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  1. #1
    Player
    Drakeos's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dar
    Posts
    423
    Character
    Drakeos Shadowbane
    World
    Excalibur
    Main Class
    Arcanist Lv 90

    Most low apm dps class and why ?

    Just wondering due to carpal tunnel syndrome player who can't use controllers but is fine with mouse and keyboard which class would benefit someone who wants to enjoy the game through main story/sidequests and contents (even end game that is forgiving if make mistakes in dungeons/raids and stuff) atm want to not feel weak while going from 1-80 but feel useful ?
    (2)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Black Mage.

    It has a very low amount of OGCD abilities compared to the other DPS classes and spends almost all of its time hard-casting spells.

    It does take a bit more effort to optimize then the other ranged DPS as you need to know to how to position on a fight to fight basis to spend as little time moving as possible and allowing your astral fire/umbral ice/Enoochian to fall off hurts your DPS a lot.
    (11)
    Last edited by KageTokage; 05-24-2020 at 10:38 AM.

  3. #3
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Drakeos View Post
    Just wondering due to carpal tunnel syndrome player who can't use controllers but is fine with mouse and keyboard which class would benefit someone who wants to enjoy the game through main story/sidequests and contents (even end game that is forgiving if make mistakes in dungeons/raids and stuff) atm want to not feel weak while going from 1-80 but feel useful ?
    You can't play through the story till level 50 as Samurai, but it's has a simple damage resource generating system so you there's less pressure involved since since your not on any big time limits and can spend more time focusing on what the boss is doing. You'll do plenty of damage while your going solo in the story plus you have handy abilities like rushing towards a target or rushing away from a target that gives you an extra boost with dodging AOEs or re-acquiring the boss. Basically all you got to do is Rotate A B and C and then unleash your ultimate attack. There's only one positional to worry about and it's optional.
    (2)
    Last edited by Edax; 05-24-2020 at 10:38 AM.

  4. #4
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    All of the non-NIN melee jobs average around 38 APM. RDM is slightly lower at 35 APM, while BLM is a measly 28 APM.

    There's not much of a contest for someone looking to minimize APM really.
    (4)

  5. #5
    Player
    StriderShinryu's Avatar
    Join Date
    Sep 2015
    Location
    Coeurl
    Posts
    1,298
    Character
    Alexalea Snowsong
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    You may want to look into Dancer and Bard as well. Melee classes all feel fairly buttonsy but, more importantly, will require more movement than a ranged class will. Both Dancer and Bard have to hit their procc'ed skills when they come up but you're otherwise just hitting buttons at a regularly timed pace. Plus, while both Dancer and Bard allow for very free movement, very few fights really require you to move all that much (unlike melee which are semi-required to move to hit positionals even if there is nothing to dodge).

    Unfortunately, you won't be able to play Dancer until level 60 but Bard is available at the start in the form of Archer.
    (0)

  6. #6
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    I'll list it by role:

    Tank: WAR

    Healer: WHM

    DPS: BLM

    As someone with an RSI I main WAR and RDM pretty comfortably. Meanwhile stuff like MCH and GNB feel uncomfortable to play. I think with stuff like this, RDM and WAR replace buttons based on context which makes it easier to map, which means less gymnastics with my hands, which means less pain and discomfort. I made the investment of getting a good MMO mouse where I can transfer some of the complexity of the keyboard to my mouse, which I found helped reduce the strain on my keyboard hand.
    (2)

  7. #7
    Player
    Drakeos's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dar
    Posts
    423
    Character
    Drakeos Shadowbane
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    What about Samurai ???
    (0)

  8. #8
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Drakeos View Post
    What about Samurai ???
    I can't endorse it. It suddenly picks up pace in your 60s with a combination of more kenki and an action to spend it on in Shinten. It has an innate skill speed boost, which also increases the pace. And if you have carpal tunnel, you have to figure out how you are going to bind it with all of the junk you have to figure out without causing repetitive strain. It has three ST combos, and while one is two buttons, it's already a bit much when you also have to bind stuff like Iaijutsu and its Ctrl-C + Ctrl-V partner which is on its own button for some reason. Also for some reason Third Eye has two additional actions it interacts with. I found it comfortable to play when I picked it up but it started to cause the RSI to flare up when I caught up in SB, and it only got worse with Shadowbringers.

    DRG has a more moderated pace, as far as melee goes, if you wanted something similar but more comfortable.
    (4)

  9. #9
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Esmoire View Post
    I can't endorse it. It suddenly picks up pace in your 60s with a combination of more kenki and an action to spend it on in Shinten. It has an innate skill speed boost, which also increases the pace. And if you have carpal tunnel, you have to figure out how you are going to bind it with all of the junk you have to figure out without causing repetitive strain. It has three ST combos, and while one is two buttons, it's already a bit much when you also have to bind stuff like Iaijutsu and its Ctrl-C + Ctrl-V partner which is on its own button for some reason. Also for some reason Third Eye has two additional actions it interacts with. I found it comfortable to play when I picked it up but it started to cause the RSI to flare up when I caught up in SB, and it only got worse with Shadowbringers.

    DRG has a more moderated pace, as far as melee goes, if you wanted something similar but more comfortable.
    I can't recommend DRG, it's got more awkward rotations and your always fighting to keep Blood of the Dragon going which just increases the stress and discourages disengaging with the boss. Not only that but DRG has a bunch of buffs you have to juggle: Life Surge, Lance Charge, Battle Litany and Dragon Sight, with the last one being especially awkward to use if your trying to reduce how much you use your keyboard and mouse. Add to that you have 4 jump attacks that aren't part of any normal ABC rotation so you gotta try to keep up with all the buffs and jumps while also trying to keep Blood of the Dragon bar alive while also keeping up with all your dive attacks. I can't recommend this job to someone who has carpal tunnel. Playing DRG is a juggling act.
    (2)
    Last edited by Edax; 05-24-2020 at 12:16 PM.

  10. #10
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Edax View Post
    I can't recommend DRG, it's got more awkward rotations and your always fighting to keep Blood of the Dragon going which just increases the stress and discourages disengaging with the boss. Not only that but DRG has a bunch of buffs you have to juggle: Life Surge, Lance Charge, Battle Litany and Dragon Sight, with the last one being especially awkward to use if your trying to reduce how much you use your keyboard and mouse. Add to that you have 4 jump attacks that aren't part of any normal ABC rotation so you gotta try to keep up with all the buffs and jumps while also trying to keep Blood of the Dragon bar alive while also keeping up with all your dive attacks. I can't recommend this job to someone who has carpal tunnel. Playing DRG is a juggling act.
    That's fair, though a lot of what you mentioned is more long term multitasking as opposed to manic, and a very measured in pace. DRGs is distinct from the other three melee in that we are the only melee without any inherent skill speed boost. Also, while jumps have a faster animation in Shadowbringers, they still force the player to pause. All of this combined makes it easy for me to move my arm over during the lengthier animations, rather than splaying my fingers or twisting my wrists.

    The Dragon Sight thing isn't a big deal; if the person is just looking to progress, there's a few macros you can make to make it easier on you. All of these buffs have a really long CD, and with Blood of the Dragon being rather generous you can have it up before the fight begins, meaning even the opener is relatively relaxed for a melee.

    All in all melee is not recommended for those trying to avoid strain, though if they had to pick one, dragoon is the best choice.
    (2)

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