Originally Posted by
Barraind
I lvl and resulting formulas are drag and drop "heres the ilvl, the stats will ALWAYS be: X or Y/Z or A/B/C or E/F/G/H" and you can determine exactly what the total stat value will be of any given piece of gear at that ilvl (and sometimes varying by rarity, but thats not even a thing in 14 anymore) if you know the formula, but there will NEVER be a difference across pieces of the same ilvl.
Comparatively, you have EQ which treats AC, HP and Mana, Base stats, secondary stats, tertiary stats, and resists as different values with different weights and has a range of allowable weights per zone.
I had world firsts in EQ in 2 different guilds for 8 or 9 expansions. We killed stuff and then we... killed days worth of other stuff. Beating the last boss of a raid zone in an expansion meant we still had 2-3 FULL RAID ZONES of relevant content to do (and then it started meaning we had 6 one-off dragons, a couple 36 man zones, a couple 24 man augment farms, a couple raid zones, epic 2.0 fights, and a raid zone for trash farming for augments) on our other raid nights. We had aa farms, or involved tradeskilling, or epic quests that took weeks or months of doing stuff. We could farm old content for fun toys to play with (clicky illusions, clicky shrinks, clicky levitate, clicky haste, clicky shoot a fireball pewpew)
We didnt kill 4 trial bosses in a day and have nothing meaningful to do until reset because you maxxed your tradeskills FOR THE NEXT TWO YEARS in 100 leves, 2 weeks of custom deliveries and crystarium quests.