My view on the new anima relic quest line/grind
Step one, the new "atma" crystals: I am not bothered too much by this one after taking a look at the drop rate. It can be skipped by trading in a Zeta, so there is also that. It will simply take time to complete, but that's about it. Doesn't bother me much, but it really bothered many people.
Step two, dungeons: I like this one, its actually fun to undersize the old dungeons and new dungeons aren't that terrible so its not a bad step. Again, it will just take time. Pray you don't get brain dead people on DF and kidnap a friend for extra fun.
Step three, item hell: Let me really take a good look at this... OK, so its a really long grind for items. There are lots of ways to go about it? Nice gesture, split the process across the board and you will be done after a time. It will still take a really long time, perhaps more time that what we are all willing to give. Not the smartest of moves.
But... wait, what is that?! They want 1-star HQ specialist items that require other specialist items as components? And 4 of them per set? Oh boy, that was not a smart move. The relic weapon is supposed to be the weapon casuals that don't raid shoot for, right? Its supposed to be a weapon you "buy" with time. If you are not a high end crafter then you have to get these items with money. You can bet the items are going to be ridiculously expensive for weeks (maybe months depending on server), effectively walling casuals of their relic.
Just my view of the subject anyway. Not the smartest way to start the relic quest line. I just hope that, since we are doing these things now we don't have to suffer from anything like this again during the new relic quest line.