Originally Posted by
Trihuuger
WITH swiftcast, it takes ~6s just to get the 3 DoT's up to spread. Spreading them eats an Aether charge, which entails timing and all that, yada yada. Taking the full AoE rotation of Shadow Flare, 3 DoT's, Miasma II, Contagion, Bane ...This is the LONGEST ramp up time in the game for AoE across all classes, and now we learn it is PURPOSELY limited because it CAN do more damage if those DoT's actually tick for duration than a BLM/BRD..???? !?!?!?!??!?! Call me old fashioned but I always believed the PURPOSE of ramp up damage was so that once it finally got going it overtook burst damage long term. Casting Tri-Disaster/Miasma II repeatedly is a disaster on anything that is going to survive longer than trash (Bosses).