I only made that post to give SE what type of dps class they should design next but need to think about people who suffers from CTS/RSI and want to enjoy this MMO even do stuff from 1-80 (doing main story and stuff) without alot of button pushing
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I only made that post to give SE what type of dps class they should design next but need to think about people who suffers from CTS/RSI and want to enjoy this MMO even do stuff from 1-80 (doing main story and stuff) without alot of button pushing
Great, just what we need, another person on my favorite job who doesn't have the slightest intention of even trying to perform well while playing it. Personally I recommend dancer. It's far more mobile and you spend 90% of your time just hitting a 1-2 combo. Also as long as you use devilment you can just let players who actually put forth effort do all the work instead.
I would love to keep playing dancer but the class does develop carpal tunnel if used for long fights (storyline or raid boss fights) but all i want to have less button mashing or procs but have simple rotation and not get punished (say killed by AOE and is a DPS loss)
Also atm RDM 70 /SAM 70/DRG 34 and MCH 64 seems to pike my interest though
Most of those jobs should be pretty good for you. The only one I'd question is MCH. It's not totally mashy, but has some really mashy windows which might cause a problem depending on how severe your issue is. Personally I stay away from range jobs except for casual fun.
Honestly all of those you mentioned should be fine. You might see a littttttle lost damage from RDM, but really it's nothing major. True North should be up often enough for any time you absolutely need to land a positional. That'll probably just be preference. RDM has casts, DRG has animation lock, and SAM has a lot of buttons, but easily has the most available cap opener/closer. You might have to just try them all depending on what you like.
Personally I like DRG. Evasive jump is a little wonky, but you can use it to get back into the fray pretty easily.
Unfortunately the best jobs for uptime worry are the ranged dps, and I find those kinda hard on the hands. Of those, DNC is the best with En Avant allowing you easily avoid AoEs as long as you don't find yourself dashing right into another one or off the stage entirely.
If you have a good memory and are willing and able to learn the fights to know them like the inside of your pocket: BLM - knowing the fight inside out should allow you to time your movement-skills (Triple-cast, atherial manipulation, Between the Lines) in such a way that your dps-loss should be minimal. And during no-movement-time BLM has the lowest apm, as already mentioned.
If thats not possible for you, I'll circle back to RDM - with basically constant dualcast you can move more freely, while still enjoying one of the lower apms.
I would stay away from the three range jobs (unless you really want to, in which case I would recommend dancer - stay away from MCN for sure, bard can be... dodgy) and I cant say much about melees.
I would strongly advice that you take the advice to adjust your general hardware setting to accomodate you best, though! There are several options for mice (...is the plural for the computer-mouse computer-mice?), keyboards etc. out there.
It might also be a good idea to find a nice and understanding static if you really want to get into endgame instead of relying on pugs or going for hardcore-world-first-progression.
What I'm trying to say is: At the end of the day its not just picking the lowest apm-job that matters to take strain of your hands, your circumstances matter aswell. And those you can influence - maybe even to a degree that will allow you to pick a job with a slightly higher apm, but more fun-potential in the end!
It's definitely BLM.
I usually main mages in MMO's but in FFXIV my first job was Pugilist and I went back to it in Shadowbringers.
And I gotta say, as much as I love Monk my fingers begin to hurt after too long sessions xD...
BLM feels very slow and static when I play it now too, it sorta made me realize how slow they really are when I switched over again.
Edit: Btw, in regards to your carpal tunnel issue.
I'd consider my keybindings carefully too.
I can feel it in my wrists sometimes after long sessions when I have to hold shift for too long.
Don't worry about what other people play. People play dancer because they like it. It is a fun job and aesthetically people like it too.
I know this thread has been about which job has the lowest APM, but if you prefer one job over another don't force yourself to change to one you don't like as much.
And there's also other things to consider other than the job. I haven't looked into each reply so I don't know if any of this has been touched upon, but your mouse and keyboard and your in game keybinds can be key to improving the ergonomics of your setup. Like, I don't know if you use an MMO mouse or not, but having the 9+ buttons on the mouse help a lot from what some of my friends say (I personally use a controller even though I'm on PC). Or if you prefer a normal mouse, Asus recently released their Chakram mouse which has an analog stick on the side, which may be something to consider if you like all your actions on the keyboard since it can free up WASD for more actions. And ESDF is a popular replacement keybinding for movement, feels more natural for some people if you haven't tried movement with those keys.
And as for keybinds, when I played around with M/KB, I found the default setup to be unintuitive. I don't really have any suggestions in this regard, as I said I play on controller. I'm sure you have adjusted it to what's comfortable for you, but perhaps playing around with your key bindings more or changing some peripherals will let you disregard the APM of a job.
The fact is, lowest APM jobs are:
1. White mage
2. Black mage
3. Warrior
4. Schoolar
Thats it.
Most of the dps jobs are engaging and fast, require much more from you than a typical healer job (astrologian excluded because its just a clutter).
Machinist usually has over 40 APM, so does ninja, he is on the faster side of spectrum.
Just play what you feel you like the most, carpal tunnel syndrome could be fought in different ways, like adjusting your playing space, buying lighter mouse etc, im pretty sure you should find out what makes it better for you irl than trying to fight the game with it, because no matter what job you are going to play, you Carpal tunnel is going to get worse anywhat if you keep playing the way you are playing right now.
The good thing about BLM is that you should be minimizing your movement to begin with ;).
If you have to move a lot then you're kinda just playing BLM wrong, but on the other hand you need to learn the mechanics well and be good at positioning. But that's something you can practice.
I get what you're saying about Dancer, I used to care a lot about this and play less played classes in MMO's.
But nowadays I don't really care and just play what I want.
I'll note that when people are saying APM here they're actually referring to Casts Per Minute which is the number of Weaponskills and Abilities they will use in a minute, while that's accurate for most jobs the Melee will all be slightly or much higher than the CPM suggests because of positionals. In a vacuum a Monk will reposition around 14-15 times in a minute to hit positionals which absolutely are actions/inputs even if they aren't being tracked as casts just as an example. That will obviously vary based on True North uptime(and Earth's Reply if you're a Monk), but even in the best circumstances you'll only eliminate 1-2 repositionings for non Monk melee with a True North useage, and Monk's useage is circumstantial to the fight (Best case Scenario is E2S where it has around 55% uptime at best, so still 7 additional "actions" as it were over the course of a fight).
But yeah Black Mage is definitely going to be the slowest of the DPS in terms of buttons pressed per minute.
Yet don't want to heal or tank due to anxiety so both are out of questions still people saying dancers and rdm only thing but which of em does sorta focus dps dps ?
Both of them sacrifice some damage for utility but Dancer sacrifices more damage but buffs the party damage to make up for it.
RDM gets a ress and healing instead and a smaller dps buff.
Altho you won't be healing, there's very few situations where throwing a heal might be useful mostly it's just the ress people want.
I also was looking into Dragoon since it was suggested by Yoshida though
I wouldn't rule healing out entirely. WhM is a very relaxed class to play once you get the basics down. You could level it via Squadrons and Trusts to get a feel for it without grouping and in 8 man content at 80 you have a co-healer to back you up. I have anxiety myself, but healing ended up being my main role.
If it helps any you can practise with friends. I had horrible tank anxiety when I started FFXIV... Now tanking is something I do to relax. If you start with low level duties, tell people you are new to tanking or healing, most players are pretty reasonable. We're both on Primal so you can always poke me. I am a tank main though don't mind healing, if you want someone to play with that will foster an environment more conducive to learning at a pace you are comfortable with.
If environment won't help with coping with anxiety then I guess that's fair enough, though I think it cuts us off from a breadth of experiences that are like nothing else. Especially since we are probably getting another healer next expansion.
There is nothing stressful in those roles as long as you keep your standards a little higher than average, and by those i mean:
Pulling more than single packs and rotate CDs
Not overhealing and using dps spells from time to time.
Keeping EQ up to lvl to make things easier.
The requirements for those roles are set so low in this game that even kids could do it.
I felt they were just trying to be nice but I do have to agree with you. Stuff like what that person said is the reason why we have so many bad samurai pulling less dps than a gunbreaker and acting like using midare is the only thing you should do because they see big numbers.
I see a lot of samurai's not even using their Dot on bosses shadowbringers leveling dgn. Makes me wonder how did they get that far playing samurai.
I have no idea what you're talking about. I have a perfectly appropriate resume in high-end content that makes me feel very confident talking the way I do. If I wanted to go out of my way to kill every savage boss 20 times each just to pad the numbers (like a CERTAIN SOMEONE I know) then maybe they would be even better, but alas, not everybody has that luxury.
I'm not sure where to even begin with this silly reply.
Clearing shiva is a team effort my dude. It's pretty hilarious that you're even bringing up alliance raids considering how irrelevant they are. I'd ask if you plan on nit-picking me in normal raids too but that wouldn't exactly serve your narrative here. All that stuff about stormblood.. Well, we haven't all been raiding obsessively since Heavensward (seriously, who needs 60 kills of Kefka? What were you hoping to achieve?).
In any case, literally none of this has anything to do with the point I was actually making: That it gets old after a while hearing every person who wants a free pass through casual content get told to play my favorite Job. You may not like the way I said it, but what i said is a fact: The last thing RDM needs is another person whose entire motivation for playing it is "I really don't want to press too many buttons or try too hard."
At the end of the day, when it comes to playing the game casually for the story, it doesn't matter what job you play. It is not inherently more difficult to press your AoE buttons in dungeons on Samurai than it is on Red Mage, or Dancer, or Dragoon, or whatever. The only possible exception would be BLM mostly because that job is a mess all the way up to stormblood levels. Trying to funnel people to one job specifically is just wrong plain and simple. People should be picking jobs based on which ones they enjoy playing, not which ones the community tells them is easiest. And, frankly, if someone has aspirations to play a job in high-end content, then they DEFINITELY shouldn't be picking a job based on which one they can get away with putting less effort in.
You think I was being toxic? No, I was putting my foot down and saying what needed to be said. This whole idea some people have that CPM in savage content matters for someone who is just playing through the story is completely wrong. Most of the playerbase in this game doesn't even try to keep their GCD rolling in story content. Most of the playerbase in this game doesn't even hold other players to that standard in story content. So why should it matter at all?
Decide to try and risk it and play as Dragoon and enjoying from 34>40 atm now working to 40>50
If you're going to overblow MCH, you better not be suggesting dancer.
It's far more difficult to handle and there's nothing the player can do about it because it's all rng.
The truth about MCH is that outside the opener, it's a really slow paced class. You're never playing whack a mole, it's the opposite, you're waiting for something to do.
The fastest it gets is during wildfire where you hit 6 gcds and at least 3 single weave ogcds in 10 seconds. It's not difficult. And that's once every 2 minutes. It is markedly slower paced outside that window.
Just because you have CT doesn't mean you can't perform well, and she never said she would play the class like that did she? I have CT and play as best as I possibly can. She was trying to find a lower APM DPS, and I assume meaning a class she can play optimally even with wrist and hand troubles. Red mage DPS APM is still in the lower range, especially compared to WoW. Even with CT it's possible to play it well. APM is more about how much you MASH buttons, not complex rotations. treating someone like a bad player due to pain isn't cool, I'm sorry to say.
What you want is a job that's 40 CPM (Cast per minute, similar to Actions per minute) or lower and to play with controller if possible.
Job CPM Min Max
NIN 45.6 44.4 46.4
MCH 45.1 44.2 46.4
BRD 42.5 42.1 43.3
SAM 42.2 40.5 43.2
GNB 41.5 39.7 43.9
DRG 40.9 40.3 41.8
MNK 39.8 38.8 41.3
AST 38.6 35.9 40.6
DNC 38.4 36.5 40.6
DRK 37.9 36.6 39.6
RDM 36.5 35.9 37.1
RPR 36.0 35.1 36.8
SMN 35.7 33.9 37.4
SCH 35.4 33.1 38.0
PLD 34.6 33.1 36.4
WAR 34.1 32.4 35.1
SGE 33.1 31.1 35.0
BLM 32.8 32.2 34.8
WHM 31.7 30.2 34.1
Personally I'd recommend Black or red mage in the current content. For Melee: Monk
Tank: Paladin Healer:WHM