I lowkey hope FC's get first dibs to transfer. My FC and I really want a mansion in the new residential area. We currently have a large, and we hope we can have a smooth transition.
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I am in two minds about this.
On one hand I would be ok with FCs having first dibbs to move / buy their houses in the new zone as you put fairly well - the needs of many outweigh those of few. However I can see a problem with this on the busier servers.. The new wards being filled up by FCs, with all current private estate owners and new private estate owners being majorly left out with 0 opportunity to move / obtain a house in the new zone. That means that the city states will effectively be full of private estates while the new zone will be full of FCs - only for the reason that they "had the chance to buy" as opposed to hunting for new allotments in the older zones (which many FCs will still likely desire more than the Doman housing ward). This means that you will have a bunch of only semi-satisfied FCs along with a bunch of very disappointed private estate owners/buyers.
Yes FC's will also miss out as that is just the way this limited supply / high demand system works, however I deem it a little unfair to the busier servers with a large number of FC's (Balmung and Gilgamesh as primary examples) completely take up the new zones with 0 opportunity for private estate owners to actually or move to this zone, especially after showing off and promising this new housing zone to private players as well as FC's..
In my opinion, they should have always had "FC only" and "Private Estate only" wards rather than mashing them altogether.. This massively reduces the competition between FC and private estates and you quite likely would see at least a few available plots from time to time - rather than being full capacity all the time just because any joe bloggs or FC can buy them.
Yes it sucks that SE missed the huge oversight of low level alt characters snatching up a private house and/or house for a lvl 1 FC with no members. It happened, and we can only hope they at prevent this coming with the Doman housing expansion..
On a final note, I really hope the Doman zone ends up having more wards (at least initially) than the housing zones we have at the moment - as it will likely be the most popular and you will have a whole bunch of people wanting to move + wanting to buy. The demand will be just as big if not bigger than before.. Especially since initially the housing zones were all released at once - however this time it's only one new "shiny" zone that people will want because it's new and shiny..
So, no one should have dibs on houses except long-playing players?
http://www.absoluteanime.com/samurai_champloo/mugen.jpg
You seem to enjoy taking things out of context.
Your argument is also flawed with the same point you're trying to make - players who currently don't have a house should have dibs on the new content over those that put in the effort early enough to secure one in the other zones? All content has requirements. Housing is no different. You need the gil, and you need to get in when the Wards open.
It is not our fault that you started later than us. You have to build up to the level - that is having the ability to purchase a house (by means of aquiring enough gil and going through the same process all of us went through). There are no short cuts here.
You don't just sign up to the game, create a character and login as a lvl 60 i270 job do you? You have to build up to that - just like you have to work your ways from the bottom of having little to no gil until you can actually afford a house.
Like I said and I will repeat myself - everyone has the same opportunity, pending they meet the requirements of purchasing a house when there are houses up for sale. If you got in late? Then you will flat out have to wait until the next wave opens before having a chance.
There's no flaw to it. What good is new housing if the only people who get to enjoy it are the ones who have the current housing?
But the thing is, they aren't the only ones that get to enjoy it. Allowing a move feature and opening both the move and the auction of the new zone at the same time puts everyone on an equal level.
Those who don't have a house currently should be able to purchase one (in the new zone), just the same as those who have a current house should be able to MOVE their current (old house since 2.x) to the NEW zone which many of us have been waiting to check out.
Your point is massively flawed. Those that don't have a current house should not have "first pick" just because they don't have a house. It should be on a fair, equal footing where current estate owners can move to the new zone, at the same time as players who don't have a house can buy one.
Remember - those that move their current house into the new zone open up a plot in the older zones. This does not consume the "supply" of housing in general - and these new players still have the option of purchasing a block of land..
The amount of new available plots don't suddenly shrink because people are allowed to move. The only thing that changes is more plots will open in the older wards (that some current homeless may wish to purchase), while SOME of the new plots will be consumed by movers.
I am wondering how the feature will work?
If I have a house in Mist, do I need to go into new area, run to a plot, click the board and when it asks me to purchase it, will I have to check an option saying "Move existing house here"?
(Of course I am speaking of a plot with same size as existing house.)
If so, I don't see a problem in opening the new area to everyone at the same time. ._. It would still be "the fastes runner will get it" which is fair enough!
Moving isn't enabled for normies. it's for free companies.
if everyone who has a house can move, then you'll gets tons of people who already have houses in all three wards mass-migrating to the new ward. Will houses open up in the previous three wards? Maybe. If they don't alt and re-buy their old houses to sell them at exorbitant rates later.
Well I understood it as being a FC feature only and I kinda can understand it since thanks to ships in the work shop, it would be kinda hell to destroy your house to have another. We private housing owners dont have that problem, the only annoying thing would be loosing all those non-removable items.
I do kinda say that it would be better to implement it later. Its just my opinion but those that already have their houses are in a way lesser need to get a new one. Yes it might be nicer to have a bigger house especially if your FC is really big but at the same time you already own one which makes you/the FC really lucky. Other FC/people dont even own one, they dont even have all the features that the FC housings includes.
Also even if other plots open up people on high populated servers needs to be standing next to the house or at least in the right ward to even have the chance. If one FC moves their house..and the other FC that wanted the house cant get a plot in the new district thanks to that but at the same time since nobody knows where the old plot will open up, will be too late there too -> misses chance to get a house. So for me the feature should come later.
And the millions of wasted gil for relinquishing a house, in addition to the potential LOSS OF LAND that someone who relinquishes and attempts to purchase.. You expect those that own mansions (who paid a minimum of 50 million gil, up to a whopping 300 million gil) to just toss that on the ground just to have a "chance" at moving to the new zone? I mean I want to put that into perspective for the people that just don't understand this but it just seems impossible...
You are effectively asking people to throw 50+ million gil on the ground, in order to risk ALL OR NOTHING for something that they already put in the effort to achieve.
If a current player who owns a house wants to move to the new zone - and the moving feature is restricted to FC's, they not only lose the gil they originally invested (for no benefit) but they also risk losing both their house and not obtaining one in a new zone. So that is 50+ million gil in the toilet with no outcome. Might as well shout in Idylshire and give 1 million gil to 50 different strangers. At least you would get the satisfaction of giving people something for nothing.
This isn't about house upgrades. That is something else entirely. We are talking about trading a Large house that people paid 50+ million for another large house that will likely be another 50 million. Small and Medium houses are a little more trivial in my eyes... 5 Mil in this game? Sure no problem (to some).. however that is still throwing gil on the ground for the potential of no positive outcome.Quote:
I do kinda say that it would be better to implement it later. Its just my opinion but those that already have their houses are in a way lesser need to get a new one. Yes it might be nicer to have a bigger house especially if your FC is really big but at the same time you already own one which makes you/the FC really lucky. Other FC/people dont even own one, they dont even have all the features that the FC housings includes.
Just flat out unfair and penalizes those who put in the effort to get in early and purchase a house, and rewards those that either didn't succeed or didn't bother trying.Quote:
Also even if other plots open up people on high populated servers needs to be standing next to the house or at least in the right ward to even have the chance. If one FC moves their house..and the other FC that wanted the house cant get a plot in the new district thanks to that but at the same time since nobody knows where the old plot will open up, will be too late there too -> misses chance to get a house. So for me the feature should come later.
There is nothing fair about delaying moving feature, whether that be for FC's or private estates. That idea is literally screwing over everyone that put in the effort of farming the gil, potentially paying the rediculously inflated prices on release, and rewarding those that didn't bother.
Would be nice if they clarified it. I may have missed it but I'm surprised the Live Letter didn't address it.
I think it is reasonable. Allow new players or players without homes to purchase a home there before everyone tries to move there. Otherwise you simply repeat the current problem.
Housing period needs a better claim system. I don't know maybe a lottery or a waiting list. The current first come first serve system is flawed when they don't do anything about players per server, server infrastructure to allow more zones, or number of houses per account. Or better yet wasteland servers that take up valuable resources, any server that can't keep 3k active subs should be merged.
I don't object to transferring original housing to new wards, but it should only be implemented after the first wave of house buying is over. The system is to much of a sh!t show to begin with to add the two over lapping house buying systems to happen. If you are unable to get a new zone then you can feel like all the other players in the game who also were unable to get a house. Not because they couldn't afford it, but SE is running a poor system that is not fair.
If you feel its unfair you can always listen to the defenders of SE give them more money and move. Hell Mateus supposedly doesn't even have two thousand players. Yet they will get an equal increase of housing the same as every other server.
I hope the "moving system" allows us to upgrade from the current plot's size to a bigger one, example:
Cottage -> House/Mansion
House -> Mansion
However knowing SE's lack of options in-game, said system will only allow us to move between plots of the same size, making obligatory to relinquish any plot currently owned before even thinking of getting a new one in Shirogane!...
Shirogane looks kind of cramped to me, like Mist so I'm not really sure it will live up to my expectations, gladly there will be time to check out the place before we can buy a new plot of land, I would have liked the new housing area to be in Cohertas or the Sea of Clouds instead but the Producer buried those dreams!... :(
As stated, how is that even remotely fair to those put in the effort to get one early? It's literally locking them out of the chance to even get a house in the new zone. Penalizing those that put in the work to get the gil, camp the wards, buy a house - and rewarding those that didn't bother.
And as stated time and time again, house movers don't consume new land - they simply shuffle it. The chance for a player who currently doesn't own a house doesn't change - if anything it is potentially more advantagous because those who do not like the new zone but wish to purchase a house will have the option of moving into one of the 3 original wards.
WOOO WOOO back up the truck. It is quite possible the people with out a house do not have one because of SE system. You had a turn wait for your turn to come around again. Or you know you could always move to Mateus. They probably have more house then players by the time this is over. I believe someone earlier said if you can afford a sub you can afford the transfer.
I wish that current homeowners had the option to move after those without got their houses. You have a private house. You have airships. All you would be getting is a new view.
If you really, reaaaallly wanted to live in the new wards you should be willing to gamble and race for them like everyone else.
Err no? Those that don't have a house had the same opportunity to get one was those that currently have one.
If they met the requirement (gil) at the time wards were opened, they had the same opportunity as those that succeeded to buy one. If you get to the store during a huge Sale for an item in high demand - the only way to secure yourself this item is to jump on it when the store opens. If you wait until the afternoon then you will likely miss out. It's simply real life.
We didn't do anything special. I don't understand how you people can think we did some magical witchcraft in order to buy a house.
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As for your point about server transfers - I can ask you the same question..
However that concept changes literally nothing for me because I would have to toss the 50 million I spent on my mansion on the ground regardless.
This is not about the availability of houses, this is about the absolute loss of a very large sum of money, simply to only have a "chance" at a new plot.
If you so desperately want one but didn't get one - then why not transfer yourself?
It's rediculous to lock people out of the new ward because they put in the effort to obtain one when housing first opened. End of.
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Again.... Why should those that managed to purchase one be penalized? Your logic makes literally no sense. We all had trouble logging in too. Those that bought one aren't in some bubble of perfect server stability.
You are also asking those that purchased one to literally spend 100 million on the same plot of land that those without one would pay 50, all because they managed to put in the effort to get one early.
Would you like me to link you back to the server debacle for the when the new wards were added? When you go to a store you can line up or get a number. Trust me I know I have waited in my fair share of crappy lines. SE system does not do that now does it?
Also ridiculous to think they wasted resources on building a transfer system when they can't provide enough housing for players that already meet requirements. Two can play the ridiculous game.
While I think the system SE chose that limited housing as we have now is pretty meh and understand that "seriously let me get a house" feeling, I don't think there should be a delay for current owners to transfer and not. Wish the system was more like Wildstar.... yes please? Before it was all said and done I was dreaming of a Wild Star plus a Chrono Trigger world (time) connector between your house and your FCs and such (Chrono Trigger/perhaps Howl's Moving Castle magic door).
The argument is that owners already have a house so they dont need a house as priority, but the transfer system (if not made in a really silly way) would mean the same amount of houses would be available if they transferred areas or not (gain one, lose one, no change in total amount of houses available - further more I assume while you can transfer your items and house that they will ensure you will still pay a fee of some sort, perhaps buying the land and relinquishing the previous.. which is a better gil sink than having been a first time purchaser). Not that I'm suggesting transfer players get a priority, just that by transferring you're not taking anyone's opportunity to have a house and you'd be sinking more gil away (good for market prices, on certain goods at least). Only thing you'd actually take is the new zone, but I don't really see the argument "you have an old zone, I deserve a new one" - I only agree that people should get a house if they want one.
While we're at it, on servers that are half capacity or more - they should ensure there is only one house per account (for new purchases, don't steal away already bought houses). I don't like that was a thing (I know one person who owns multiple houses).
Lets go over two things. Do you believe that SE transfer system will built fairly where players can not conspire to let friends have the old plot? Lets get realistic has SE ever put that much thought into the game. Two do you believe SE has done anything that will prevent people from conspiring to own even more house then they already do?
1. No, but a new person is owning the house so the amount of owned houses in that situation goes up. Networking has always been a giant pia for those not networked, real life and in game lol. I wouldn't be opposed to a random variable/announcement it'll be available to purchase soon but I don't think its really a required system.
2. I'm sure some people might consider buying and paying for a second account to own multiple houses but at that point I don't really have much to say to that level of dedication, that's 10 or more dollars a month for a house. There's not much that can be done against that. Also I'm not sure SE would do anything about a sole account owning multiple houses in the first place, but I think they should. Just that it won't be a perfect fix.
1a, 2b - both of these could be done without a moving system though. Could create another account to hold the new lot in the expansion, or prevent others from having an old lot, or give it to a friend. Many people also create FC to hold ownership of a house, I've seen people try to sell FC this way too. "Rank 8 FC + House" = $$$$.
The design SE chose for housing, imo, is overall disappointing for these reasons (if the housing wasn't limited I wouldn't care if someone had 20 houses but it is, so all of these problems are heavily present). You've got Balmung with all of it's plentiful ALTs too, so the Apartments filled up exceptionally fast.
These issues don't change based on the transfer system :(, it's the housing system itself that makes these an issue and without a massive change it's not going anywhere (please change it in the future SE, 5.0, 6.0?) xD.
Do we know if we'll get more wards on existing zones too ?
Do not really agree on that althought I do get the idea behind that statement but for example, last time plots were added I was at work when the servers open so....did not get the same chances than those that were not or do not have one or are still students etc
Does that mean, because SE do not want to rework the system, I have to take a day off from work to get a house ? And what if my boss refuses ? ^^"
Well I can understand your opinion Altena and maybe it would be nice to have the move feature for FC and private house owners. But I am still of the opinion that the people who dont even own one should get the first chance to get a house, especially all those FCs that are without one and are missing out content. And for me its just more fair because all the other people already own a house. You have been able to use and decorate it for a long time, others who just came in later or were just really unlucky never had the chance to use one. Giving those at least a little chance to gain one in the new district is not unfair for me. If houses are still left you can get your chance too, but later.
I do not find the whole system fair anyway. I greatly dislike the housing system in this game and I also hate it that they will not change it. In my perfect world we would have one non instanced district for FC only so that people could have their neighbors and the rest of the districts being completely instanced, thus there would not even be a problem of moving because we could just buy one in each. But sadly its not that way and probably will never be that way. So imo the most fairest approach would be to give those that still dont own a house the first chance to get it. I know you will disagree with me because you truly want to move your house there and see it as not fair because this would be negative for you. But I see it not as fair to give those the same chance that already own something.
The main issue I see coming out of this is simply that anyone who doesn't have a house currently probably isn't going to get one in Shirogane.
I imagine that most people with houses currently will want to move (me and my FC included) so it'll be interesting to see how it plays out.
It's a shame though, an expansion of wards for all areas would have probably been the highlight of the entire keynote if they managed to pull that off.
They never said how this moving thing is going to work, for all we know it could be the same process as buying your first plot, except now clicking the land sign gives you an option to transfer. I think that would make it fair.
I hope I'm wrong, but the more I think about it, the more I'm sure the moving system is simply going to automate relinquishing and purchase in one step (requiring all items/rooms to be removed first before you can proceed, same as relinquishing requires). My reasons for thinking this:
If the old/new houses were different sizes it'd be impossible to "relocate" the furniture into the new house/garden. At best the system could remove all items and put them in the resident caretaker, but it'd be easier to just make you remove them first like relinquishing. They also can't really bunch all items up in a corner because what if someone was actually downgrading the new house wouldn't necessarily have enough item spaces. There are also still some items left that can't be recovered once placed so it's in SE interest to make you destroy them rather than them get the blame later if they did it and you didn't realise.
The big thing though is with regards to the different permits (the actual house itself...) and how they aren't compatible with different areas. Goblet ones only work in the Goblet, Mist only work in the Mist, etc. Anyone who currently buys a house in a different area or different size, has to obtain a new permit (450k for small, 1 mil for medium and 3 mil for large) and try and sell their old one on to someone else. Any house moving would either have to do away with permits (unlikely?) or would have to add the cost of the permit to your purchase price or it would just have to purchase the plot only (the main part) and let you sort out the permit/house yourself since you have 30 days to do it before the plot gets demolished.
Making the moving system automate relinquishing/purchase of land would fix the biggest problem in that you risk ending up with nothing, but it won't help any FCs with workshops and airship progress.
Maybe they're planning to attach airship progress to the FC rather than the house, that'd be nice :)
I'd think the easiest way would be to put all the furniture on an npc (bonus if they remove all the furniture-splosion tags) regardless of house size. They could obviously go above and beyond and only do that for downgrades. For same size movements they could simply move everything over to the same spot and upgrades they could squish everything into one spot (I'd be surprised if they took the time to do this). I would not at all be happy if rooms got destroyed. My FC has been waiting a long time to attempt to upgrade via a moving system so members didn't lose their rooms. I would not find it acceptable for something that's essentially altering a house ID in a database to be too much of a stretch for the devs. As for the permits, perhaps transferring districts (and upgrading/downgrading) will simply have a default.
In the case of upgrades you also get an additional garden plot or two, more npcs available in the house as well as more crafting furniture that can be placed. It's not all just a change of scenery, often upgrades are rarely available (especially mansions of which there are only 3 per ward/subward) until something like this where a new housing area/additional wards are added.
I had hoped housing would have been on launch as i have been saving up gil and am taking holiday time the week of Stormblood, but do agree with their decision to delay housing and the move thing..
In a sense i think it is only fair those that have not an an opportunity to get housing sort of have first dibs over current housing owners, on the other side i could see if current house owners may get upset also.
Just hope i can finally have a chance at housing, may need to log on early before work or something, lol
Probably if you move house you will just get your zone specific stuff (like walls, fence, roof, etc.) replaced with the generic style of the area you are moving to with the same type (i.e. wood, composite, stone, custom). The whole reason the move thing is even being considered is because of airships. If your FC wants to move you have to destroy your airships and workshop.
Regarding delaying move feature and whether it is fair or not...the system we have now really isn't really "fair" it's more equal. Saying everyone has the same opportunity is not entirely true, you have to be lucky in order to get a house with the current system. A lot of people that had the money were not able to get houses due to login queues, etc. Also complaining about losing money or items because "oh I spent so much money" is just stupid, it's the same for everyone so stop crying about it. I demolished my house when I transferred and lost all my stuff too why should you get some special compensation as we are effectively doing the same thing?
Additionally it's a new expansion. People spend millions of gil on gear all the time only for it to be outdated and replaced with every update. It doesn't give them a right over other players when new gear is released. If anything, those who have bought houses in the first waves have reaped the benefits of that spent gil already, and can continue to do so whether or not they get a new house in Shirogane or just stay where they are. Compared to new players, homeless long-time players and homeless FCs who haven't even seen that element of gameplay yet.
All said though. I hope something will be introduced to be fair for both sides. There are multitudes of good reasons for all players to want to get their hands on Shirogane housing, but if the system is gonna be the same as before, there is going to be a lot of disappointment. I hope on top of housing in Shirogane they open more wards in current areas on populated servers.
You should only be able to own one house per account per server tbqh.
Agreed, people shouldnt be able to own 3 houses.
My guess is that the move feature will be a simple option with a price that can be executed from the housing placard if conditions are met. As for non-owners getting a priority on Shirugane, I doubt it. If anything, allowing current players to move opens up homes for folks that don't want to live in ninja land. I'm not going to get drawn into the argument of "fairness" or "equality", but given how housing has been rolled out so far, I doubt SE is either. That being said, I hope we get some heads up and details so folks can plan accordingly.