Originally Posted by
Acidblood
Define 'monster skills'; i.e. outside of the name, and potentially how you learn them, how do they differ from regular job abilities? For example, what would 'Bad Breath' (balanced for a standard version of Blue Mage) do that regular old Poison (i.e. Bio / Miasma) doesn't?
Define 'the flavor that is BLU'; i.e. what could a standardised Blue Mage do that other jobs can't? What experience would a standardised Blue Mage provide that other jobs don't?
Or do you mean that you don't care if Blue Mage is OP / broken and potentially turns 'capped content' into a complete joke? (As a true version of Bad Breath, Lv5 Death, etc. would)