https://files.catbox.moe/jqwjeo.pngWe're just chewing the fat.https://files.catbox.moe/oidlqk.png
https://files.catbox.moe/jqwjeo.pngWe're just chewing the fat.https://files.catbox.moe/oidlqk.png
I was mostly using it as an example that there is 0 timeframe, also 15 min CC's are possible due to overtime. I would know.
And if that was over the span of 5-10 mins, that's not spamming, and target to ignore might have been because OP was trolling or throwing, or maybe the person was throwing themselves, we dont know the context.
Just report them.
I want chat available, but if they want to keep chat off they need to add more options. These are the two I really want.
1. Ignore <target>.
Sometimes the ignore marker still doesn't seem to make the point clear enough. Please stop chasing tanks.
2. Assistance please.
idk how many times I've been hounded the entire game by a MNK and no one seems to care enough to look even if you use "Attacking: Monk".
A lot of the people arguing against this either don't pvp or are Seris 25 Sallies.
"Chat is already muted but you guys can't handle a premade text"
Dude it isn't about the text, it's about the sound. It's very annoying to have that dead guy with 0 kills and the dmg of a grapefruit to spam the Push macro, when the point is literally being contested.
Literally every pvp game has a mute function. This is a incredibly reasonable QoL request, but of course players will pushback on it simply because it's PvP, and some folks just hate to see PvP get anything (which is why ranked rewards are lame now).
If somebody in your dungeon roulette macro'd "MY DARKNESS CONSUMES YOU" <se.6> to Edge/Flood of Shadows y'all would b*tch and moan. Why? Because the S.E is annoying and frequent. That spam is a lesser degree of someone angrily smashing the macro button, yet is considered unacceptable by the community. So why is it okay in PvP? Give us a mute button. We shouldn't have to go the scorched earth method of turning off all sound.
Someone shouldn't have to turn of all of their sound effects just because other people can't control themselves. Asking for a mute function that effectively blacklists a targeted player while within CC isn't an unreasonable request and this has been mentioned multiple times.
If it didn't "really bother people people that badly" as you say, then it wouldn't have been explicitly listed as cause for reporting - however it is.
Using the comparison of chat in PVE in this game is a rather poor example- in many case their is little or no chat in DF since many people are afraid of being bans- in some cases likely without cause, in some cases perhaps with cause (i.e. they really do have a good chance of offending others for various reasons).
Using the examples of PVP games is interesting - in some PVP games ( I'm deliberately not including WOW ) , agreed, in an arena or in OW there was chat. However, those were PvP games where people learned how to cooperate or they could not compete or survive in those arenas, sieges or in OW Not to say that there were not some d*cks, there were) . FFXIV is not a PVP game. The people who are really interested/ good at PvP are a small segment of the population. The segment that tries it once in a while is much larger, as is the segment the mainly goes for glamour , tomes and XP. Then there's the large part that hates any PvP.
All of this to say that having chat disabled in CC is fine by me. No one can read lengthy chat effectively in the first place during PvP, especially short matches, and the chance of someone lying dead and spamming garbage is way too high.
No wonder why most people don't see the mmo aspect in FFXIV.
Until you notice me covering you instead of running away, I'm going to continue to spam emote it in quick chat with an obnoxious noise and mark you so I can make it obvious you have a 10 sec invuln. This still doesn't work btw.
As for the sounds during Quick Chat, they should not be removed. The chat box is already hard enough to read and some people tunnel vision. A noise is a way to alert the team to something. There is no reason to punish people who are trying to lead because people who just want to play a solo match don't like the sounds.
What would be more appropriate is a feature after the match to quickly report someone for unsportsmanlike behavior. Get a certain number of reports in a certain time period, you lose your chat privilege in CC. This is how it was in League of Legends and worked great. It saved the support team a lot of work in terms of player reports (or at least curbed the problem until we could get to it) and basically removed the offender from offending for a week. In a PvP community as small as FFXIVs, it would wipe out people who use the chat maliciously pretty fast.
There are 2 main issues with the Quick Chat.
First being that it's very barebones and recycles sound effects for multiple things, second being that it's spammable and the GMs are quite slow to react to the PvP reports (do they go to the taskforce instead of regular GMs?).
Fixing the first would take some effort but it would be beneficial in the long run. Cleanup useless options such as "Hello" and add unique visuals and sounds for the remaining, such as adding a small Job sticker of your Job over the enemy you use the "attacking X" on for a short while. Showing MP and LB as % number over your head quickly when you press the corresponding informative quick chat. And so on.
As for the second one, limiting the spammability of same command would help some, but the real solution would be to put a regional GM or two to prioritizes PvP reports so they could slap the people who abuse the system faster.
Such people are obnoxious and taking out their frustrations on you. I've had them plenty also, I just report them after the match is done.
There are way too many people who assume (and sometimes outright accuse) people of throwing a match when they're just... still trying to get good at it.
It's frustrating and demoralizing.
I get it if someone's just like... RP walking around the arena, or never moving, but even standing still sometimes is trying to puzzle something out in the map.
Some people who try to lead are pretty bad and spam sounds non stop while they lead the group to failure with a multitude of bad calls. Some others decide to spam even more when the group isn't doing what they want which just adds to the chaos and some are just nasty people who make disparaging comments towards others. A feature to give the option to remove the chat sounds without disabling other sounds would be great.
Some people who try to lead are good but there's others that are pretty bad and spam sounds non stop while they lead the group to failure with a multitude of bad calls. Some others decide to spam even more when the group isn't doing what they want and end up just adding to the chaos and some are just nasty people who make disparaging comments towards others. A feature to give the option to remove the chat sounds without disabling other sounds would be great.
Saying hi in an MMORPG when starting a dungeon/duty/whatever else is using it like/being a bot
I'm glad I learn every day.
But you are right tho, why do we even talk in this game ? We should all just sit in our apartment, house, or in limsa, and not talk to each other, why even talk in an MMORPG right ?
If you cant accept that people want to say hi to each other at the beginning of PVP,do yourself a favor and play a singleplayer game, really tired of people like you that cant handle a bit of communication between people, this is an MMORPG.
It would matter if we had free chat, there's none in PvP so might as well keep it clean. People use it to grief others more than actually greet.
You really are pro at jumping to conclusions and cherry picking things.