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Additionally, the pacing of the game was much, much slower, allowing more methodical methods to be used, and fit with the theme of the game. In similar respects, look at how the concept of Ninja was created. 3 Runes, that in various combination, creates different attacks - rather than a large spell list. Complexity through simplicity.
Did they just add LOTR Warden to the game?
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You're basically asking for what an earlier poster pointed out: you want multiple builds and for them all to be viable. Which yeah, would be awesome, but how often do you see that? Yeah...
Well, the Sky shells I was in never discriminated on jobs. As long as we had 1 or 2 tanks in the alliance, then we rotated everyone besides the BRD.. and me as RNG in the beginning for winds, since we where not as geared at that time.