Originally Posted by
Aelin_Ashryver
Gw2 combat is miles apart from evolved ffxiv jobs? What? That games APM is on average much, much higher thanks to perma quickness and alac uptime on top of certain specs having just as many buttons to hit as ffxiv jobs if not more. The closest comparison is some skills on gw2 flipping and that's it, they still have plenty buttons to push for many specs. The reason the gw2 community comes up with low intensity builds is cause so many are simply not accessible as the evolved mode SE is looking to implement. Which I think it's great they do, but gw2 combat to be played well is simply not accessible for the casuals, as we see with the massive dps diff between an open world casual vs the sweaty raiders.
BDO also last I played had a complex combat also, esp given the game revolves around pvp so it's by it's nature just harder to pull off. The pve combat is literally running from pack to pack one shotting things.. Unless they added raids or something the last years, can't say I've checked in much with the game after they initially gutted pvp and killed off my guild in 2018.
I look forward to trying the evolved mode, so do my fc mates for the most part. But people are allowed to be worried when the evolved mode is objectively from a mechanical stand point easier and not only that there is a certain rhythm to be enjoyed hitting separate buttons. Like my reapers shroud being turned into 1 button would feel pretty bad for losing that feel for example. I think the evolved mode will shine if it is easy to grasp but actually has a lot of opportunity to show your skill and adjust to the fight. If it really is just a condensed version of what we have presently with only 1 thing tacked on for flavour it won't be enough to satisfy those players looking to show some skill.
It's why I think them keeping reborn mode was a great idea, every time I start to feel worried over evolved mode I just remember ah it's ok I still have the original mode. And I can just look forward to seeing how evolved plays out.