Originally Posted by
Danelo
If I'm being honest, DRK doesn't seem to be in a bad place like in SB. While players who are new to DRK, and others, may love it, I just can't get there. I'm nostalgic for a return to HW DRK style play with an AoE loop reminiscent of SB. The skill ceiling is too low. There is no real joy in "getting it right" bcs it's so easy. I don't think the removal of tank stance really made a huge difference in that. There is no depth.
Side note that mitigation is great, and drk has a chunk of it, but does the extra mitigation make a difference in most cases? May give the healers and extra cd to dps, but when the healers can easily cover for the other tanks' lesser level of mitigation I'm left scratching my head and wondering what's the point? To give healers an extra CD to dps? Maybe that feels rewarding for some. The amount of mitigation drk can put forward above the amount the other tanks can is not on par with the amount of self sustain it lacks compared to other tanks.
I'm sure someone can point to a general circumstance it is worth it but on the whole the disparity seems off.