Central Europe, went from somewhere between 80-100 to 190.
Dodging is ok, double weaving got kinda problematic and Swiftcast tends to clip (read as putting swiftcast up but next spell is still being hardcast) a lot more than before now.
Printable View
Central Europe, went from somewhere between 80-100 to 190.
Dodging is ok, double weaving got kinda problematic and Swiftcast tends to clip (read as putting swiftcast up but next spell is still being hardcast) a lot more than before now.
Before the move there were no major complaints about the ping from either coast. Yes, the west coast didn't make a stink about the servers being "so far" away.
But now that roles of reversed, east coasters are having trouble? Seriously grow a pair. West coast has always had to deal with higher ping through craptastic level3 and things were fine.
My dear friend lives in CA, plays on EU server, has high ping and guess what. She raids savage, and is fucking amazing. It takes more time to learn fight real well and do stuff preemptively, but it can be done. So this thread speaks more about you and similar FCs than about the DC move.
You know there is plenty of groups that has a lot of fun and yet aren't full of douchebags like you claim them to be. There are far more douchebags outside raid grouops, like the ones who doesn't have one and expect a run from random people, you know, actually not coming in prepared, as in not knowing mechanics and such. Or those who believe they play a solo game with bots and expect everyone else around them to do their job.
What I find funny, is that <5% of the whole population actually Raid seriously, as in cutting edge/blind progression, but according to the forums/reddit, everyone here is playing at the level of 1%? I can't wait for this all to blow over, the delusion that you even need such a low amount of ping to be good at the game speaks volumes on how both spoilt and /not/ good at the game many of them are. [OCE Coil/Savage Raider, PS3, 240ping since closed beta, now it's 170. It's doable, it's difficult, it's not impossible, you're just spoilt.]
We are a lot to think it is the solution, it's not because there's one BLM since a year cheating in PvP, that millions of players should have to suffers an awful game responsiveness with unnecessary ping-tax. It seems SE already lifted on some skills the server authorisation, to help NIN with Mudra, why not going further and lifting everywhere.
From 1.0 to 2.0, they even removed it from every GUI actions.
In the topic where it is discussed, someone posted a link where a developer explained in very long technical details how he by-passed the problem on Tera, and how Tera devs could get rid of the problem themself, making the game as responsive as a First Person Shooter, where you send all your actions to the server without waiting for the server to authorise you to use this or this, server still has authority and knows what you were allowed to use and what not.
People, that hide their main character to hide their "competitiveness" in public or do it during a time where we have absolute no content for competitive progress without we can't proove what the change really means, are with a very high probability not competent or competitive.
I live smack in the middle of the U.S. so I'm not sure that the physical distance has made a huge change relative to my location. It seems like there might be a small improvement, but I would pin that more on the routing than anything else. I can't really offer any before/after ping numbers in my case, because I've never been one to have ping or FPS counters on my games, online or otherwise.
If there are legit issues, it seems to me like they're getting mixed in with people who are simply now further away from the servers and whining about it. In the end, some people just want to slap the "you're just further away, deal with it" label on everyone so they have a reason to post "deal with it" instead of actually parsing the whiners/Ping Perfectionists from the legit complaints. That's just the nature of our community unfortunately.
What's funnier is that here in Florida, I have a higher ping on an East Coast WoW server than I do on any FFXIV EU server.
Oh Comcast.....
From 150 to 210, south Brazil.
Oh yes they will shut it down and all those who do not have issue will not play to cater to YOUR needs. How about no
I do not at all agree with the move to Cali (i think it is a bad location server wise) but must learn to live with it until they decide to add a eastern or central server
If it makes you feel any better, OP, my game has always been laggy. I used to live in Missouri until February of this year, now I live in Virginia. Same problems anyway. My laptop sucks as far as graphics and ISP has never been that great either. I dream of the day I can one day see my character in 60 FPS but that's still just a dream. I'm terrified that with the minimum spec requirements being increased that I won't be able to play. I can't even load the benchmark because it says I don't meet the requirements.
Checked ping just to be sure, says it's 82.
No big changes for me, I've noticed a slight increase in lag when I had pingzapper turned on..weird. But other than that, if that's turned off there's no noticeable delay on my end.
Buffalo, NY. Went from ~50ms ping to an unsteady ping that can be anywhere from ~180ms to ~380ms depending on how it feels.
I find it funny those that don't have issues simply say, "It's your ISP, contact them" (Like they really care) "Move" (Yeah thats realistic) "I don't have an issue you're making it up" (That seems legit)
I have a whole two ISP's to choose from in one whole corner of a state. My ping went from about 20 to 60 since for whatever reason it likes me hopping around chicago before heading out to california. And some of those hops are REALLY bad.
I feel for the people that saw an even higher increase and there's not a damn thing they can do about it, so they give feedback and get jumped on right away. That's not the right way to go about it. Let them post their legitimate grievances and move on. Some people can't help how bad the situation has become for them.
Good luck out there folks. Maybe there's a fix on the way, maybe...
Europeans wouldn't shut up about lag during ARR and their ping was only 120-150, but now the game is optimized, intended for 220ms because Yoshi said so. What a joke. It's almost like this game feels like mud above 100ms.
I now have better ping on the new EU data center than on my own, thanks Yoshi.
To be fair its Square, I love the game but I don't have hope for a so called "Fix" anytime soon. They are most likely waiting for Stormblood so the people who are negatively affected by this will forget about it. If anyone is honestly hoping for a fix just think about things they "fixed" or are in the process of. I remember how some games I used to play had community voting on major updates/decisions. I really wish this game had votings and some transparency, We will most likely be fed a carrot on a stick to make us forget like usual. Anyway I am glad for players who had gotten better ping.
If those changes could help Summoner pets response too that would help a lot, I always have trouble with my contagion skill.
Mostly because the rest of the US that didn't live next to the old server has been dealing with way worse for a long time, and pecking this beast is humorous.
In all seriousness, people play this game with 200 ping or worse, and have been for years. Suddenly, some people are saying 100 is unplayable because someone in New York has to do it? Nah. That's not how it works, mate.
You merely adopted the lag. We were born in it. Molded by it.
The connection strength required to play the game hasn't changed with the server move. People close to the old server just got spoiled.
NJ here. Previous ping of 25-30, now I hover around 100-110. Mudras feel a slight bit off, weaving feels slightly off, but its nothing I can't account for given some time. Once we get used to the new latency we will be fine. We are creatures of habit, give it some time.
I've got a friend who sadly is considering ending his sub soon. He is from Peru and his ping has increased dramatically. Stable at 270 spikes at 310.
Which server will be best for him? If there's any?
This is Fake News. and honestly 90% of these issues sounds like they are client side problems with your ISP, your connection and your machine in that order most likely, Not the server itself. so yeah maybe look inward first before insisting the game is dying and we should all go play Hello Kitty Island Adventure
hehehehehe. I like this. But I am in the Midwest and was closer to the old server by a little bit. I think my ISP just had better routing than it does to CA, since apparently Chicago is a maze of WTF. But I've played other games with worse lag, and you just get used to it. Suddenly going up to 100 won't make the game unplayable by any means. I do enjoy the 0 packet loss though, I think that was the biggest issue.
Ontario Canada.
Went from 30ms to 79 ms
Not a huge difference, but I notice that my oGCD skill will not always go off if I try to double weave. I will have to spam the 2nd skill to make sure it goes off with the potential to clip the GCD.
On a positive note my GCD skills are significantly faster. There is no longer a slight delay for when they go off after being queued.
This game is probably the most clunky feeling game I've ever played, at least of anything that wasn't hosted in the era of 56k. It's one of several reasons I just can't ever play for more than 2-3 months at a time, and sometimes not even that long. It really made me appreciate when I played SWTOR, and that game definitely had it's issues, but clunky combat was not one of them.
While I'm no tech wizard, I'm assuming this clunky feeling to the game won't change as too much of the underlying engine is based around it. So there's not much incentive to change it unfortunately.
Even worse is comparing it to Riot's server move some time back. I'm lead to believe there was actual communication with the players about the move and the new location was done centrally as a way to benefit the most people. It was a purely "for the players" sounding decision.
From what people have looked into of SE and NTT's business relationship, this was a purely business decision, with no thought given to the players. Which I think is one of the more telling things here.
tfw reading this thread http://i2.kym-cdn.com/photos/images/...67/688/c0c.jpg
I live on the east coast with pretty poor internet, and I honestly can't say I've noticed any loss of performance.
We've always gotten hit by AoEs after running out of them. We have a reputation for being one of the clunkiest MMOs after all. Anyone getting "She deep breaths more" vibes?
Kissimmee FL My ping went down by from 126 to 106.
Someone was hiding their main character? If you are talking about me then I already stated that I don't play at that level.
As for the content currently available, people are more likely preparing themselves for Stormblood firsts. Even if when we don't have any current content for competitive clearing, doesn't mean people aren't preparing for when new content comes out. It is also easier to book replacements earlier than later.
I honestly wouldn't be surprised the people who were kicked remain friends with their former group. When such a decision is made, it isn't made with malice but with professionalism. It is just business. At this level, it is the same as being removed due to getting your arm cut off and thus being unable to play. This is a playing to win mindset, not playing for fun.
...and then that NIN went on to become the Pingkage, and everybody acknowleged him. Through hard work, dedication and lucking out at times with his connection, he broke the cycle of FUD that the Akatsuping brought to the (forum)world. The end.
I'll show myself out now