Calling your nonsense straw man victim blaming other people ideas too. And when you feel attacked, you call other people attacking you first? What a snowflake.
I agree with Genji/TcomJ. Bard became the easiest and laziest thing with shb. They literally took the actual bard feature and killed it. I think this is the biggest disappointment related to job changes i've ever seen. Smack your face across your keyboard and you're good to go.
Yeah, I get what you mean about utility (specifically healing/raise) comes with a damage tax that can’t easily be refunded in rDPS. That said, in terms of balancing I do think the shielding effect on Paean is a good way to get around having to take a heavy DPS tax. Shields are more versatile than direct healing generally, so there’d be loads of applications for the ability to support the party in any kind of content. And while a HP shield can definitely be powerful, I think if the potency was low enough (though not too), it wouldn’t require too much of a DPS tax, since it’s not going to bringing an invaluable contribution in raids like with old Refresh
In terms of MP, I think having to manage how it’s used could maybe also act of a sort of balance. If we got say, Requiem, a Shield Paean, and say AoE Minne, just having them on cooldowns might not be enough to limit how much they bring to the party. If they all shared a resource though (and possibly shared cooldowns in some places), I think it could possibly be easier to balance. The implementation wasn’t great, but I liked the idea of having to decide between ‘should I maximise Burst DPS?’ or ‘should I support party’ thing that the original songs had, though the DPS loss was excessive. Basically, creating a situation where Bards can be the great damage dealers they are now, but sacrificing that great DPS to support the party when they need to (sacrifice would potentially be regained in rDPS maybe). If not MP, then the Soul Voice gauge could act as a way to give Bards more support options without having to either cut too much into DPS or make the support too weak
Lastly, I totally get the concern about support being actually worthwhile. Having lots of support options is great, but if’s all too weak or situational to be impactful then it can feel just as bad as having none. Curing Waltz is an example of a great idea that ended up in the situation. Having to stack with the dance partner to get the full strength heal is fun and makes you want to consider timing for using it. But the even when you get the full heal it’s like ‘was there really much point?’ I mean, at ilvl441 I thing I get around 8Kish with a normal Curing Waltz stacked with Dance Partner lol, which is less than 10% of some players Hp pools lol. But then there’s the issue of if they make it scale fully so that it’s a 400 potency heal, it could end up a bit broken. So I feel like these kinds of abilities, particularly in the example of Curing Waltz, do tend to run into issues where it’s too weak if it’s balanced but too unbalanced if it’s powerful.
As an addendum, I was considering the idea of ‘Refresh’ type of song that required heavy resource usage (high MP / long cast time / like 50 Soul Gauge or something like that. Being the ‘resource healer’ meant that the support never felt like it wasn’t worthwhile no matter what you were doing. Though, the issue with giving Bard a form of Refresh song would naturally be that it’d be extremely valuable, so it’s difficult to balance.
You really don't know how to read that data, do you? Oh well, here's another point for how data can be misused/badly interpreted.
Literally the entire point of the raid DPS display is to show that even though Dancer has party utility, the actual effect of the utility bonuses are so weak + Dancer personal DPS is so low that their total contribution can't really compare to just taking other classes along. You can argue how Dancer provides more damage buffs to other party members than any other class in the game. 10k personal damage + 1k given to other party members is still lower than 12k personal damage + 300 given to other party members, in a game where the raid scene is focused around beating enrage timers.
Though again, that is less about Bard VS Dancer, and more about the poor state of the balance between support and raw DPS classes in general.
(My interest in this topic is mostly from a design standpoint rather than anything selfish. I don't mean to argue to any lurking Dancers that your class is useless. My personal raid team runs both Bard and Dancer, after all, and I'd like to think we're doing alright since we're nearing the end of E3S right now.)
---
Regarding Apex Arrow, we are in agreement that it is a bad skill, just not how to actually address it. But rather than delete it, I'd rather have it changed - if only because you're going to be very disappointed for the next two years if you expect otherwise.
http://forum.square-enix.com/ffxiv/t...=1#post5127424
The developers straight up won't delete and replace it with a new skill mid-expansion. I don't recall that ever happening for any class in the history of this game - the closest thing might have been Warrior's Shake It Off, but that was because it was formerly a defensive skill that was entirely useless in 99% of situations (being a self-debuff cleanse that IIRC only worked on esuna-able debuffs, just like Warden's Paean).
You don't get it at all, do you. It doesn't matter that BRD's aDPS and rDPS have less of a difference than DNC's aDPS and rDPS. aDPS is not an important factor here; it's not an important number. The number you want to look at is rDPS, because that is the number that matters. BRD's rDPS is higher than DNC's rDPS. BRD's rDPS is more consistent than DNC's rDPS. BRD's rDPS is more reliable than DNC's rDPS. Regardless of how much you want to ignore that because it hurts your whinging, DNC, even with the 1,500+ rDPS it can bring, is still below BRD's total rDPS contribution.
Where are we arguing that we want BRD to have less utility and more personal damage? Do you actually read things before you respond to them? I've said repeatedly I want it to have more support brought back, but, of course, you blatantly ignore my posts because they defeat your arguments. Where is Saito arguing that they want BRD to remain a more "selfish physical ranged"? Nowhere. They're saying to be careful about asking for more utility, simply because the developers design utility jobs with a heavy damage tax in mind - something that plagues the job you are blinded by hatred by (DNC) and NIN. And DNC is in far more trouble than BRD because of that. We've already explained why repeatedly, but BRD is definitely the most comfy of the two and the most reliable in terms of raid contribution. DNC is more reliant on their dance partner than BRD ever was on something like piercing.
How in the heck is Saito attacking you? Attacking the flaws in your argument is absolutely not the same as attacking you as a poster. It's pointing out that your argument is flawed and weak. Perhaps because you keep cherry-picking and ignoring the data right in front of you, insisting instead that posters are lying because they won't risk linking to FFLogs - by the way, you haven't been banned because no one has reported you. ForteNightshade already brought up Dervy, who is a well-known theorycrafter and who did stat weights back in HW. They were banned for linking to the site, not once, but 4 times. Their post was reported enough to earn them 4 bans at the same time.
https://www.fflogs.com/help/rdps
You are the one that don't get it. The rank of rDPS for DNC even if in dead last, the score is 89 compare to its aDPS at 77.
Bard on another hand, it's rDPS is ranked at 90 from its aDPS at 88. Therefore Bard gives minimal raid party buff damage, while all the buff clearly mostly go through DNC instead. Hence SE stole identity just for DNC to have its place like in Q/A.
Look at the definition, and you can still say that difference in scores mean nothing and DNC do not give dmg buffs more than bard. You are the one who is unable to interpret the data.
No, I understand perfectly well what rDPS and aDPS are. You are the one who does not understand that the discrepancy in aDPS is irrelevant when the only metric that matters is rDPS. Which is why FFLogs defaults to rDPS values over any other numerical value now.
I never said otherwise - I'm well aware that DNC provides more buffs than BRD. HOWEVER, this is irrelevant when BRD gives more rDPS overall even with DNC's buffs. If you would actually read what people say before replying, you would realize this. The last part of your comment is unneeded because I've already said that DNC provides more than BRD in buffs. Try reading first before you post.
This is a strange hill for you to want to die with your argument on.
You clearly don't read formula they calculate.
Let me show abit of basic high school calculus.
rDPS = DPS - (damage gained from others' external buffs) + (damage given to others by your own external buffs) - (aDPS = DPS - (damage gained from others' single target external buffs))
you get .....damage give to others by your own external buffs.
That DNC difference between aDPS and rDPS is literally that. Don't come and tell me DNC don't give more buffs than Bard when the math, the data, the formula are all there and you insist to fail math.
I've already mentioned that they won't be able to remove abilities. It's a wishful thinking. But they didn't
1) Change the sound?
2) Bring back FR?
While SAM and SCH all got abilities back? This gotta be a joke.
Well, the Q/A was pretty obvious why they didn't.
You’re not reading what the argument is actually about. Maybe pause for a bit, think, and wait for an hour before coming up with a response.
We have been trying to tell you that no one is disputing that Dancer support is higher than every other DPS in the game.
What we’re arguing is whether it was worth it.
In the context of this expansion, the developers decided that having support options will come at a tax to your personal damage. Exactly how much this tax is appears to be rather arbitrary, going off of Ninja’s situation.
There’s literally no way Bard will get some support back without being taxed too. Going off your earlier suggestions, I don’t believe you understand that, or are actually prepared for what may happen in the low chance that the developers actually look at Bard anytime soon.
(Also, the way you speak in regards to the data sounds like you’re subtracting personal DPS score from raid DPS score or vice-versa. That’s not how that works. At all.)
You are so hung up on the differences in aDPS and the number of buffs DNC gives that you completely ignore that BRD's rDPS - despite Battle Voice being their only raid buff - is STILL HIGHER THAN DNC's. rDPS is the only metric that matters, so you need to drop this obsession you have with aDPS because those numbers are not important.
Bringing back Foe Requiem would be a far larger change compared to giving SCH an Aetherflow dump and SAM a Sen management skill. Those are more quality of life than direct buffs to damage. Bringing back Foe's would be a direct buff to BRD's rDPS, which would mean that the other two physical ranged may have to be adjusted to compensate for any disparity that may occur.
This is my thread one. And I have already said before they can lower personal DPS to keep the job identity. I've said so many times if they make every thing into just DPS number generator, people will be competing mostly for those numbers anyway and ignore all RPG aesthetic of roles.
Hence I have said people that have been arguing with me so far only care about their personal DPS or worry about their place for their new job DNC.
I've read through this thread multiple times trying to find this argument, and I don't see it anywhere. Mind actually quoting it?
Regardless, with FFLogs switching to rDPS, padding matters less and less.
This just proves that you haven't been reading the arguments, because in none of them have posters claimed they care about their personal damage nor are they saying DNC should be better than BRD.Quote:
Hence I have said people that have been arguing with me so far only care about their personal DPS or worry about their place for their new job DNC.
I don't care whether my job has a place or not because I'm not a meta slave, and my static doesn't want me to be. I care that the physical ranged are all equally balanced without scales tipping in favor of one over the other three (which, has been the tendency for the last two years - BRD was blatantly favored over MCH throughout SB). As it stands currently, the three are closer to one another than the physical ranged ever have been.
Like I said before, I don't care about the rank Bard is in especially for the total DPS we do. The problem I have is the job that gives the difference between rDPS and aDPS that much suppose to be bard not DNC. In fact, DNC as a dps doesn't even suppose to be in the game if it means destroying other jobs identity.
And you are going to keep shouting oh we should be happy just the way it is because oh look rDPS rank is so high when mostly it comes from well, personal DPS.
You talked about scholar getting skills back, but it was just Energy Drain. A quality of life offensive skill. And compared it to Foe Requiem. A damage debuff.
I can’t speak for Samurai though, as I am not too familiar with them. But their changes were in response to community perception that Samurai was too weak for a class with no utility, especially compared to monk and dragoon.
Either way, it seems like we were arguing about different things this whole time. But something concerns me. You are okay with sacrificing some damage to het some support back. That is okay. But what support exactly? Given the poor state of support in general now, I am hesitant to throw my lot in with that mentality.
You say we argue because we only care about our personal DPS or our place compared to Dancer. But you’re arguing because you’re concerned about some arbitrary flavor in playing style compared to Dancer, which isn’t much different. Thing is, I want some of the support flavor back too, but I don’t see it being possible without either completely breaking the balance between all three ranged, or Bard falls behind in actual gameplay contribution due to the support tax, just to satisfy people’s varying perceptions of flavor in playing style.
(There’s a reason pure ice mages are ridiculed.)
The mess we are in right now is their fault tbh. I'm just here to rant what they did. Hagakure is for their symbols to be converted to fill up their gauge, which also pays to cast abilities like Guren.
Well, we do wayy too much personal DPS in order to balance out the lost aesthetic, utilities and dmg buffs.
Since they already give so much offense buff to DNC, perhaps we can dodge to all utility/defensive buffs instead. We should have our own version of Troubadour too.
Buddy this isn't rocket science. If Dancer does 9000 DPS by himself and gives 1200 DPS to the raid in the form of buffs, dancer is contributing 10200 rDPS to the raid.
If Bard does 10300 DPS by himself and gives 500 DPS to the raid in the form of buffs, bard is contributing 10500 rDPS to the raid.
Everything you're saying about aDPS literally doesn't matter, aDPS is a metric that can't be compared to rDPS because it literally removes damage, aDPS is meant to ignore any gains from single target buffs and that gain isn't applied to anyone (unlike the rDPS metric which redistributes it), it's straight up removed. aDPS is just there so you can compare yourself to other people of the same job without it being dependent on your singlet target buff partner playing well, by removing it completely.
Now that we established that rDPS is the only metric that matters for this discussion, in the hypothetical numbers I gave above, Bard's 10500 total rDPS would be bigger than Dancer's 10300 total rDPS.
The actual numbers aren't too far off from the hypothetical according to the site
https://i.imgur.com/HJfUxYj.png
Not only is bard ahead of dancer, bard doesn't depend as much on other people making proper use of their buffs, dancer's rdps will tank if people are dying or playing badly.
I'm a new player and I don't know much about the complicated min maxy stuff but I'm enjoying the class as is and I hope they don't change it anytime soon. :)
monk should have asura strike in FF14 like they do in RO then.