I have over 120mil. And nothing to spend it on. I haven't spent gil in years. And I've had about the same amount for years as well, I don't really try to make any, nor do I have a reason to.
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I'd say it depends on what you are selling. If you are trying to sell something that sells a few times per day, then yes, you would need to be undercutting more often to make that sale. If you are selling something that people buy in bulk (gathered mats, tomestone crafter mats - for example) then you can probably just set a price and walk away and it will sell.
When I sell gear (the 2-star DoW/M stuff), if I don't undercut every time I walk by the summoning bell, stuff will not sell. Sure, some of these items sell 10-20x per day, but there's enough people putting up fresh product and keeping their prices below mine such that mine don't sell. That's not a good market to be in if you aren't willing to relist frequently.
Then it must bring you pain to hear that I make maybe 1-2 million a day....casually. If I was getting ready for a long run of crafting and selling....I could get close to 7-8 million a day. And that's with casually prepping for a week to grind crafting everyday to make loads of gil.
Maybe your barking up the wrong tree and chasing the wrong forms of money making....
What are you selling?
from what it looked like last crafted tier set, there are just so many crafters now that the competition is too high to make it super lucrative
but making gil certainly isn't hard. You just have to sell stuff instead of hoarding it
go on a hunt train? convert those clusters to materia and sell em
go on a treasure hunt? sell literally all of it
have retainers? send them on ventures for whatever sells best or just do the daily ones and hope for a minion
do dungeons? sell the materia and turn the green items in to get more junk to sell from the grand company
if you do less your going to get less income which should be obvious but just about everything you do in this game can be turned into gil as long as it's not the actual endgame where your spending it. Be it housing or consumables for raid
This is nonsense because the ones who used to make massive profits are insanely rich and don't care about gil.
The only thing the old omnicrafters dislike is that there's nothing to do now. Those months of leveling, gearing, farming and finally making items with your hard earned set at least kept you occupied. Having a big pile of gil isn't much incentive when there's little to do with it, but at least it was something.
What's sad is the casual crafter doesn't realize how it impacts the game in many negative ways.
The pros are it's easier to be self-sufficient and access items. That's a valid positive.
The cons are that botting is rampant now because the environment is perfect for it. You can run an hour of maps and buy a full 580 set, which invalidates Normal Raids and makes content the devs pour time into have a short lifespan. It also means crafting only lasts a few days into a patch and then dies. Look at the DoH section on the forums, there are threads from last year on the front page. Gil is much harder to make for all crafters too, most people didn't realize that in Stormblood even the basic white sets sold for 1-300k apiece and many materials sold for thousands apiece so just having a gatherer and no crafters was viable too. Being rich wasn't pro crafter exclusive, it just took some effort and rewarded you for it, casual or not. Leve gil didn't need to be nerfed, even collectibles gave gil.
I do agree some things should be accessible, for example raid Potions and Food shouldn't have been tied to Master Recipes. But the current system is an empty husk that reduces the amount of content ingame, the rich are rich and don't care and the normal player scrapes for pennies.
Get a single crafter to level 30
Desynthesis is unlocked by completing a side quest called Gone to Pieces
Syntgoht in Ul'dah at X: 14.0 Y: 10.0
They allow anyone to desynth any item in the game
When you reach the minimum desynth level for the item, then you can start getting better items
I do this with all dungeon gear I get and just sell the materials
That and doing treasure map parties, I have over 103m gil in game. And so you know my crafting levels are only for show, I only level them up enough to repair my own gear and nothing else besides making potions/ethers for personal usage.
It indeed doesn't make any sense, but it is what it is. Must be that entitlement thing. You know "I put effort into this convoluted sh*tstain of a system (which I macroed into oblivion, and still do, but it's ok since it's for my benefit), and now everyone can do it with relative ease and zero frustration. This is, of course, wrong and crazy."
Also, botting has always been rampant since nothing is done about it, least of all anything that would discourage people from continuing to do it. Those "action taken against" thing means less than nothing and are there just to keep dissenters quiet. You just gotta think of the savings!
They never would have had anything to spend that amount of gil on.
And making crafting harder again wouldn't benefit them in any way. There's no point in having that much gil.
Also, crafting wasn't that much harder back then anyway. You just didn't have the prevalent guides/macros you do today because the community is that much bigger.
i made 4mil in 3 days selling materia and various mats and i'm in the middle of moving so i've played maybe 2 hours total over the last 48 hours.
y'all just need to take a few seconds to see what everyone is going for rn. look at some of the more expensive equipment people like to use for glamours for example, research what materials they require and go farm them.
You can get over a million gil worth of materia from a single 3 instance hunt train.
Which isn't a problem because at the same time you're not selling for as much, you're also not paying as much to buy. The majority of gil usage is for player to player transactions.
People complain about not having gil but did they even take time to think about how they would spend it if they did have it, or whether it would actually be quicker just to farm the item they want themselves over buying it from another player (not to mention they'd be earning even more gil while they do that farming)?
You are not trying at all then, to be rich you need to work alot for it, to be ok, you still need to do stuff, if you sit in limsa day in and day our or whatever hub people are at, then you lose out on stuff.
You don't need much to stay alive, treasure hunts, crafting, material selling, doing daily roulettes, and more, doing daily roulettes alone should net you at least or close to the half amount of what you own if it is 100k, anything that adds stacks.. even if you need to sell 20 things at 5K each is still 100K when all is sold.
Outside of housing and the Gil-locked mounts there's not really an issue unless you feel personally intimidated by people that are already capped and potentially with several millions of Gil. Outside of housing and the mounts everything to a very large degree has conformed to being fairly accessible. So whilst the opportunities to make Gil have gone down, equally, the majority of items you would purchase with Gil have gone down to compensate. Long gone are the days of Cashmere Poncho-esque items going to several million.
But aside from this, if you are struggling to make Gil to where it's genuinely a troublesome endeavour then you just really aren't looking to make Gil hard enough. This game quite literally throws Gil at you if you look for it.- and no I don't mean the sheer dumb-luck methods of selling a replica dreadwyrm attire - But many things you can do very passively in this game and accrue Gil with relative ease, and many of these avenues are really embedded in regular gameplay. Be it farming for battle Materia via Hunts, getting on the desynthesis train and reducing items to requisite crafts in your daily roulettes, or whilst farming extreme primals. Over the course of a couple of months the Gil you build up is quite dramatic. Crafting now can still be quite good if you're mindful of the items that you craft.
There's absolutely no need whatsoever for crafted items to be as ludicrous as they were in Heavensward. - All people are doing with that Gil is complaining that they have nothing to spend it on anyway - Or for bragging rights. In fact, even for as 'poultry' as the profits are now (relative to HW) Gil still remains largely a pointless exercise, given there's not really much to actually spend it on in the first place - Which is a bigger issue in itself.
Just throwing out there that you can make gil by creative means as well. Bards, sketch artists, photographers, etc. usually make pretty decent gil. I personally take photos for people and make a few million for an hour of my time. When I would bard for venues I'd reach around 300-500k per hour plus tips. Don't be afraid to think outside the box.
I've been getting gil little by little over time while making no attempt to gain any. I only have around 8.1 mil or so but I don't need more since I never use it on anything. Gil may be hard/easy to make, but gil itself has no real use anyway.
I have almost 5 mill gil and all I've done are roulettes. You can gain around 100k a day just from that.
You do not have time to craft if your static is alarm clocking. I'm talking about HC statics. 200M is also the standard for early delivery (2 hours after patch is live). You're commenting on something you know nothing about for some reason. I've actually worked for the world second team this tier so I know what is reasonable compensation.
You gotta be very lazy to be dirt poor in the game, even doing roulettes is an easy 100k, and a little more if you do the in-need jobs.
If you're constantly under 100k, you've got more problems lmao.
I made a huge mistake and spent all my 20mil gil when the new glam top came out, thinking it would sell like hotcakes but be really expensive, so I wanted to nab it first. (My mistake, I already know I thought wrong lmao) However, before that, all I'd done to make that 20mil was my daily roulettes nearly every day for a year, as well as passively selling stuff on the MB, and only checking when I logged in and when I logged out. If I so chose, I could easily make that much again within a couple months of spamming roulettes and passively selling, as well as tack on top some treasure hunts. (Made about 700k off of treasure hunts the first time I did them, took about 2 hours)
By your own admission you've stated Materia... The number 1 bandwagon every person has jumped on as your source of income.
This is low effort. You aren't serious about making money. You aren't even considering what else is out there, be it crafting materials, minions, armour or consumables.
Money is there to be made.