Originally Posted by
Jeeqbit
I don't agree with this because I had far more social interaction in Eureka because of its difficulty level. Everyone would talk in the shout that, banter together for hours waiting for NMs to spawn, join parties for NMs, spawn parties, challenge log parties, reflect farms, cold-warped/heat-warped/moist-warped farms, logogram farms.
In Bozja, you join a party to farm fates, for CEs and for cluster farms. That's mostly it. Because nobody was waiting for NMs, they didn't have much to discuss, so the shout chat wasn't nearly as busy when it released. Why talk when there is always a fate up and always fighting to do?