I will say that's pretty much true for all classes. All role specific gear just fit a general theme.
It is what it is, unfortunately.
Personally, you'll never see me advocating for more race-specific gear unless there's a damn good reason for it. I think the concept of "you just can't wear this shirt because you're not X or Y race" is silly. This applies to poses/stances as well. Such restrictions are "funny" in a game in which the tiniest of lalafell can tank Titan just as well as the biggest roegadyn... Yet you can't stand a certain way because of racial difference.
Please.
I absolutely understand if this is the case due technical reason(s)... But people claiming racial "diversity" based on what you can wear or how you stand with your weapon drawn out is just silly.
It's only natural to be able to wear any design one chooses but that kind of logic doesn't work in this old fashioned game.
The Dev Team should unlock every race-specific glamour for all the respective genders, all the female clothing for all females regardless of race, all male clothing for all males and females regardless of race. I strongly believe females can easily wear males clothing but males should not wear female ones.
It's sad that players are still too selfish with their races demanding that their exclusive glamours remain locked to a single type of character, which is illogical.
At last I would also like the Dev Team to unlock all the standing and sitting positions as well as the running animations for all males and females respectively, the characters wouldn't lose anything but would gain in personality!.
There is more to it than just races, but in this particular case we are talking about diversity within the playable races of the game. There is no avoiding certain restrictions cosmetically when it comes to races, which brings us to the leading question: Should restrictions be imposed on players when it comes to gear sets based on the race they choose? Whether the answer is no or yes, I don't think either is right or wrong.
I say this is a slippery slope because now we are no longer talking about just the hempen sets. The conversation within the thread has now questioned all restrictions within the game, as I knew it would. "Freedom" is a strong word with a dual edge. One side of this argument can express that players would be happy with more freedom and less restrictions within the game, but shouldn't the devs also have the freedom to place restrictions however they see fit?
I can think of two things that restrictions do for the devs and the game. These don't necessarily benefit any individual player. The first is it reduces the workload for the design team. A hempen set for example only has to be fitted to one race and one gender instead of all of them. The second comes into play when it comes to gear that has stats. Restrictions is how the game prevents players from using gear with stats that are entirely redundant to their job's performance (no tanks with an INT build for example).
Complete and total freedom comes at a great price to the dev team, which will ultimately be paid by every sub in the game when playable content suffers as a result of exploring and rectifying cosmetic issues within the game.
This is already happening to some degree. There have been more than a few issues over the last couple of patches of Shadowbringers, some of them since it launched. And yet...they add to Gpose like there's no tomorrow. And Perform. Those are fluff content that have no bearing on the rest of the game. Their time could have, and should have, been spent rectifying actual problems...and yet, their priorities are so messed up. I definitely don't want it to get any worse, though sometimes I feel it couldn't already.
Different teams, the G-pose people can't just go work on healers, or the preform team can't suddenly model hair for the new races, it's just the nature of development that some teams have more work than others, but you don't want one team just sitting around doing nothing, so if there work is more easily achievable and they finish, well then you set them another task.
They can't just drag in the UI guy who just made some stickers and tell him/her "Great! You're done. So... have you ever 3d modelled hair before...?" Just as they're not going to sit the Preform team down and ask them about healer balance.
Not to mention the entire covid thing breaking the workflow for well... everyone.
Only if they haven't properly streamlined how they model outfits for character models. There shouldn't be a need to manually add each and every outfit to each and every race, since all the races have the same overall physique. So once something is done for the human model which seems to be the standard (as seen with oversized floating shoulderpads on smaller race/sex combos...) then there shouldn't be much more work than to just load it up on another races model since they should all be using the same skeleton with the same seams and whatever other terminology for 3d animated models are used.
That's fairly narrow minded. To ME the Sylvari look awkward in reg gear which is why I loved that they made serval sets like this that actually look like they grew out of these plant people. It's a game where even though I played it for years I was content sticking to race/ culture gear for my Sylvari main cause there were so many parts from different sets you could mix and match. Sure, they have added "plant themed" armor that other races can wear but that ultimately adds to sylvari to for someone like me who wants to RP the whole plant origins seeing as they still have a good number of gears only they can wear anyway.
I'd LOVE IT if the Devs made, saaay ... a mid armor set for each race that's customized for their features like the starter gear. Draggos get a helm that's designed around them having horns to make it clear that they have room around the base for their horns and reflects their unique culture. If I had it my way there would be a underwear/ starter gear (what we already have) and Light/ mid/ heavy looking glam armor that are all race themed and locked that really lean into their cultures.
I don’t really think that suits the DNC aesthetic by just adding fishnet tights and floofy sleeves. The Thavnarian set on its own fits nicely, but adding the sleeves to a steampunk style body piece doesn’t really do it for me—and I think the styles would come off as too disjointed. I could make the full set work nicely on BRD even though it was nowhere close to archer/ranger style, but it never fit for DNC, imo.
Yes, but you're not going to leave one team doing nothing, you'll move them onto their next task, a task they can complete. You're not going to tell your cleaning staff "Oh, you finished moping the floors early? Great! Come on in and do some softwear development!" No, you'll tell them to move onto cleaning the windows or changing out of the trash bins or something else within their skill set.
The g-pose team pumps out things faster because adding to it is easier, not because SE diverts more resources to it.
Narrow minded that I'm pointing out the flaws of arbitrarily restrict outfits because "reasons"?
The amount of people here wishing to deprive choice in favor of completely pointless restrictions is depressing to say the least.
We already have this in plenty, but it is mainly restricted to differences for roles as seen with late allagan, Alliance and plenty of other sets where the tank verson got a cloak or extra armor while the ranged or whatever other role that shares a version don't have those... And shocker there are multiple NPC's scattered around using these armors without filling the role restrictions put on us players, aka arbitrary restrictions.
I'm pretty sure women not being allowed to wear pants was seen as an equality issue in the 1800s and early 1900s, even though everyone was permitted (and even required) to wear clothes in general. In a lot of places it's even been illegal for women to dress as men. Even today men wearing skirts or dresses are seen as weird.
Similarly, if black people were not allowed to wear the same clothes as white people, that would be an equality issue. Different cultures have their own preferred style of clothing, but anyone can wear any clothes if they want.
FFXIV meanwhile outright prohibits certain races from wearing certain styles of clothing (whether through race-locked items or gear which varies its appearance based on who wears it). So yes, I can see that as an equality issue. Not a terribly important one, given the low number of such items, but an equality issue nonetheless.
I think that's the real underline problem people should be more vocal about.
It's like how Sam and Monk share gear ... these are 2 VERY different styles/ aesthetics that these 2 jobs go for so things can often (most of the time ..) look baaaad on 1 and fit the other.
Ranged often have gear sets that lean more into 1 job and less into the other 2. A military jacket suits Mech well, may look OKish on bard and looks kinda very off on Dnc. The new crafted gear looks better on Dnc imo. Dnc, being the newest, has the most trouble getting ranged gear that matches it. BUT ... A number of Ninja gear would look good for Dnc and a number of ranged gear would work for Ninja. I personally hope they at least start allowing Ninja and ranged gear to be worn by both groups.
There’s nothing about any of the hempen sets that makes it necessary to have them race-locked, in my opinion. Nothing about the Miqo’te hempen set screams “Miqo’te”—the bottoms are essentially panties that look just like kinds of panties women can buy irl. Are panties suddenly specific only to Miqo’te? Of course not. The Au Ra hempen top looks like a regular pajama top that, again, doesn’t scream “Au Ra” when you look at it. Again, do only Au Ra wear frilly, teddy-esque tops? Again, no. Neither set even makes the bottoms specially accommodate Miqo’te or Au Ra tails, which is one of the defining features of both races.
If there were specific things that tied the hempen sets into the racial starting gear to make them inherently X-race-esque, maybe there would be a point to locking them. But as it is now, nothing about them makes them “special enough” to be racially locked.
And even then they could have gone the GW2 route where the set is the same for all races except that tailed races got unique adornment covering the tail, no actual restrictions on who can wear what (outfit wise, normal armors in GW2 got an issue with seams which is why you can't mix light/medium/heavy).
Both also got job specific outfits no other jobs can wear. And either issues could be resolved easily by... removing arbitrary glamour restrictions.
Honestly, 1.0 gear did a good job of accommodating tailed races in this game. The gear would split for Miqo’te to accommodate their tail, which they took away in ARR and beyond. I believe some pieces also had metal armor covering it, but I could be misremembering. We used to get butt-bows, but those disappeared for a long time. Only recently with the Neo-Ishgardian sets did Miqo’te and Au Ra get the butt bows back to at least give the gear the appearance that it’s been altered for tails (i.e., as if a hole was cut for them).
Additionally, the race specific gear itself has a similar problem.
https://ffxiv.consolegameswiki.com/m...chemisette.jpg
Why is this unique to Hyurs? What about it screams "Hyur" enough no other race would wear what is essentially a blouse? The only sets you could possibly argue are tailored to a specific race are Au Ra and Viera.
Except the hempen gear aren’t unique enough to apply only to a singular race. What is Miqo’te about their hempen set? It’s a halter top and a pair of panties. Nothing very cat person-y about it. It doesn’t even match or tie in with the racial gear they added in 2.0. None of the sets do. They’re holdovers from 1.0, but even then they didn’t racially define the races they were locked to. There’s nothing about any of the sets that hardlock them into one race’s aesthetic. And Viera and Hrothgar don’t even have unique hempen gear, so this argument really falls flat now.
As for the equating to job homogenization—the complaint there is that jobs have lost their identities and unique gameplay by being too streamlined (i.e., DRK becoming a WAR clone but with a bit of darkness; BRD basically becoming a Ranger because We CaN’t HaVe TwO sUpPoRt JoBs In ThIs GaMe; and I don’t need to say much more than HEALERS). The hempen gear never had an equivalent identity because they are not racially defining.
It's unique for arbitrary reasons. There is nothing about that design that wouldn't suit Miqo'te or Elezen except the devs carrying over a restriction from 1.0. The Hempen set highlights just how arbitrary and pointless these restrictions are. They meant so little the devs simply ported one over to Viera to avoid making a unique glamour.
Job homogenization is a false equivalent. You're comparing gameplay to aesthetic—the latter of which has significantly more options, regardless.
Abolishment of slavery. Ability to own property. Women's suffrage. Classless society. Freedom of religion. Education and availability of information. Public healthcare. Gay marriage. Those are some pretty important equality issues of various kinds which have been largely solved in at least some parts of the world. I know some countries are not doing quite as well as others, but even so I think we've come quite far since the middle ages. Of course there's still more to be solved; some of today's hot topics are minority genders and income differences. I'm not sure if it's ever possible to solve everything, because as old issues are addressed, people are free to think of new injustices which were too insignificant to worry about before.
I agree with this, the Hempen sets really don't look like anything specially tailored to a specific race like the intial armor sets, to such an extent that Viera didn't get it and used the Midlander version instead.
But everyone would benefit for being able to share the hempen sets in specific because while the whole set is kind of meh, the individual pieces can really complement other ideas of glamours.
It's kind of the same thing that I feel with the YoRHa items. Those look like just different pieces of the same fashion runway, they don't look like any job or even role in specific. If you'd ask someone not familar with the raid, I highly doubt that they would even be able to point what is tanking from what is healing gear. Henceforth that's why I think they should release replicas from all YoRHa items after the series are done with.
Hmm? You haven't pointed out the "flaws" in anything lmao!
I said it's narrow minded because you boiled all the things I or anyone could possibly like about GW2 culture armor down to "Charrs have armor that accounts for tail" and seem to think random NPCs wearing armor players can't wear is some proof that they should allow the armor to not be unique to those races. There's no flaw here, race/ culture armor is race locked because it's designed to give your character gear made just for their body and aesthetics instead of allowing every random smuck playing w/e race to wear it. IMO it's like wanting a cat boi to have the option to have the same animations as a Lala-male. Like ... their unique racial animations are a part of their racial identity and were designed to re-enforce that.
"But Viera and Hrothgar!"
Yeah, tell me how these 2 races are well done and there's no gear complaints for them.
I think restrictions can add to creativity and world building in some cases and in this case it adds to racial/ cultural identity in worlds with deep lore. I'd gladly take the structure from GW2 where each gender for each race gets 3 sets each of light/ mid/ heavy glam only they can wear that was tailor made for them and their lore. I want more gear like the hempen set that changes design completely automatically (which also works the same for GW2 wedding attire)Quote:
The amount of people here wishing to deprive choice in favor of completely pointless restrictions is depressing to say the least.
That's not what I'm asking for, I'm asking for combat versions of the starter gear.Quote:
We already have this in plenty, but it is mainly restricted to differences for roles as seen with late allagan, Alliance and plenty of other sets where the tank verson got a cloak or extra armor while the ranged or whatever other role that shares a version don't have those... And shocker there are multiple NPC's scattered around using these armors without filling the role restrictions put on us players, aka arbitrary restrictions.
And again, devs wanting to make some NPCs unique doesn't make the restrictions "arbitrary".
@reivaxe — Except the hempen gear does not racially define any of the races. There is nothing about any of them that makes them inherently Hyuran or Miqo’te or Au Ra or whatever. They are underwear sets that existed in 1.0 and were ported over as is with the rest of the gear from that time. But they have never been what defined the races, or even the culture surrounding the races. Again, the Miqo’te bottoms are literally panties. They aren’t anything special that scream “Miqo’te” when you see them. Certainly not to the extent to bar other races from wearing them. Miqo’te mini-skirt, sure. Miqo’te hempen pantalettes, no. They’re just panties.
The starting racial gear was designed with each race in mind; hence why they are different and actually fit the aesthetic of the races. They are racially defining. The hempen sets could be worn by any race because they aren’t designed with any body type or race aesthetic in mind (and if we really want to bring up body physics and aesthetics, some races use the same body model already with only minute adjustments—e.g., female Midlanders and female Miqo’te use the same model but with different ears and one has a tail).
Equating the hempen gear to racial animations is not a good comparison. Some emotes are designed specifically for certain races (/pose) and others make use of racial characteristics to make them distinct (look at any emote that makes Miqo’te ears or tails move). The hempen gear doesn’t make use of any racial characteristics. As I said previously, there isn’t even anything defining about the bottoms for the tailed races in this game. Nothing to make them “special” or cater towards having a tail.
With the hempen sets failing to racially or culturally define the races they are locked to, that is what makes their restrictions arbitrary. The restrictions exist “for reasons”, and that’s it. Arbitrary.
As for “combat versions of racial gear”, the closest you’ll get to anything that special is job artifact gear, which is one of the few things I think should remain locked as they are designed for specific jobs and with said jobs’ aesthetics in mind. I don’t think it’s feasible to lock combat gear to races because the races themselves don’t fight any differently from one another. All archers shoot arrows the same regardless of race. Same for healers. Same for tanks. Even male and female animations are the same. In terms of lore, different city-states have different combat gear—even different tribes and factions have different combat gear, though most is ARR leveling gear that everyone can get and wear—but they aren’t racially locked. If you think about it, that would take away from the uniformity that one would want in military or similar organizations. But I digress.
Your suggestion would be another asinine restriction that takes away from the game rather than give to it, in my opinion.
While this sounds really good on paper, in this particular setting the races are less separate tribes in their own pockets of civilisation and more like melting pots. Roegadyn from limsa dress different from roegadyn in abalathia's spine and different from eastern roegadyn, its like that for every race. The only ones that are isolated enough to be considered a culture unto themselves are wildwood elezen, and even then they mix with hyur in both gridania and ishgard.
The only compromise for this idea is to add more regional clothing accessible for all races or make clothes tailored for specific anatomy quirks regardless of actual culture. I will be selling my extra long giraffe scarves at 2million gill each, I've seen ishgard you lot can afford it.
Uh, yes it does. The very definition of arbitrary is a restriction without reason. If a Bard NPC can wear a tank set, having the gear restricted serves no purpose. It obviously isn't lore or cultural based since random NPCs aren't abiding to it. I'll go one better and point to the myriad of reused gear. The 77 set from Malikah's Well was restricted to Gatherers in Stormblood yet now it's combat ready despite zero aesthetic change. You can't get much more arbitrary than that.
Problem with the ff community is they kinda ignore that on some topics such as this and job specific armour and gender locking things, that there’s just as many people in favour of that stuff as against.
I don’t like what highlanders got for the Hempen set. But I do like having race specific clothing and would like some more.
I guess this is why the devs aren’t changing it.
While there are people on both sides of the fence (and I fail to see where anyone in this thread has said otherwise, but feel free to correct me here if I’m mistaken), when topics like this are brought up, more posts are in favor of unlocking the gear versus leaving them locked (at least when it comes to the hempen sets, and other gender-locked gear). Developers need to consider the majority when it comes to this topic: every time the hempen gear is brought up, the majority of responses in the threads tend to be in favor of unlocking them because there’s very little reason to leave them locked in the first place. They aren’t racially or culturally defining with regards to the races they are locked to, so why are they locked in the first place? It’s an arbitrary restriction if you have to reach for the reasons behind it.
If the developers want to design sets that are culturally appropriate for the specific races (or even clans, since different clans have different lore), then I’m fine with that if they can make the outfits fit in and be appropriate. However, the hempen sets do not have these aspects to them. Again, the Miqo’te and Au Ra hempen pantalettes don’t even cater to them having tails—i.e., they aren’t being racially defining. As it stands, though, this game tends to design based more on regions/city-states more so than races, since the regions contain multiple races and are not racially homogenized (even if some have races in the majority for regions).
How do you know this? Because in a thread that says ‘unlock the items’ most people who post are in favour of it? Yes because this is kinda a non conflict community in the main. And if I were to post a ‘don’t unlock the items’ thread it would get attacked.
No offence but I can’t help believe that you’re the loud minority here. Many of us don’t want to see people walking around in silly clothes, it’s bad enough already tbh. A lot of these players are grown men with weird fetishes, and honestly there’s a lot of us would just rather the game stay away from this stuff.
By reading the threads on the topic? I don’t have enough hands to count how many times this thread has appeared on here. And I’ve read and/or participated in most of them. The majority of them—whether they’re for racially unlocked or racially exclusive—are for things being unlocked. The only sets I see that have the majority in favor of retaining their restrictions are the artifact gear for jobs. But the hempen sets? Most people that have participated in the discussions here are for it. Inb4, “the forums are a minority of the playerbase” argument appears, yeah, they are—but they’re the ones communicating the with the development team, so that’s what the development team has with regards to feedback.
I want to point out the irony of you telling me that “many of us” don’t want to see people walking around in “silly clothes”, meanwhile I cannot even discern what your character is wearing as their headpiece in your avatar. Looks almost like the Gnath gear, but that’s not quite it. I don’t know, it looks a bit “silly” to me—but, unlike you and these others you’ve mentioned, I don’t give two flips about what others wear or put on their characters. And, last I checked, what about a halter top and pair of panties is “silly” or “a weird fetish”? These are gear pieces that were added in Legacy XIV. Well before all these “silly” glamour options you’re talking about.Quote:
No offence but I can’t help believe that you’re the loud minority here. Many of us don’t want to see people walking around in silly clothes, it’s bad enough already tbh. A lot of these players are grown men with weird fetishes, and honestly there’s a lot of us would just rather the game stay away from this stuff.
How do you know “there’s a lot of us” that would rather the game stay away from “this stuff”? I wonder how you can say “most of us” when I see thread after thread on here asking for MORE glamour options—a lot of which aren’t “lore-friendly”, which is where I’m assuming you’re coming from. Again, the irony of you calling me the “loud minority”. Do you have anything to base this assessment on?
And what about these topics gives the impression that people for them are all “grown men with weird fetishes” in the first place? Sound to me like you’re just making baseless assumptions about people.
On my forum page, you’re actually not wearing a Heavensturn helmet. You’re wearing a headpiece from Hero’s Gauntlet on my screen. Which the face mask on reminds me of the Gnath gear. Hence why I mentioned irony at you talking about people running around in “silly” glamours while wearing something “silly” yourself. But the Heavensturn helmets could also be considered equally “silly”.
And it’s news to me that wanting the hempen set unlocked for all races because the restrictions are arbitrary equates to me having a bunny/cat/maid fetish. Or are you basing this assumption that I have a fetish simply because I play a female Miqo’te? As well as the assumption that I’m a male (news flash, I’m actually a chick). LMAO thanks for the laugh, dude. Sounds like someone got really offended when it came to my opinion being different from theirs.
It's the same lackluster "argument" that's used for anything involving glamour options. Trying to claim some sort of "moral superiority" by painting the other side as perverts that only want X, Y, Z for seedy purposes when, really, it's just about OPTIONS. The way some posters paint it, the majority of the game is catgirls in their underwear idling in Limsa... (not to mention that if people actually wanted said stuff there's already plenty of mods)
I for one don't see my character as a sexual object but rather a reflection of how I like to look like and present as, and it falls on each individual how they'd like to present their character, be it elegant, fierce, urban, cheeky, "cool", sporty, or whatever.
Very odd. I see the heavensturn helmet. I can only imagine you’re talking about the crypt mask which is current tier for MCH.
I’m also a chick, and if I wanted to play the sims I’d play the sims. Many of us play this game seriously and not to dress up in Limsa and do whatever you guys do there.
But again this is my point, you get aggressive very quickly if anyone suggests your opinion is not the only one that matters so many of us stay quiet. But there’s no real evidence that you’re more representative of the fanbase than me.
But it’s true. Have you been to Limsa? It’s full of people with silly glamours doing ERP and god knows what.
And these people think they are the ‘community’ and everything should be catered to them. Whilst there’s a whole bunch of other cities where we wear the actual armour and stuff in the game and play it a bit more seriously.
Why do you feel that all of those opinions shouldn’t matter just because you shout a bit louder?