
Originally Posted by
Shurrikhan
Recopying from my QoL suggestions thread:
With the above Hagakure changes, it would now be a QoL buff, but a massive one, and with no potency trap. Shoha would also be far easier, more intuitive, and more reliable to weave into combat.
Edit: If we wanted to bring SAM nearer to MNK and DRG's level, however, rather than bringing MNK and DRG down to everyone else's level (at present, MNK, DRG, BLM, and even SAM create a tier onto themselves in rDPS, above Ranged, Ninja, and the other casters), it might be as simple as reducing their wind-up a bit:
Instead of buffing Shifu and Jinpu at level 78, call the trait The Turning of the Wheel or Turn of the Seasons or the like and give the 3% additional Attack Speed and Damage baseline. If need be, then up the values to 4% for the four seasons of the world, rather than the "three seasons" of life.
Samurai
Meditate now ticks instantly and then once every half of a player GCD, rather than following the server tick. Cooldown reduced to 45 seconds. This better allows Meditate to be woven into combat without fear of it being unavailable for periods of long downtime, which in turn indirectly increases the attractiveness of Shoha.
Hagakure recast time reduced to 30 seconds and now scales with player GCD speed.
Tsubame-Gaeshi condition "Can only be executed immediately following Iaijutsu" has been removed. It now remembers your most recent Iajutsu, not just your most recent GCD, and can be cast for a given Iajutsu at any time until that Iajutsu is replaced by a different one's use, not only in the GCD immediately following your latest Iajutsu.
Shoha potency decreased to Meditation 1 Potency: 80 | Meditation 2 Potency: 170 | Meditation 3 Potency: 270 | Meditation 4 Potency: 380 | Meditation 5 Potency: 500. This allows for smoother generation of Meditation stacks without obliging it to be used at .5 GCDs' length immediately upon CD refresh for a nearly free 300 potency.
Ikishouten revised. The condition reading "Can only be executed while in combat” has been replaced with "When used outside of combat, recast time will not drain over time until having reentered combat.”
Hissatsu: Gyoten animation locked reduced.
Hissatsu: Gyoten potency increased to 120.
Hissatsu: Yaten potency increased to 120.
Third Eye cooldown reduced to 12 seconds.
Kaiten cooldown reduced to 1 seconds. However, Kaiten can no longer be used while the Kaiten buff is already active.
Hagakure buffed from 5 to 15 Kenki for each Sen consumed, but thereby remains such a small potency benefit (roughly 36 potency) that if it should prevent a conflict even half as often as its cooldown, it is better held than spent on cooldown. Any 3-step combo provides roughly 405 potency per GCD (including Kenki generation per Shinten). Kaiten-Midare dewals 1200 while spending 256 Shinten potency, thus exceeding average ppGCD by around 540. To be clear, it does less than half a positional or a tenth of a GCD of uptime bonus damage.
Hagakure given two charges at level 74. Level 74 trait name changed to Art of the Sword.