we should bring a black mage so that the dancer can maximize their buffs as they have that additional damage". As Cetonis says, the only question is how close a job can get before a defensive skill changes the math. As such a BRD should not be doing BLM damage, but should be a lot closer than what it is right now. Being closer to each other doesn't just mean that there will be more viable jobs, but also that there will be much more variety in viable parties and it may very well have the capability to change the raiding environment to a healthier one.
There is no shame in a job being better for progging, but there is shame in a job being almost too weak outside of progging. We're advocating being about 500-600, maybe for RDM closer to 800 dps away from the BLM level of dps at top level. Do you think this will break BLM as a job? This is considering rdps values, not pdps.
I honestly think that the mentioned goal of players not having to feel like they have to bring meta comps is within reach, but with the current differences in jobs it's just a different take on the problem. Though I can understand the unwillingness to give up your guaranteed raid spot.