Originally Posted by
Vhailor
Removing flying can help. I don't think it'll solve the whole problem, given the Aetherytes, but it can help. What I'd also be comfortable with is keeping flying, but imposing real costs on the transportation system. Calling Mounts needs to cost something; running or flying should have some sort of burn rate, maybe Gysahl Greens or some other item, that imposes a non-trivial cost on their use. Flying should cost significant amounts. Teleportation should also be significantly more expensive.
For me, an ideal set of changes would discourage me from ever using my Mount to move between Gathering points, particularly flying. I should occasionally be inclined to choose to run from Gridania to South Shroud, rather than teleporting, and I should always be inclined to travel from Gridania to the Ixal Tribe via some means other than teleportation. Convenience with a meaningful cost is a luxury that gives a sense of options; convenience without any cost simply makes the game world feel shallow.