It depends on what ilvl gear the 24 man is going to give. I imagine the one coming out in 3.1 is going to give i200 gear so even if the order was swapped, savage would still be the best gear.
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This was one of my fears when they said they were releasing a easy story mode I wouldn't say burn out but ya the story was one of the reasons a lot of people did coil I like hard content and story's but the same exact thing they mind as well have cut costs in savage by not outing in cut scenes. And it can be harder to find people for this stuff. Savage will never belong in duty finder so they should make savage mode a 2 full party content. At lest then it can be easier to find people because your more lose with the roles your willing to take.
At the Release of Realm Reborn we had:
Instances
- Wanderer Palace
- Amdapor Keep
Primals
- Ifrit HM
- Garuda HM
- Titan HM
Raid
Coil Turn 1-5
No dailys or weekly PvE stuff (except tome cap). No roulettes. No ex primals. No gold saucer (I know alot of ppl that are still farming for TT cards). No FC stuff. No crafter or gatherer stuff (daily or weekly). No hunts. And some stuf I did forget.
The oder in realising progreesion raid content should be 24 man and normal mode raiding 1st then savage mode later. Content should be realeased based on average ilvle required to completes. Content requiring the lowest ilvl to complete should be released 1st content requiring higher ilvls to complete should be realeased afterwards.
I disagree with this. It forces the savage raider to farm normal, which burns them out, or ruins the experience of the raid itself. Normal and savage should be on separate lockouts, or, normal should drop 180 gear. The story and glamour are available to the casual, the power is not.
Ya know, I remember the debates over Coil when it became utterly clear that Coil was in fact too hard for the vast majority of players, and so many voices advocated a story mode version of it that preserved the difficulty level of the 'real' coil, because after all it was the progress, challenge and raiding gear drops that mattered. So now we have Alex Normal which is accessible pretty much to all, and Alex Savage which is harder and requires higher gear. This is exactly what the community requested. And as much as you might hate to admit it, it serves the population of players far better than Coil did.
Honestly I am trying to figure out what it is that end game players want. Is it better gear than everyone else? Is it achievements and titles that differentiate them from everyone else? Is it the challenge? Is it the knowledge that they beat something others can't beat?
No, it turns out now that actually it's exclusive story content that they get access to and others do not. Excuse me? If raid gear was not dropping in Savage mode, no one would run it except the really dedicated teams like BG. exclusive story content or otherwise, the first thing raiders in general will say is that if there is not better gear dropping in Savage, they won't run it because it's not worth their time.
It seems to me OP, that you want to have your cake and eat it, and take the cake away from everyone else, until you're finished eating yours. Sounds pretty selfish to me.
No, you choose to do that to yourself. There is nothing forcing you to run and rerun content until you burn out. If your focus is too narrow, you will always find this issue in a game.
I'm surprised the white knights have not shown up yet to ruin this thread by thinking everything is awesome and there is no such thing as getting burned out.
You've missed the point, they want to experience the story through progression, not on these watered down fights that provide no real challenge or reward outside of bits of gear. We're forced to run Normal mode before Savage, it ruins the story, it ruins the wow factor when you first see a new boss and their room. You plough through all of the floors so fast that theirs no time to speculate about whats next in-between.
For me personally I have no problem with normal mode being in the game or it dropping gear, I think its a good thing for the casual fan base. But for the next round of Alexander raids I would like for Savage and Normal to be separate entities, with neither being a requirement for the other.