make it so you can never blow it up >_>
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or allow just single materia meld to af so you cant lose it c.c
You're the imbecile, not me. Also, ideas can't be proven unless it's a theory, or something that CAN be proven. What drugs are you on, exactly?
Sure, AF gear is meant to be the 'uniform' and it's meant to be iconic. However, it's also gear. 99% of AF in it's current state now, is useless and most people don't bother with it unless they're, as you say, new players with no gil or access to other drops. I fall into this category.
What if I feel that I should be able to keep using some of my worn-out pieces of AF? What if I, the new player without gil or items and cash to meld them has no steady means of such thing? It's unfair to such a demographic, to not give it some form of optional upgrade, or chance to make the gear more useful and practical.
As I said before, if you read any of my last post (which you didn't, I'm sure) you'd know that I mentioned upgrading the gear through quests. Whether it's gathering materials or killing an NM, I think I should be able to undergo such content that would be a mild challenge, but still something simple enough to overcome that has it's own reward.
Should upgraded AF be best in slot? If you think I'm asking for that, you're far more dense than I anticipated. All I'm asking is that AF become practical and tangible rather than something useless that should sit in an armoire or go on a mannequin.
Giving some decent upgrade options to make AF viable in more situations is by no means a large request. As a matter of fact, I know a lot of people in two shells who would enjoy this option very much. Not only would it give new players a chance, but it would also add to the current gear pools and give everyone more options, whether or not they have DL or double/triple melds.
I'm asking you nicely to either learn to read, or just don't say anything at all, Rina. Nothing constructive comes out of your lips anyway.
and all im asking is to keep it uniform for all players
giving it the option to meld it with not make it uniform
and since you apparently not reading the 1st post from TC, its about melding AF gear
Yes, youre welcome
and where the hell is TC, leaving us like this
come and burn with us here!
been playing 2 weeks and i have triple melds, lol
If you could meld AF there would be no point in having any other gear.
In my opinion it's better to have AF as gear that boosts your job specific abilities more so than your stats, which it already does but needs to do more. This way it feels like it belongs to the job, it means it can't be weighed against a regular item easily, and also means some pieces remain useful for a while but aren't free endgame pieces.
AF upgrades could mean raised / new stats for when (if ever) a new level cap is introduced.
Meaning when we get a new level cap, the AF gear could be upgraded to +1 via an NPC (or much like Relic weapon quest),
raising the attributes & bonus stats of the AF piece to match the new level cap.
Limited thinking wont get us anywhere, anywayz...this is just an idea.
(fixed misstype so it dosent get to personal)
Wich if im not mistaken...is what this forum is or should be about.
Discussing new idea's & improving the game.
For all we know...we might even get some new craft-class one day that can
enchant / inscribe gear with magical attributes to a certain point, kinda like a "WoW" enchanter.
While I see both side of the argument here.. I do believe they should allow only ONE meld per piece of AF gear. 100% success rate, and everything else could stay the same.
AF needs something, many people do prefer the gear for its bonus and looks. One meld would be gamebreaking and allow for slight customisability.
Carry on~
But it's entirely cool that the common items, as you call them, are better than more or less all the AF pieces?
They're legendary items, yet weaker than everything else you can wear at the level. Yeah, that's pretty awesome isn't it. Really worthy of the lore attached to them.
Damn, anytime anyone suggests anything new it's funny how many people lose their shit and start crying
This game is going to become a LOT more casual friendly in 2.0, yoshi said he wants it to be more like western MMOs, those of you who are afraid of change are in for a shock in the coming year
They already stated they have no plans for melds to any U/U gear. If you still wanna wear af you should be supporting the vanity slot thread if you wanna wear af full time just for looks. The af stats on lots gear is fine like i said in another post every class has atleast 3 pieces they can use till they get something better.
Please explain why this particular issue is the line that can't be crossed.
AF was meant to be the casual, end game gear, for new player that want to experience end game content
They dont have the money/time/skill/investment to even start an endgame, thats why Yoshi give them a pair of gear that would made them stand on the starting line, to give them a fair ground to compete with others player. To make it meldable with a variety of materia wouldnt make it a fair ground for all player since they dont have the money/time/skill/investment to do it. Theyve lost even before they start
And for those who said that AF gear is useless, you people have no respect to the DEV team. At all
Yes, we are customer. We are king and they are our servant. But it doesnt mean that we cant respect their work, their hard effort, their idea and concept
And for those saying triple melded gear would only widen the gap between the rich and the poor, please remember that us, "the rich" also start poor. but we strive that condition, working our ass day and night to come here. Next you'll be like this one poster @Gamefaqs that ask SE to give allowance like SEED member in FFVIII. Please, dont fall that low
ps: Im not rich. i spent all my money doing craft
except that af is so terrible that most people get booted from parties if they wearing full af.
and being able to meld it would fix the problem slightly. 1 single meld so no chance of it blowing up. and anything double melded still beats af so you still make profits off of crafted gear.
1 single meld and it will no longer be uniform
whats that matter if its not longer uniform if no one wears it anyway? If its just for looks then they shouldve just given it to us for free not running around and doing dungeons or boss fights to sit in a armiore collecting dust.
I'd like to be able to meld all gear regardless of U/U or not. Simply increase drop rate of dungeon gear so ppl can actually get it again when meld attempts blow it up, or do what OP said with a minimum wait time b4 u can meld again.
Ppl are pissing me off with but if i could single meld it! WTF were you guys wearing before af came out? None melded crafting gear? If you wanna wear af wear it, if you wanna get the best stats you can work for it.
That is bs do you know how good 40 atk + 20 str on gloves would be for the main DD classes. If you guys wanna wear af wear it. Oh how about we add 10 EMP to whm's already super good head piece... AF gear is fine, wear it if you like the way it looks so much or just support the vanity slots thread, cause it seems most of you want it for the looks.Quote:
I agree. Just give it one meld slot, it'd be nothing gamebreaking at all.
You're not getting the point. In fact, it flew over your head.
Sure, AF gear is for the people who don't want to spend the gil and waste their money on double-triple melds, whether buying it already melded or doing it themselves. However, can't we continue along this line and give options to the people who want to wear their free gear, in order to make such a practice practical?
It's free, but we did quest for it - as it stands now, if you don't quest for your AF you miss out on abilities that your job REQUIRES. I think that upgrades, whether melded or +1 like FFXI or otherwise, are a fair option to those who would like to take that road.
Just because YOU don't like the AF doesn't mean it shouldn't be given practicality. I don't give two nuts if I'll be able to meld it, or upgrade it through quests or other means - but I think my AF pieces could use a boost, so I don't need to spend hundreds of thousands or even millions of gil on double/triple melds, especially when I don't have that kind of cash.
If FFXIV goes the course of XI, we'll eventually get Relic armor, and both AF and AF2 will be upgradeable, so your argument right now is as good as moot.
Then use fkin single melds You don't need dbl or triple melds to beat any content in this game. Like i said a lot of jobs af is really good it just sounds like you guys want free upgrades.
You can upgrade a job like pgl/mnk with out almost any dbl melds np.
Head : Temple Circlet.
Body : GC Tabard.
Hands: Temple Gloves/Single meld Str gloves.
Legs: Af pants/ Single meld str/vit pants.
Feet: AF feet / Explorers boots.
All of these options are fine till you can afford dbl/darklight gear. You guys just want easy free upgrades. Only class that has rly bad AF is BLM/PLD.
You just have a grudge against AF, lol. And with you telling me I should just use single melds, there are still plenty of people on my server who won't tolerate anything less than double/triple melds, which a lot of people don't have the gil for.
I fall into this category. Buying one or two double melds - for a SINGLE job/class - would break my bank too easily.
I'm advocating for upgrades through quests, materials, and killing NMs or mobs that make us work for it, but in the end will make our 'free armor' more viable than they were previously. And all you're doing is raging at the AF, lol. Besides, you and I both know that AF will become upgradeable either way, so why not sooner than later?
Yucie, please. If you dont have any money, dont blame it to us
If I dont have money, I will go to the wood to gather material and sell it
Or go doing leve and getting money from it
Please dont blame other for being lazy
Rina finds very useless things to say to get her post count up. Just like this post.
PS. Your char model is super fugly.
Even so, you should try to stay above her level.
It's not that hard, after all!
you are correct that people dont NEED double+ melds to beat content. But people make it that way by when they boot people from pick up parties when your wear full af or dont have double+ melded gear. People set that bar, and SE doesnt help when they straight up said "Dropped gear will NEVER be as good as crafted gear." The does things like Speed runs or add content that reduces stuff to be Blm x 6, whm, Pld pts.