Originally Posted by
Sylkis
As a healer, I've noticed that many heals are wasted on the tank - if he has lost 1500hp and on yellow, usually you will see 2 or 3 mages cast cure3 and heal for 3000 total. That's when I thought the extra damage I take doesn't matter much as long as I don't die.
MP was never a problem for mages, but the tank's positioning and survivability on his own always mattered the most. When the tank died it was because all the mages were running away or theres only 1 mage spamming heals and dies from eruption.
Yes, we were quite lucky on the jumps and it saved me from repositioning ifrit a few times. But it was my first time as a PGL, everyone was skeptical and took it as a joke. If I ever try this again , I'll probably have a different action bar as what I used was what I had equipped ages ago (provoke I equipped last second , you can see its on cd at the beginning of the fight)