Originally Posted by
Ath192
Yeah I guess it would be for the next MMO, however, developing them has become expensive to the point where I don't think we'll see something like that again. And XI was awesome, but to be frank, 30 to an hour was an insane amount of time. So it doesnt need to be that extreme, in XIV I perceive an overcorrection of this though. Where if you simply flew or even traveled by land you can get anywhere within 10 minutes, and thats very tolerable even for time sensitive people IMO. What I dislike is the teleporting being everywhere and super cheap, I mean, you can even port to a city, so you can port next to the most important buildings because you don't want to walk 10 seconds. They have teleports for the teleport hubs.
And so dont use it, but the thing is if I could just talk to an NPC to get raid gear for free on the spot I would just do that instead of doing the fights, and I don't think the game would be better for it. If you could lie to the NPCs about having completed the dungeons and move on with the MSQ all the instances would be dead for the most part, people would just do that, but it wouldn't be a better game for it and it'd be pretty dead if you ask me.
But yeah its too late for any of this. Best case scenario I would just +1 a slow travel server (personally I think this would be on the easier sides of implementation, just disable teleporting in general). No need to change everyones game. I would be curious if it would thrive.