I don't get the point of what your wrote.
Sorry, mate.
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Things you want need to be achieved..,
<I've had people say I'm mad for having the tolerance to do all of the weapons of one area/armor if it has it, all at once, before going to the next area. There are many like minded people at all times those who know how to help, inform you for the mechanics If you ask for explanations, and go out of their way to help you. while I personally do not mind the level gaps, I understand how it can annoy those who wish to help lower levels rise up. -which is why I had a tendency of just melting mobs even if it meant me delaying my own goals in the zone, managing the tracker, and party/ies, and chain spawning NMs by skipping them when they spawn, and setting PTs->
it's thread like these that give reasons to some of the "trolls" words.., who ever they may be( or in the rare exception which I have yet to notice, falsely labeled as one)
Eureka is a journey, one that is meant to be enjoyed with others. if it's not taken with the right mindset, you'll see it as a burden<though it doesn't have to be that way> (I actually like pagos, maybe I'm just mad, but I feel, personally, the pains are overblown. and there are some dragons that I just mount past with no damage-don't try it though if you don't know how it works at full speed-)
There is nothing constructive here to be gained from this thread, asides the obvious.
Eureka can be enjoyable if you're here for it.
if not, you'll only wear yourself thin.
<Eureka itself also changes. as people wait more and more for fates that used to be facepulled In the past as well>
Personally I found Anemos to be the most tedious zone for few reasons:
- It's not a flat plain like Hydatos. (Although not as bad as Pagos, definitely)
- The first zone to be explored, which means newbies tend to not know what to expect. I was one of those folks who got discouraged hard that I stepped out of Eureka for at least half a year before going back in to try again.
- Besides to grind dyeable artifact gear and relic weapons, the zone is very 'one and done'. There are very little to nothing that keeps the veterans incentivized to keep going back unlike 3 other zones (Which is why some people think Eureka is dead when they first zoned in).
- No Logos Actions.
Pagos is... alright imho (except kettle farming). Dragons' positions are all static, they never change. Sure they are annoying at first when they killed you (general you) unexpectedly but, literally the only thing people need to do is to just.... walk... or turn to full defensive magia then scramble past them with full speed lol.
Here my quick guide to "How to make group content not suck":
1. Make friends
2. Do content with friends
3. Have fun cause you do it with friends and not strangers
4. Have an easier time cause friends are helping you out
5. Profit
A friend cannot reasonably help you unless they are within your level range (or vice versa), or unless they are willing to de-level themselves. This is a large contributory part of why people dislike Eureka, as they is nothing that actively facilitates this, bar when you can level sync on FATE and burn things down - Even then you get approx. 3 minutes at best for every spawn.
Yes, allow people to ask a friend to de-level themselves or to create a fresh character so they can experience Eureka once again with someone. The number of people willing to do this even for friends is far and few between.
You see, I would have also been willing to give you some kudos here, but apparently reading really isn't your forte. The issue isn't with people wanting or treating MMORPGs as single-player games. The issue is related to the game having a lack of a system in place for those more adequately levelled to help those whom they are friends with of a lower level without restarting a fresh character.
Maybe stop trying to jump to really wild conclusions regarding the premise of a post and actually elect to read the post in the first place, and then actively try to examine why the lack of down-syncing yourself could be deemed an issue - and an issue that actually conflicts with your premise of 'maybe people should stop treating MMORPGs as a single-player game' - Maybe if the game would allow me without being overly inconvenient about it.
Let's examine this shall we, in case the implication has gone above your head.
In order for me to help or join a friend without them being inconvenienced I need to either:
1. Resort to exclusively just pop NMs in order for them to level, to which their reward will significantly diminish.
2. De-level myself to the lowest possible level so that I can farm monsters with them.
3. Create a brand new character and either skip through the entire story or purchase a job skip in addition to a story skip.
I mean if you can only have fun with completely fresh content and if helping someone through content and seeing them achieve what they want is not enough for you to make your brain release feeling good chemicals then i can see how one would well be like that.
And yeah, just help them farm NMs cause well those also give the mats etc. one needs for the relics etc. but tbh if you don't want to do the content in the first place what is your reasoning then anyways? It seems like you for example wouldn't do it either way.
Like I said, reading really isn't your forte. To reiterate, the issue is that to help them achieve what they want, either I or they need to be terribly inconvenienced. If the goal is to help them I would do about as much to help them by not joining them in the first place so they can solo monsters without my excessive level negating the exp.
See, the issue here is if I am consistently joined by them, then very quickly their rewards will be diminished, they won't earn the appropriate crystals if they aren't within the level range of the NM, similarly, they won't earn any of the rare materials, and further to this their exp will be diminished to the point that they would gain more just from fighting monsters solo that are +1/+2 of their elemental level.
Again, I would rather their experience not be diminished and they not be punished by in-game systems just because I elected to join them, or because they wanted another player to join them. Pretty bold claim there. That you and some others cannot see this as an issue is almost deeply concerning.
1. so...?
2. The same apply to each zone and if anything Anemos is the less dangerous ones, there no thing such as dragon that require you to rp walk.
3. you forgot the various chest reward, Including mounts and glams?
Seriously I swear People love to exagerate Eureka issues and scare people away, then complain no one want to do the content with them.
Some people like Eureka it. Some don't.
Can we at LEAST agree on that?
That should go without saying º3º
I mean, this is a community, we're bound to like some stuff that others won't. Doesn't make their experiences and preferences any less valid.
It's only when we start trashing on the people who do like the content/don't like the content that it gets problematic.
Because disagreeing isn't an insult.
Being an arse is.
1. Flat plain zones means you don’t need to take detours to avoid certain obstacles to reach XYZ locations.
2. After being exposed to the bs that Anemos threw, I had more or less developed that ‘preparedness’ thinking “I know SE gonna put something to make me pull my hairs off lol.” so I was less surprised by the time I reached Pagos. It was also the place where I learned mobs have different types of aggros which also mostly applies in Pagos.
3. Can you trade/MB them? The only outlier to this was the T-Rex mount and that’s it—it also appeared in one of the past mogtome event. Everything else can be bought via MB. If people who find the content’s annoying realizes there’s a workaround, they will attempt that.
First things first: I comprehend, and I comprehend very well the point of this thread and these replies of yours.
You didn't put attention to your Triple Triad card collection way of completion, and now you are crying because you have to do the Eureka instance.
Second thing: if it is true that as you say "a lot of people" don't enjoy Eureka, I don't see any reason why you should join the choir beacuse it is simply a redundant choice.
And for last: you are not in my brain or mind or anything to know why I am answering you. Wanna know why? I'm telling you: saying that Eureka (to use your inappropriate word) "sucks", implies that people who likes it are all "suckers" and this is not the truth.
Eereka does not "suck" and who complains about it, in the most of the case doesn't know anything of this instance.
I am not a sucker, nor you are I am sure but one thing is to underline: thanks to Eureka I am way more rich and prepareted in fights than you.
I'm one of those crazy ones I liked Pagos :P. Still one of my favorite zones although all the Eureka zones are special to me. I love the time I spent there and I spent a lot of it on my main and numerous alts. I have 8 marbles worth of craziness spent there and a couple who have their whm relics and not done BA.
Except I'm not "crying" because I have to do Eureka for the cards. I'm "crying" because Eureka is a bland, unengaging, mind numbing slog that could be made better. If you enjoyed that slog more power to you. I, however, do not and by calling attention to this content regularly allows new players who didn't get to experience it at launch or those who feel it's inadequate and could use improvement to not feel like they're just pissing in the wind.
You also don't know my level of "preparedness" ("prepareted" is not a word) for fights nor how "rich" I am.
"I am 8 cards away from getting the Triple Triad mount and they're all gated behind Eureka" to quote you. That's how you started the thread.
You, not me.
Eureka has been slightly nerfed and if you want your beloved cards you don't have any choice but join.
I'm sorry... for you.
You're "sorry" all right, just not in the way you think.
I prefaced it that way as a means to introduce my grievances against the zone, not to go "oh noes, I have to do Eureka for these cards".
Answer this: There are 4 cards gated behind Bozja, cards which I already have, yet I'm not on here complaing about having to do that. In fact I rather enjoyed it there. So how is that possible?
Okay, but the requests thus far have been quite explicitly and specifically just to (A) have more to do outside/between the grind and (B) to undo the limitations that, seemingly intentionally, broke the ability for players to support one another despite larger level gaps (which becomes an inevitability as the content's player counts dry up).
No part of that asked for less, nor for it to lose any of its unique components or to be any less diverse.
The answer is very simple: because you have already done what you had to do to obtain those cards so complaining is useless.
It is not my fault that you didn't read a wiki regarding the Triple Triad mount.
Plus: if you don't even know what Eureka offers, what are you complaining about?
You're missing the point (as usual). I still had to do the content. Content, which by the way is almost exactly the same as Eureka's, yet had no problem doing that content in order to get what I wanted from it because I found that content enjoyable. I do not find this content enjoyable and as such decided to speak up about it. Not about having to the content in general.
I'm not missing the point. You are continuing to complain about something that you simply don't know well.
Plus: you are just whining and whining and crying without showing the facts that support this theory of yours that Eureka is a bad instance.
I am replying to you because I do it for a content that I (and many many others) love, while you are only demonstrating ingnorance on the topic.