Originally Posted by
caffe_macchiato
The difference is in community. People make friends, a guild, and a community in a game. That game was doing well with people sticking around for a little bit. And then it suddenly craters during Endwalker. Suddenly, people are on their own. And there's no sequel, no replacement.
MMOs exist to build a community, and when people start escaping en masse like they are now, that is a problem. You might love the gameplay so much that you'd play solo all the time, but that's not what an MMO is for.
Those smaller MMOs like Ultima Online don't have very many people at all currently playing. For 99% of people who used to play, they've now moved to other things. You know, like other games. Except in the 00s, there were better options for everyone to migrate to. Now there's not.
You killed off another game in order to feed your own. Millions of people vacated WoW to come here. Now you're killing off FFXIV with this complacency, so where do these people go now? Back to a 20-year old game? Doesn't that disprove everyone else who says that MMOs have a 10-year shelf life?