Originally Posted by
Tatsemaru
As Sam player, i enjoyed the Shinten cycle bewteen gcd.
As Drk player, i enjoyed the dark arts cycle between gcd.
my personal opinion (it dont matter if it triggers people saying this) if pressing 1 button between gcd is too much to handle, it's no wonder why shb jobs are super dumb to play with no flex or flow and doesn't reward player skill (looking at Ninjas).
the "dark arts" (alltho nothing compared to the Shinten we were talking about) has 1 thing in common with Shinten, and that is, if your not paying attention and over spent, you f'ed yourself over. take it like a champ and learn from it.
It's understandable that some people prefer NOT spaming shinten due to latency, cronic tunnle vision, amnesia - forgeting when to stop spending kenki for that kaiten that allways seams to come 3 gcd's too early..am i right? i know every sam had accidentally overspent kenki once or twice? dont even deny...
The point problem with Sam at its core right now, is
1) the lvl 80 skill being a joke. buffing their potency on the first 4 ticks like any sam is going to be "hold on i'll go meditate for 45 seconds, but when im back..your gonna feel the wrath of this midare shoha combo"
2) the 55 seconds meikyo vs the 60 second kaeshi
3) the obvious dps compared to drg/mnks with raid utility and it's magical counterpart, the blm
4) the clunky rotation that forces you to either a) over use a yukikaze b) become a dragoon litterally c) loose 400 potency with the new "Hagakure"
5) Why did they even fix what wasn't broke with Hagakure? (half the sam that had the tunnle vision and amnesia issues will argue no.5 but it's their opinion)
My only question to the Dev team is, do they even PLAY the job?