It might be a tad bit of an exaggeration to say WoW died.
The problem with WoW is not the class balance or homogenization (which i disagree with btw. I don't think there is homogenization in WoW and very little here in FF), it's how simple specs are, with rotations typically taking 3-4 buttons. FF is in the opposite of that spectrum. That and their end-game infinite grind/RNG systems that burn people out. That is what is wrong with WoW and why people are leaving.
So, my point to the OP would be to give me examples of what this homogenization is for you and where do you see it. The only place where i see a bit is on Tanks/healers/dps having those role specific skills that are the same for everyone.
