Originally Posted by
loreleidiangelo
I just don't think they're very impactful because they're not reliable, is all. They're nice, but not a single group would be able to structure around them at any given time (ie, a raid group dropping BRD/MCH because they have an AST). This is more what I mean when I say that the cards are disappointing on a strategic level. It's not a case of "gitting gud" or anything like that - it's that there's not really a safeguard against Spire > Royal Road > Spire > Redraw > Ewer when what would have really helped your group was an AOE Bole. "Good" Astrologians will adapt with what they get, but to call that skill is a bit disingenuous, IMO. A "good" AST can't really provide resource regeneration or DPS buffs precisely at the time your group needs it short of heavily sacrificing their other buff uptime by holding a specific Royal Road and a certain card in Spread for ages. A "good" AST will just look at an endless Spear chain as an opportunity to use their own cooldowns more aggressively, or encourage others to do the same, whereas a "bad" AST will just click off the card and grumble. Neither AST has true prevention of getting those frustrating chains to begin with, though (Spear > RR > Bole > Redraw > Spear, etc, just to highlight that I'm aware of the tools that AST DOES have - they're still not a guarantor of getting anything "good" from your draws).
I hope this makes sense. :x I'm just trying to highlight that not everyone who dislikes the RNG is some awful player who has no clue how to use the tools they're given - some of us just find that the RNG actually LIMITS strategic card usage.