WoW toxicity is on a whole new level.
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From your answers I realize that you haven't touched a mythical dungeon+ or raided in your life, which makes your opinion a desperate attempt to defend FFXIV at all costs. People like you make video games worse all the time. Although I'm not surprised, I mean, in this forum there have been 60 page topics asking to put a thong back in but you all keep your mouth shut when the devs haven't given you a healer class that doesn't make you want to throw up. Maybe that's what you deserve.
I think it's funny that you talk about macros when all PS4 users use them to play and even the crafting system (which was once used to praise this game) is based on giving it a button that automates everything.
I don't know, Rick, it smells like a fanboy.
You dont have to be pro raider in order to make an opinion about each class gameplay. Does it changes in raids so much in comparison to other content? Its same and its based on same few buttons spam and same principles, this is a mathematical fact. Your point on FFXIV is not valid especially since you think BLM gameplay to be worth a sleep which is absurd considering it is one of the hardest dps to optimize.
You arguments against ffxiv are straight out invalid and it seems like you just came here to talk down the game, the reality is WoW lost a ton of players that went into other games and this happened for a reason. Do i fanboy for FFXIV? Are you fanboying for WoW?
And why are you suddenly comparing crafting to the combat for both games? Wow does not even have a reliable crafting system...
I think any felt pacing difference is from the 2.5 GCD vs the 0.5-1 GCD disparity. FFXIV's fights feel quite a bit more fast paced, and the sheer amount of movement that needs to be done while needing to optimize damage to beat enrage timers makes FFXIV's slower GCD balance out. I think the comparison is apples to oranges; the two have vastly different encounter design philosophies, and ultimately I find myself siding more on FFXIV's encounter design.
One thing that I think WoW has better, though, is its overall tanking philosophies from Mists onwards. Mists brought us what I like to call "active mitigation", where the mitigation upkeep of tanks is worked into the core rotation of their damage. For instance, for brewmasters, the usage of different abilities actively reduces to cooldown of their brews which either allow them to reduce damage taken through a staggered damage DoT or remove the DoT entirely. Playing more actively makes you a better tank and increases your outgoing damage. Part of me wishes SE took a bit of that design philosophy and gave tanks more active mitigation than "this part of your combo heals you", but the two are entirely separate games, so I'm not sure if active mitigation is something that even can be implemented into the game.
Say what you like, another issue will be whether you look ignorant to anyone or not.
Can I talk about quantum physics after watching two videos on YouTube?, yes, I will have more idea than someone who really studies and practices it?, no. Just as easy as that.
You can't talk about combat if the most you've ever done is two WQs. To the OP's question, is the pace faster? Yes, that's a fact.
FF has boring battles, that's why no one watch a stream of this game. It has no frenzy, its classes have too basic a procedure. The dragoon's aoe rotation is so easy that one thinks if they really wanted humans or bots to play (which plague the game, by the way).
I don't know, you don't have to watch out for procs, debuffs, difficulty. You can do the dungeons with your toes because the tanks don't lose any aggro, I mean... what are you talking about, boy.
DPS's are laughable, man, they're easier than the mechanism of a pacifier. You're talking about the BLM, which is a turret whose maximum difficulty is to see where you put the little circle to keep hitting the 1-2-3 until you pass out or lose consciousness.
We are talking about game with few inputs to manage, its not rocket science.
Im not denying its fast, a lot faster in fact but also a lot more boring and less thinking is involved, the amount of active skills is smol and so diversity is smol, and you end up pushing literal few buttons over and over in WoW on majority of specs.
Also what are you talking about, 1-2-3 on BLM? How did you got to 80 lvl on it? BLM does not have any 1-2-3, whaaat. You are pointing out a finger on my lack of "knowledge" on WoW but you are lacking knowledge on FFXIV yourself. xD
It must be sad that even if they lost so many players (a fact that you get out of that place where the sun never shines) that game is still the king and the symbol of the MMO. This will remain for the rest of the story, while FFXIV will be remembered as that game with cat girls where the most interesting thing is to make an instagram or try on outfits.
I prefer not to talk about the millions of visits Classic has had in Twitch, while FFXIV is not seen by absolutely nobody. For a game from fifteen years ago to paint your face like that... sad sad sad...
Lvled all dps classes, my rogue outlaw is still more fun to play (PvP and PvE) than all FFXIV classes. BLM was so damn boring to play, i had to use tons of podcast to not exit the game while using that character, hahahahaha.
Lets not talk about PvP neither becausssssssssssssse, this game have it at all?, i dont know. Playing that mode with this game's GCD is awful and so boring.
What's sad about it? If you're enjoying the game, then why would you care what other people think of it? Or if you don't enjoy the game, then why continue playing it? Either way, what other people think is irrelevant unless enough people abandon a multiplayer game such that you cannot find enough people reliably to do what you want in the game. And that point (or maybe even before then), a multiplayer game might die, but until then, enjoy what you like.
Also, you say some people in this forum are ruining FFXIV. I say some people in WoW forum who agree with how Blizzard handles flying and allied race in WoW are ruining that game, but it's all subjective in the end.
Classic wow has only about 240k people active in the last 7 days according to one site that monitors active players count, thats not too big, niche multiplayer tank games has more than that.
This smells fishy.
Also implying WoW pvp is any better, well...
But back to the topic, OP should give a try WoW and see it himself how it is. The fact is fast combat in WoW has been compromised by the lack of skill diversity and gameplay, which makes you spam few same skills over and over. No one who actually plays wow will tell you that their game class design is good, it gots so much worse after legion and a ton of people left the game because of the changes implemented to make the game more casual friendly.
Well, if we're telling people to try WoW, then I would say wait until Shadowlands (the upcoming expansion) is released next year since WoW is changing its class design (again, it seems), this time to put more emphasis on the class itself rather than the specializations. (I'm kind of worried about it myself as I love how my Fire Mage works right now, and I hope the change does not mean I'll have to use the Frost elemental as Fire, etc.)
Conversely, in my ... four or so years of playing WoW? I never encountered the toxicity you're talking about. Though the roleplaying community on Moon Guard habitually fell into "She said, she said" nonsense. But I never experienced the seemingly mythical toxicity that people talk about. Experiences are like that, eh?
Also, not to throw fuel on the fire, but Destro Lock actually has a fair bit of interactivity going on with it right now. Granted actually getting to that interactivity is a slog and a half.
That's why I always feel comparing community is almost useless in general as people will interact with a small portion of the community and their experiences will differ. (The possible exception being if you're talking about a niche activity that would reduce the part of the community you're talking about, but even then there is no guarantee.)
Here's an image I made of my BLM while I was waiting for DF; at the link address itself you can see the date. That on the other hand I don't have to prove anything to you either, but from time to time I like to shut the mouth of people who insinuate things in a malicious way. This time it's your turn. I guess it's your move to take that strategy because the debate is getting out of hand, isn't it? Too bad.
https://cdn.discordapp.com/attachmen...s_Gameplay.png
The last thing I'm interested in is coming to the forum of a game to try to prove that the other game that makes it up is better in certain respects. But I've already made it clear that you have 0 experience and that your opinions carry the same weight as if I were talking about football at a professional level.
So much so that you're pointing the finger at me and saying I bought the account. Shame on you.
I played WoW from launch till Cataclysm. At launch people were pretty cool and laid back. With the arrival of dps meters and mods that tell you everything to do including when to scratch your ass the game degenerated to a toxic cesspool. People allowed to talk about anything and everything in open world chats spewing all kinds of hatred and nonsense. If you don't encounter it you have your chat off. Although come to think of it with the amount of people that are leaving WoW these days maybe you don't see it so much.
FFXIV has dps meters too. Whatsmore, people even uses it on dungeons to harrash new players so... what are you arguing about exactly?
This game doesnt have those mods because you dont need. Savage encounters have 4 mechanics and the game itself tells you what to do or when the thing gonna happen. And to be honest... i saw what kind of mods this game have and... i would prefer the other ones tho.
I'd rather people have freedom of speech even if it means getting four trolls than say a swear word in Limsa and getting ten days ban. Or that your own enemies or people who don't like you can use a colloquial chat to frame you and get you thrown out of the game. On the other hand, if anything, WoW have one of the most loyal fan bases in the video game world. Most of those who leave, end up coming back.
You have all jobs at 80 lvl on the character you are currently writing on the forum, why are you showing me some random miqote. (ง ͠ಠ_ಠ)ง
Also you was wrong on BLM gameplay, it does not have 1-2-3 neither is boring, unless you dont try to play competitively and dont understand how it works. Still ten times better than any mage in wow.
I would not expect much, blizzard care to make their game casual friendly like fortnite, they even are taking away lvling part cutting it in half. Maybe they will come up with FFXIV design, who knows.
People using Phantasia, what a surprise, doesnt it.
https://cdn.discordapp.com/attachmen...s_Gameplay.png
Werent you so happy about the alpha elven race?, and a roe days ago?, what an evil magic could do that, buuuuuuuuuuuuuuuuuuuuuuuuuuu.
I find in WoW the AOEs happen alot slower as well as the mechanics.
In FFXIV while the global cooldown is longer there are times where you are focused more on mechanics due to them happening simultaneously. For me it depends on the job you play and how complex the dps rotation is.
WoW is so much faster than FF14. Like, way way faster.
Idk what's worse people who never played WoW talking about systems they've never interacted with, the bad troll. Or people who are crying like people in WoW let alone ffxiv have to care about them in a run and not *treat them like a number*
But back on topic, from my experience with wow its situational, as with ffxiv, from beginning to end, from the first fight all the way up to the last, it's all subjective and situational.
No, she said I bought my account because I think BLM is boring. To prove it (which I don't have to do because it's not a GM) I just posted a picture of my BLM. Then she said it's not possible because the char on the screen is a miqote and I said I used a phantasia.
What exactly can't you understand here?
Weebs are worst tho.
Yamete kudasai.
Making your kid play with Messi's shirt doesn't make him good at football. Or, in your case, change that name for "Tsubasa."
The rest I won't answer because it's very offensive and I'm very affected by the words of a random guy on the Internet.
From the tiny time I played wow on a friend's computer when my PS4 was dead the GCD is faster. But and this is just from what I seen. ( Also Scottzone himself has said this with momo )) That WoW is abit easier due to most bosses only being either a DPS soak OR a mech jam. In FFXIV all of our bosses are both and from a newbie on both games XIV asks alot more of you. Wow doesn't at first, but raiding can get insane but even still ( and this is from Scottzone ) XIV asks alot more of you at the highest level. But that's getting into diffcultly and not speed. Also what I noticed is Wow doesn't ask you to do Street Fighter levels of rotations. XIV on the other hand is the Street Fighter of mmos.
The original OP of the post was is it faster. WoW is faster, also a little more entertaining with Mythic+ and higher tier raiding.
I disagree on it looking terrible. Yes the engine is dated but it is not as old looking as it once was. It's actually holding out quite well for the time we're in, look wise.
4 button rotation, is no different than some jobs in FF14 5 or 6 button rotation with filler 30s. Much the same like WoW.
Speed does matter, to some. It does to me considerably. FF14 is slow, like really really slow. Generally 2.4+ GCDs for BIS for most jobs compared to WoWs 1s GCD. That feels way more fluid, even if you're pressing 4 buttons, it feels incredibly better.
Still, WoW is not archaic garbage considering it's still one of the top MMOs still around, which stands for something. I only talked about positives because what you pointed out as in negatives, are actually positives in my opinion. I don't recommend people play FF14 for anything outside of story as much as I recommend WoW for anything but story.
Alas I play both and pay a subscription to both for their end game.... FF14's end game is quite...... lackluster, would be the better word. I'm enjoying the story though, which is why I'm still sticking around.
Anyways back on point to the original OP post, WoW is way way faster than FF14.
It is not only about the engine. WoW has a very ugly character design that looks as creepy as the UT99 models. I play many MS-DOS games and there are games that age good, and games that don't. WoW is one of those that give me the creeps like many N64 games. And no, it does not hold quite well, you are just adjusted to it and the environment. That is fine. In our public library, there is still a Win3.11 computer because there is no need to change the system - but that does not mean there are no new, better, faster systems.
The second portion is the same: Just because there is no WoW II, that's all. WoW created a massive wave of addicts with endless talkshows and documentaries in the mid-to-late 2000s, and that is coming from somewhere and won't go simply away. Like smoking. You can show people the negative effects - still there are hundres of millions of smokers. Also, if Blizzard is so good with their design directions, why would they have a "classic" version? Looks like neither direction of the game went so well eventually.
The gameplay of FFXIV is really not quick and it often like a choreography or a Japanese game show - be on Spot X when the annoying music and the blinking light stops, else... But I think it's quite the point of its path.
To the rest: Do not give the angry pub brawler with the Moogle mask more beer and snacks. He might be less angry when the game is translated in Spanish. . .
Sincerely,
https://imgur.com/9mjol58.png
Classic was created to crackdown on private servers, look at the model updates for the new expansion, ffxiv designs are a reaction to the game being server based and not client side, imagine not having a fully scripted fight in a game that punishes you for moving a second too late.
We can already see from your character profile on Lodestone that you have all classes at Lv80. There's no need to prove anything about that. On the other hand, there's nothing whatsoever in those screenshots that proves it's actually your character; you could have grabbed some random screenshots from Discord and posted them here. They don't even have a character name visible.
WoW is certainly faster paced with its quicker gcd.
As far as which game is better... that's harder to say.
I think FFXIV looks better, but WoW has also updated its graphics over time.
FFXIV has a much better character creator, but WoW has both a greater quantity and grater variety of races. WIth the exception of Hrothgar not much in FFXIV steps outside of the mold much. You can do more with the FFXIV races that are here, like change eye color, eye shape, noses etc indpeendatly rather than just face options as a package. You have height and bust sliders and more skin color options. But while WoW's CC is much more limited, it helps make up for this with a greater quanitty and diversity of base races, plus allied race variants now.
FFIXV has 17 main jobs and WoW 12 classes, but WoW's classes have ( on average) three different specs and talent trees to shake things up.
Both games have had high and low points in story. WoW's story in BFA has been bad IMO, while SHB has been pretty good story wise. But these things tend to fluctuate between the games IMO and FFXIV's story quality has not been consistently good through the entire run in my opinion.
I've found that while there has been pruning in WoW, the whole 'three button spec' thing is an exaggeration in the classes I've played.
One advantage WoW has is quantity of content. I haven't done savage raiding, or non lfr raiding in WoW since emerald nightmare, but I don't recall WoW raid fights bieng low quality either unless that's changed lately. WoW raids give you four difficulty modes and more than 4 bosses in a raid tier. They have mythic + to keep dungeons challenging and relevant beyond farming gear currency. If I were still a progression raider like I was in WOW from Wrath through MoP WoW would probably be my preferred game, but as I'm more casual now and disenfranchised with chasing the loot treadmill it doesn't matter to me as much now how many fights are in a raid tier or how many difficulties a raid has to progress through. WoW also has flex raiding which is basically the best thing ever for casual/midcore raid guilds while still having the tighter tuning on Mythic with a set raid size.
And by boss tells you mean "Listen out for the add on Call Out to avoid the random insta-death aoe that was put in because the game is so swamped with mods that essentially play the game for you it's the only way to make the game challenging" ;)
Or the WoW Modding Arms Race as I like to call it.