Originally Posted by
Alexander_Dragonfang
Im expecting.
-Boring ass 50 minutes log drama inducing raid.
-Terribly unplayable lord of vermillion that will need maintenances, several hot-fixes and will be a grindfest (as anything in this game tbh).
-Green gatherer/crafter scrips for even more fun. New moonstones II and impossible to make needing gazillions in gear and totally omnicrafting dependant specialist actions that will make the few standing crafters leave.
-More booring, repetitive, coma inducing beast tribe quests dependent on FATE spawn.
-More relic, thats bad enough as it is.
Time lockouts, grind, weekly caps, grind, RNG, RNG, and spice it up with some grind.