to be honest i was kinda trying to be sarcastic. it don't come across well in words i guess :(
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Subscriptions in this kind of progression structure is the 'WoW model'. Endgame centric, not much grind there either.
They're just magically going to keep subs/have constant growth, something that other MMO's the obvious one aside haven't managed to do using the same philosophy.
What's with all of the rabid fanboyism displayed in this community? It makes me want to forget all about this game, it's disgusting!
Your justifications and nonsense enabling bad decisions constantly is ruining something that had potential at one point..
You guys will A-OKAY ANYTHING APPARENTLY while bashing even worse than the people you are speaking out against.... Sick, sick, sick...
Some of you are so lost and blind, well, it's really sad. But what does me or my opinion matter to such people? I'm not going to pretend I hang out here 24/7, so I'll just leave for good, I suppose.
Enjoy??? (I wonder if you can actually...)
ha, i love this saying fanboy. i have said before, why would fanboy be an insult?
Q) are you a fan?
A)yes i'm a long time fan of final fantasy
Q)are you a boy
A)yes i am male
Q)are you a fanboy
A)i guess i am
but anyway now we cleared that up, the rest of ur post. what is it u don't like exactly? i see words like "ruining something that had potential" and it makes you "sick sick sick" what does exactly? playing a game full of ppl that like that game? or the fact that their going to charge u soon. ur post is a little unclear
this moron just goes on about everything and nothing, then when he FINALLY gets to his rant about FFXIV, he essentially states the game will die because it is pay 2 play, then has the audacity to state that Pay 2 play has it's place among MMOs, even notes that KOTOR is p2p. basically, he stated the game is garanteed to die because SE is going to start charging, completely ignoring the fact that FFXIV was always intended to be p2p, then reveals that he is not at all biased by showing how much he favors KOTOR, even praising it for having essentially the same subcription model.
In short: ignore the stupid talking head, he isn't even remotely unbiased in his opinions.
DO I think the game will die? not at all. First, anyone who bought the game is most likely well aware that the game was p2p, so this guy's opinon on the subject is pretty much irrelevant. Second, SE has pretty much revealed thier plans to recreate the game over the next year, that alone will keep people playing, since they can literally turn the reboot into a major in-game event. In addition, there have been many players who left, then returned after 1.19 was released, and based on my own observations, we have been getting an influx of new players regardless of the announcment of the end of the free play period. All three reasons have more credebility than some critic who demonstrated his complete lack of knowledge on the subject for all the interwebs to see.
Having bit the hand that feeds his lalafell, polyhedral proceeds to go back to playing his thaumaturge.
Thank the twelve he has these forums, otherwise he would have to resort to kicking red puppies with their tails lit on fire just to keep convincing himself he's part of the in group that plays games they don't like.
just look at his basic info on his profile, he was butt hurt from day one, says he never got his Certificate that he was to get with the CE, you know our mail system sucks right?
every one here is whit knighting, or fanboys....... never heard anything so ridiculous. Completly missing the point that many of us have said, "yes we see the game was pretty messed up pre-1.9 and it still has a lot to go before 2.0 and the reboot" but as of right now we are enjoying what we have, and willing to pay the $12 (or what ever the fee is, without extra characters or retainers)
agree i read just bout every post on here and its sad that they twist this guys words and bash him, its even worse how they treat the players who agree with him. i think there is a reason why just bout every mmo site gives ffxiv bad reviews. but it would be a opinion. and opinions get trolled around here. That is main reason SE does not get the info they realy need. its overshadowed by the trolls that have to argue with anyone elses opinion.
anyways onto my opinion. he made very valid points that this is wrong time to start charging for subs. this game will have to compete for subs against alot of games coming out in the next year. they might run alota peeps off by charging. they might not. this is for sure tho. charging subs now wont bring in anyone new. and anyone that it sends away will proly try one other the up and coming titles that might not get such bad reviews from every mmo site.
I just convinced a friend of mine to start playing. I told him about subs but he said he was excited about the game because of all he read.
The bad reviews this game got from gaming sites are a year old. Have you played this game recently? It's totally different! He made zero valid points. He put on a half-constipated face and ranted about the game dying because people won't want to pay. That's not a valid point, it's conjecture at its poorest. Then he went on to talk about Star Wars and how much juice will spew forth from his phallus.
People are not twisting his words. His words are twisted.
What are you talking about?
Bold: Ok. Leave. Bye.
It's not "totally different." There is still no simple party search function. The UI is still server-side which causes menu lag and lag when you go to sell things. There still is very little content.
The only obvious things different from now and launch are:
Slower 1-20 leveling
No fatigue
Choco and airship
More missions.
More quests that really serve no purpose lore-wise.
Behest changes.
Levequest timer changes.
Ifrit.
3 Dungeons.
Auto attack.
NMs that respawn so fast they might as well be normal mobs.
Someone who played at launch and then started again today would likely only notice these things. Don't fool yourself and think everyone is going to believe this is a "totally different" game when it's not. 2.0, yes. 1.19, no. It's miles ahead of what it was at launch, but that's not saying much. The content in the game right now still isn't enough to justify launching with.
I'm not fooling myself. I've had plenty of linkshell buddies who came back and said that the game is totally different. Hell, I came back fullforce into the game about a month ago. 1.18 changed this game. 1.19 built upon that momentum.
Simple party search is coming in 1.20, which is when they're going to start charging.
There IS very little content... at level 50. But my question was, if you start now, would you think that there's not a ton of content? Once again, citing linkshell buddies, one of them told me he was overwhelmed with how much there is to do that he could hardly decide his next step.
The UI lag is only mildly annoying. I'm way too laid back to care.
Yeah same here, and I have a few coworkers that left a long time ago, that are starting to get interested again by what I have been showing them, no one is fooling themselves or being "blind fanboys" we see the changes, and see what is coming ahead, and are willing to take the chance.
So that whole video was an opinion? not some jackass trying to throw out some false facts? Even read the title of the video? Because supposedly, charging for subs is IMMINENT DEATH of the game. Oh but doesnt he know that 2.0 is going to happen regardless?
See what I mean? He doesn't know how to open up a freakin pdf file for goodness sakes.
I would have expected more from you irongripz, but if you aren't as bad as gamderp TV guy, then you are possibly worse.
Oh, and thats my opinion of you, you have no rights to bash it, so don't reply because I wont listen. :D
(This is how to throw an opinion with an iron fist.)
Remember kiddos, some points may be valid, but if you don't see the big picture, you are pretty blind. Its too easy to see that this guy is promoting another game.
What are you smoking???? Not only are those not the only changes, the changes and adds you listed arent even the good ones!!!!!!!
Mob stat adjustment for fun parties? XP chains? Mob PLACEMENT changes so we could do that?
Materia???? Seriously theres about 5000 things and you list some short change list like that?
I quit and hated this game at launch, I would come back once for 15 minutes every patch and go this is bs, its still the same game, and I would log out, especially after the leve XP adjustment.
After this last patch the game is finally fun and things are starting to meld together.
Now that there is something fun to do (XP parties) all the other things they added in the past year I actually feel like doing for once. Its GREAT.
Now I just need an estate that i can invest about 500 hours into hooking up so when people come in they go whats that, how do i get those, how hard is it to get this. Bwhahahha.
This game is getting epic, go get an XP party and try to actually LEARN about it before you write the whole game off trying to solo.
FF14 is not a solo game anymore cept for economy.
no f2p, f2p = more $$ out of your pocket. You will always pay more in a f2p game then you would in a p2p. if you stay in a f2p game playing for free will will be very gimp. statistically(and ironically), f2p almost always cost more than p2p.
All this guy is doing in the video is giving his opinion. He doesn't even give any good reasons why the game is going to die. Final Fantasy has always been a successful series, and they would NEVER let their game just die out like it was some low end mmo.
He didn't even mention the great updates they've been coming out with, nor did he mention the great updates coming from now until 2.0.
Didn't you hear? In order to enjoy a video game you have to fool yourself in order to enjoy it, you can't legitimately enjoy a game, stop living in the 90s when gaming was about playing what you deemed fun! This is 2011, you can only enjoy games other deem good!
Really? you were NOT aware the game was P2P? You failed to read the developer notes on 2.0? (do you not have a .pdf reader?) You have not noticed players who have been gone for months come back, or noticed the recent influx of new players? Either you are logging in only to maintain your forum access, or you really aren't all that observant. Everything I stated in my previous post can be proven through the instruction manual, information provided by SE, and simple observation ingame.
First, for the part I bolded... It's funny. Notice how you can always tell which features someone trying to hate on the game feels are definite improvements, by how they try to downplay them in the same breath? In this case, it's the claim that the quests have no relevance lore-wise.
Lame argument.
Side-quests don't have to have any relation to the lore. That's why they're "side quests" and not "main storyline missions" or quests. They can be simply isolated mini-stories of a given NPC dealing with some situation that they want your help with. It's the same in any MMORPG and, indeed, any RPG period.
That statement was nothing more than a weak attempt by you to dismiss an element that you know damn well has seriously improved in the game, especially in the last few updates. It's especially notable for people whom, like myself, abhorred having to rely primarily on levequests or the occasional storyline or class quest to have anything to do.
I'm literally at the point now where I'm only doing leves if I feel like it, and most of the time it's grouped with linkshell members. My quest journal is almost always full, and I've always got other goals I'm working besides that.
FFXIV has filled out substantially and feels much more like an actual MMORPG now, than the mere shell it was months ago.
As for the rest of the list... speak for yourself. Some of those specifics were major things for a lot of people and/or otherwise content that people are enjoying. Anyone who's been following the forums here, and elsewhere will know this. That you don't think they're notable additions/changes doesn't mean they aren't for anyone else.
And with your last paragraph... again, speak for yourself. The general consensus I'm seeing from a lot of people joining my LS who've come back to the game after being away since even only a few months back are mentioning how different the game feels, how much more there is to do, etc. Some of those checking it out after leaving soon after launch are mentioning that it feels and plays like a completely different game already.
Speaking for myself, I couldn't keep myself interested in the game for more than a few days up 'til 1.18. 1.18 made a big step toward keeping me interested and now since 1.19 I'm finding myself playing, or wanting to play on a daily basis as much as possible. I actually have to pull myself away from the game to get other things done that I need to do.
There's a reason why there are more people playing now than there were back after launch or even some months ago. It's not because people don't think anything you listed there matters.
So again... speak for yourself.
I like how they had to greenscreen in the backdrop of a ROOM. Really gives it that professional feel.
Seriously, this guy is just spouting hypothetical nonsense. He even starts off by saying "They say its finally done, it's now the game it was meant to be when it came out." SE, and Yoshi, in no way said that in any way. The was the point of that huge update post, to show us the roadmap to the game they think will be the "finished" version.
Starting off with a flat out lie? Bad reporting.
"It's gonna die, and that's it." Yeah, thanks for giving us some supporting arguments for that claim. He sounds like soemone that just likes to talk about his opinion rather than report anything.
Stopped giving you any credibility at this point. I didn't say those were the only changes.
I said:
Oh, sorry I forgot Materia as one of the largest changes too. Players that played briefly at launch and come back aren't going to take notice of all the tweaks and changes. They're going to notice glaringly obvious changes like I listed.Quote:
Someone who played at launch and then started again today would likely only notice these things.
There's no hating on the addition of quests. I welcome them. I stated that they serve no purpose lore-wise, for the majority of them. This is the very thing XI/XIV players harp about with WoW which doesn't even hold true anymore for most quests. I didn't say they aren't fun, I said they aren't fleshing out lore, which is a fact.
This game has very little actual in-game lore. Missions and GC quests are it. That's not hating, it's pointing out that while they have added quests, the lore still does not feel fleshed out. It feels a lot like how Rift is. You're playing a game and there's lore online about it, but looking for it in the game only gives a small piece of the overall picture.
Funny how it's not a lame argument when it's XI/XIV players bashing WoW and Rift for the same thing. I wasn't even bashing it, simply pointing out the lack of lore.Quote:
Lame argument.
Never said they have to have relation to lore. Again, I simply pointed out that XIV's side-quests are mostly just fluff. Entertaining to some, yes. I've had fun with some of them. You should stop making assumptions.Quote:
Side-quests don't have to have any relation to the lore. That's why they're "side quests" and not "main storyline missions" or quests. They can be simply isolated mini-stories of a given NPC dealing with some situation that they want your help with. It's the same in any MMORPG and, indeed, any RPG period.
Again, stop making assumptions.Quote:
That statement was nothing more than a weak attempt by you to dismiss an element that you know damn well has seriously improved in the game, especially in the last few updates. It's especially notable for people whom, like myself, abhorred having to rely primarily on levequests or the occasional storyline or class quest to have anything to do.
Cool, awesome, swell. Makes no impact on my point.Quote:
I'm literally at the point now where I'm only doing leves if I feel like it, and most of the time it's grouped with linkshell members. My quest journal is almost always full, and I've always got other goals I'm working besides that.
Yes, launching with absolutely no quests besides leves and missions makes even a handful of added quests feel substantial. It is still a shell of a game, though much less so than it was before. That doesn't mean people cannot have fun with it. XBlades for the PS3 is a horrible game. However I still find it fun to play around with sometimes when I want a game I can mindlessly button mash. Just because some people enjoy the game does not mean it's a good or complete game.Quote:
FFXIV has filled out substantially and feels much more like an actual MMORPG now, than the mere shell it was months ago.
I enjoyed just about everything on that list. You have a problem with assumptions.Quote:
As for the rest of the list... speak for yourself. Some of those specifics were major things for a lot of people and/or otherwise content that people are enjoying. Anyone who's been following the forums here, and elsewhere will know this. That you don't think they're notable additions/changes doesn't mean they aren't for anyone else.
Anecdotal evidence. Yes, it does feel and play like a different game. It still doesn't have much relevant content. Fluff quests are not relevant content. I'm talking about endgame events and even stuff like BCNMs. Three dungeons and an Ifrit battle is not a lot of content, and most games launch with more content than that. When they start fleshing out quests to actually explain lore as a lot of XI quests did, then that will be a step in the right direction.Quote:
And with your last paragraph... again, speak for yourself. The general consensus I'm seeing from a lot of people joining my LS who've come back to the game after being away since even only a few months back are mentioning how different the game feels, how much more there is to do, etc. Some of those checking it out after leaving soon after launch are mentioning that it feels and plays like a completely different game already.
Speaking for myself, I was having a good time back in May, then was unable to play a lot until 1.19 again. I killed Ifrit, got my Choco, did new quests, tinkered around with crafting, ran more behests since they removed that asinine hour timer and had fun. I even ran Toto-Rak. There still is not a ton of things to keep me interested.Quote:
Speaking for myself, I couldn't keep myself interested in the game for more than a few days up 'til 1.18. 1.18 made a big step toward keeping me interested and now since 1.19 I'm finding myself playing, or wanting to play on a daily basis as much as possible. I actually have to pull myself away from the game to get other things done that I need to do.
I have been trying to get my other friends from XI who play WoW with me interested in 2.0, and so far two of them are going to be watching it. We want this game to succeed because we are tired of WoW, so don't pretend I'm some XIV hater just because I'm stating the obvious. A lot of people may have come back to try 1.20 before the subs kick in. A lot of people also would have done that, but then decided to just wait til 2.0 since they don't feel like making a gamble on the game and paying for it before it is at their level of expectations.
I don't care if people sub to it. I won't, because there are still better options out there for me at this point. I cannot justify personally paying the sub before 2.0 when the whole game is going to change. Instead of sitting through numerous patches leading up to 2.0 and having a lot of smaller changes come over time, I'd rather wait for 2.0 and be overwhelmed with the changes so it feels drastically different than right now. I know that if I continue to play before 2.0, the game won't feel drastically different because it's going to be a ton of changes over time instead of all of them hitting at once. I personally prefer being hit with all the changes at once so I don't say, "Well only 5 things were changed from last patch." I want to be able to say, "90% of the game has been reworked since last year when I played."
If other people don't care and want to play pre-2.0, I don't care. That is their prerogative, it is neither right nor wrong.
Hope I explained myself well enough to not be taken out of context again, or have words rammed into my mouth from someone who wants to argue over a point that only exists in their head.
Do you have numbers to back up that statement? No, you don't. Thank you.Quote:
There's a reason why there are more people playing now than there were back after launch or even some months ago. It's not because people don't think anything you listed there matters.
Again, stop assuming and using anecdotal evidence.Quote:
So again... speak for yourself.
Idiots...its already dead....and you will pay for a beta monthly for a year....if anything the only thing that CAN happen to this game is it gets some life..
Throw shit until you can. We'll not read you forever it seems
While the game is obviously not dying, since it can't really come any closer to dying than it already is, and Square has shown a clear support for the game, if you look around mmorpg websites you often see players talking about how they just recently went back to check out the changes in 1.19 only to feel the game is still completely unacceptable. While the game won't dye from starting the subscription service, it will be a ghost town, and the only real "pick up" will be in February upon the job system release. I don't think it will be a very fun game once the community and economy are obliterated with the advent of the subscription fee.
I think a removal of the chaff, even if it costs us a few actually valued members of the community, will in the long run greatly improve the community and game. Certainly without a doubt the forums.
*looks forward to the ghost town's forums where the majority of "ghosts" are the memories of trolls finally driven away by subscription fees*