Let's be real though Yoshida, a lot of people are under the impression that average gil held on each world and legacy servers holding more gil isn't a matter of richer players on that server. It's actually a matter of most legacy servers being full, having more people than the newer servers, and therefore having a higher gil count simply because there's more people actively playing.
With that considered, a lot of people are speculating that you've made Legacy servers 2x as expensive as others because you want people to transfer to the less populated servers. This gets SE some more money with transfer costs, and it's generally better for the game to have people spread out, rather than the majority being on 5 or so servers.
Stop apologizing. And please stop treating us as idiots.
