the Hildibrand questline did touch up on Sil'dih. also Ul'dah is related to Mhach as well. both nations descend from Belah'dia which is postdiluvian successor to Mhach.
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I'm with you that far. :) I'm just wondering more about the details of the city and its demise, and also where this information comes from. Is this from one of Fernehalwes' lorebombs or is it mentioned ingame other than that one line in the Shades of Sil'dih quest? There's also a screenshot on the official FF wiki of a "mirage" of Sil'dih - I'm assuming this is from 1.0?
A screenshot of the void ark reveales 2 statues of highlanders, so Mhach may have some Ala Mhidgan decendants?
Just pure speculation
http://gamerescape.com/wp-content/up...Pach3.1_10.png
You know... I had a thought about that... Primarily that they look kinda like Phlegethon... I think it's the hair...
Now, that might seem crazy, but... The Allag were into Void research, and World of Darkness did have some clones knocking about... Possibly some connection there?
We dont know that. The devastation of the allag empire was big, we dont know of any civilisations on the times of the 4 astral era. Maybe the Mhach got some inspiration on the allags, specialy in their ways to control voidsents.
I was just pointing out that based that there is an statu of 2 highlander mages, maybe the tribes that eventually formed Ala Mhigo could have Mhach ancestors, not just Bela'dia.
Not saing im right, just saing that could be possible. Lalafells were smart ( and evil lol ) and Highlanders were strong, a combination of both could be scary. Also that the Capital of Mhach was on the northwest or east of Mor dhona? Not so far from where Ala mhigo is now. Maybe on the witch hunt on the 6 umbral era, some of them run to the dessert and orther to the mountains.
Maybe its me but with all those coffin motifs, but assuming that Diabolos isn't a void sent. Could it be similar to how Bahamut was kept around in the moon? The general idea being that they would be able to sleep until the flood ended with various void sent and arcana sustaining the place. Except that whomever it was that was suppose to wake them up didn't or wasn't around. Given the state of being a Tonberry, its possible the early Amalja'a or something on par was supposed to summon them back. Blm lore has quests given out by an Amalja'a to close voids, defeat void sent, and extract wizard Af out of them. Given the Ixali whose ancestor went to live with Amaljaa to learn black magic. I can assume the koblolds story was similar. It looks like there was a change in attitude toward the void and possibly the void ark. I'm hoping they will explain if there was a faction split of some sort during the flood or if they were tricked into going with the void ark.
While the statues to bear a passing resemblance to something like a blend between Phlegethon and a Highlander, I reeeeeeeeally hope Allag doesn't have anything to do with the Void Ark.
Quite tired of them being responsible for everything, and I know there's a massive fallout from Azys Lla yet to come...
Confirmed?
https://i.gyazo.com/eed436b52d5dc3ba...e1f7105e31.png
If Void Ark isn't Mhach then at the very least Mhach will be mentioned in 3.1
They pretty much stated that the Void Ark is tied to the 6th calamity.
Where is the list from?
New additions to the auto-translator dictionary from preliminary patch 3.1 notes.
Is it weird that the biggest revelation I took from Void Ark is that;
Ivalice Espers aren't happening? Cúchulainn, the Impure, apparently just a Voidsent... Kind of makes me wonder what Zodiark is, or how Belias-Egi fits into all of this... Void/World of Darkness versions of the Twelve? I mean for there to be a Belias-Egi, there must be a Belias Primal, right? So Belias wasn't a Voidsent, but one (or more) of the other Ivalice Espers aren't? That's going to bug me... Guess there is always the possibility that Cuchulainn (Void Ark) is to Cuchulainn (Primal) what Shiva (Saint) is to Shiva (Iceheart)...
Still, looking forward to some more Void lore... Interested to see where this takes us next...
So... Scathach speculation? I'm guessing Cuchulainn was put in there due to the relation between the two in mythology... Interestingly, Ferdiad is in there too... Wonder if he'll be showing up in the 24-man raid in the same way Diabolos showed up here?
Now that 3.1 is out and Void Ark many of our questions have been answered
1. Those coffins *aren't* stasis pods of Mhachi survivors, but contains imprisoned Voidsent so in a way some of us were right in thinking that Void Ark was made Voidsent
2. The Ark seems to be a purely Mhachi construct and doesn't have anything to do with Allagan/ a retrofitted Allagan ship
3. Cait Sith plays a role, but seem like he's not a voidsent, but a familiar created similar to how Sharlayans create Porogos
4. The Queen of Voidsent was imprisoned, as well and it seems like her released spells doom to the realm ... although is she on the same level as Cloud of Darkness? I don't think so.
5. Seems like the Mhachi won and started the war, afterall. The predicted and prepared for the great Flood/umbral era. Would have survived had it now been for them losing control of the Voisent
6. Seems like the ark has been fully cleared and the next part of the Sky Pirate saga might be the "Control Tower" we see here?
http://i.imgur.com/oBHSuQc.jpg
I have to say, for the 1st time I feel sorry for the Voidsent involved in the War of Magi. We know Void magic was a thing and was used. We know Amdapor used bound Vidsent to create their builds and it seems like Mhachi did the same thing too.
Could this Queen very well be Diabolos lover? He was known as a King amongst Voidsent and it seems like he was freeing his kin. What's most surprising is that Cait Sith didn't now about Diabolos when we mentioned we fought him in Amdapor of all places! The only thing I can think of that the Void Ark was sealed shortly before Diabolos was summoned in Amdapor ... unless Cait Sith is lying
did amapaor used voidsent? I never hear anything about it, they only used white magik
Due to the demon brick minion's description, it was believed by many that Amdapor bound voidsent to create their buildings + the fact that there are more Voidsent there than in Thanalan could indicate that these bound Voidsent managed to escape after so long.
However, when I think of it the description only says its "animated" and with 3.0 we see animated (and speaking) brooms. Would not surprise me if Sharlayans rediscovered such magics to be honest; the library is filled with Voidsent.Quote:
Demon Wall:
These frightful guardians are the creations of ancient spellcraft, given life when a chosen wall was inscribed with an arcane pattern of blood. Though their masters have long since perished, these sentinels of demonic visage continue to protect the crumbling ruins to which they are bound - to the surprise and horror of many an unsuspecting adventurer.
The quest series itself is titled "Shadow of Mhach" in the journal, so that pretty much confirms that the next part will be something else. It's also about 1000x more compelling than the Crystal Tower ever was, since it doesn't need to force any parallels to earlier games. It sorta threw the baby out with the bathwater, though, since this "Void" seems almost entirely disconnected from the one we got the mapping achievement for.
I suppose the simplest explanation is that the Allagans didn't know nearly as much about the Void as they thought they did, but I'm still kind of confused at where Scathach fits into the Void hierarchy if we're still meant to think of the Cloud of Darkness as the undisputed top.
I wonder if Ferdiad will play a role in the next installment? After reading abit of lore regarding Scatach I know that she has a fortress of shadow (that tower?) and she's involved with Cu Calain and Ferdiad
I'm sure unleashing her will be bad and she's atleast more powerful than Diabolos and the Voidsent responsible for unleashing the Tonberry plague. But she's no Cloud of Darkness. Not even Xande could control her
Final Fantasy has typically depicted Cu Chulainn as seen in the particular episode in which he was turned into a horrifying, shapeless monster. It's an incident that has pretty much nothing to do with the actual legends surrounding him. Cait Sith is an unrelated figure, but also Irish in origin. Since no actual plot seems to be taken from Irish Mythology, I think it's safe to write it off as clever theme-naming at this point. Echidna, however, is Greek, and also just happens to be the one boss from FFIII's World of Darkness that didn't make it into the CT series.
Digging into the Irish mythology some more, Cu Chulainn and Ferdiad were foster brothers trained by the warrior woman Scathach, each with their own unique strengths, sort of like the hypothetical invincible spear and unbreakable shield. Stuff happens, they are of course forced into a duel to the death from which neither can back down from, and it looks like Cu Chulainn defeated Ferdiad by thrusting his spear Gae Bolg into Ferdiad's... Riiiiiiiight. I defy anyone to convince me that that's not a metaphor. (There's a reason people call it the "Gay Bulge.")
When I went into the Void Ark today, I wondered how exactly Cuchulain, an Irish mythological hero, got turned into this thing in Ivalice and Eorzea.
Whoa whoa whoa whoa whoa whoa whoa. Whoa. Whoa. Whoa.
Dude, my map said "Ivalice" last I checked... oh, wait, no it didn't, so we don't have to follow Ivalice mythos.
See, this is why I highly recommend against trying to use other games as frames of reference for in-game mythology. They don't have to line up with the series' legacy. Belias can be an Elder Primal here and Cuchulainn can be a Voidsent. End of story.
(Please remember this is just going on current knowledge, and as always, the answer to any "Is it possible..." question is "Yes it is!")
So far between Cait Sith, Cuchulainn and Scathach this was very Irish.
Oh I know, it's just the same issue people had with Diabolos and Fenrir... Summons turning into nothing more than bosses, a mid-boss in this case... Diabolos at least had potential for a return, and return he did, though Fenrir is still overwhelmingly disappointing... Voidsent at least have the advantage of, well, being Voidsent, though I'm not sure how they scale compared to Cloud of Darkness, but Diabolos is at least less disappointing now.
Main reason I'm fairly excited for Void Ark is the potential for new Voidsent lore, because frankly we don't really know anything about them... We probably know more about Primals at this point... Would be quite nice to know more, considering they're basically a mirror of Primals at this point... Both drain aether... Bother are summoned unto Hydaelyn... Both fill their ranks with a large number of past summons... Only difference is Primals give us Thordan as a reference to Knights of the Round, and Voidsent give us... Meh... I'm hoping there is potential for specific Voidsent to make a return, because if Atomos' time has passed... Damn that's disappointing... They could all be Trials in their own right, but instead they're "wasted" on 24-man level content...
I could actually see Belias being a Voidsent at this point... SE was probably just being lazy when they gave Ifrit-Egi a coat of purple paint, but I'm certainly smelling something up with that now... There's nothing particularly wrong with either being Voidsent of course, it's just Voidsent have (so far) been handled in a fairly lackluster manner, IMO. I'm certainly not going to ignore past titles when speculating, only using this games lore is certainly more likely to be right, but I find looking at the past titles for cues to be far more fun. Certainly, any initial disappointment of Cuchulainn being a throw-away boss fight is currently being replaced by a fair amount of speculation in my head... Oh the implications this might have...
This is a different game and we probably should not think summons from previous FF will have the same degree of importance as they did in previous.
Take a look a hecontonier, in one game it was one piece that could destroy the world and in this game it's a mere mob (or was it a boss?)
I actually don't think she ever was. If you go back and read the quest text carefully, it is very careful about calling CoD a high-order Voidsent, not the highest-order Voidsent. I've imagined ever since the introduction of the "orders" concept that there's a fair bit of jockeying for even higher position at the very top. Scathach is probably a being roughly on order with CoD.
Agreed that the Mhachi apparently forgot about things the Allagans never knew, though. Which is refreshing, it's good to see that one old civilization didn't have a monopoly on knowledge.
Uh, not quite; nobody "won" the War of the Magi, because the Elementals got fed up with sentient life as a whole and tried to bury the world in water. That's why the Ark exists at all; the Mhachi were going to try and ride out the wave. One does get the sense the Mhachi were ultimately getting the upper hand via completely unrestrained brutality, though, when you piece all the Sixth Umbral quests together into a whole, which is another element that may have driven the Elementals to do what they did. Indeed, we even now have confirmation of something I've suspected for a while now: the use of void magics, and especially their use as a weapon of total war, had a corrosive effect on the Mhachi culturally and morally, and those who tried to stem the tide of their society's collapse were ultimately silenced. Makes you wonder where XIV's Shatotto fell on the spectrum...
so what differentiates a Voidmage from a Blackmage, if any?
They specifically rely on the power of a given, summoned Voidsent to power their spells, with all the perils this entails. They're analogous to Warcraft Warlocks in that regard.
Black Magery draws on a combination of Hydaelyn's ambient aether and some of the ambient aether/power of The Void Beyond to power its spells, without necessarily invoking a voidsent directly. Though the thaumaturges of Ul'dah sure to love poking around the Void a bunch...
Finally got to do it, and holy crabs, did I underestimate Mhachi tech...
... all I really got to say. It is indeed a relic from the War of the Magi (though we were already fairly certain of that), and for the first time ever, has absolutely nothing to do with the Allagans.
It actually makes sense that Qarn ended up being founded by Mhachi survivors since they (or at least those in high ranks) predicted that an Umbral Era would occur.
So with all the information we have I guess it's safe to assume the mystery of the War of Magi is more or less concluded based on all the info we have?
1. Mhachi instigated the war
2. Nym fell victim to Mhachi scheme via Tonberry disease (caused by a powerful Voidsent) by using their southern seas Lalafell agents
3. Amdapor fell due to Diabolos
4. They built the Void Ark to escape the impending Calamity, but was ultimately scrapped due to uncontrollable Voidsent
5. ???
6. Great Flood
I'm sure there's information in between as to how and why thing happened they way it did, but that seems to be the gist of the war and it's probably not as simple as I laid out.
For one thing, there could very well be a twist like the whole sil'hih vs Ul'dah war.
I don't think Nym actually fell. We don't really know details on the fate of Nym after they sealed all the Tonberries into the Wanderer's Palace and I'm betting that what the Tonberries thought was Nym trying to drown them was the 6th Umbral Calamity. I still suspect (and hope) that like the Mhachi, the Nymian attempted something reckless to escape the floods and the disaster of Aetheric Air that destroyed the city was their attempt to lift the city into the sky.
Ill admit half of the reason Im going with this city is Im hoping one of the future raids in this cycle is the Ruins of Nym, sky island style. Plus, if who would have better magics to counter Mhachi seals than one of their enemies.
A thing on the Void Ark. It's interesting to note that technologically the issue the Mhachi had was power. Their magic was tailored to destruction and it was volatile. In many ways the Void Ark is a failed technology, because while the Airship did fly, the 'power source' needed to keep it aloft killed everyone on board.
After a bit of digging I realized the Cessair (architect of VA)is another Irish mythological figure:
It's interesting how the borrowed alot for that aforementioned myth. Makes me wonder if the next stage of the Void saga will be filled with Irish mythological figures? Since we have Scathac, Cu Calain, Cait Sith, Ferdiad perhapsQuote:
According to the Lebor Gabála, she was the leader of the first inhabitants of Ireland, before the Biblical Flood... Cessair was daughter of Noah's (non-Biblical) son ... In some versions of the tale, Noah tells them to go to the western edge of the world to escape the oncoming Flood. In other versions, when their people are denied a place on Noah's Ark, Cessair tells them to make an idol to advise them. This idol tells them to escape the Flood by sailing to Ireland. They set out in three ships and reach Ireland after a long journey. However, when they attempt to land, two of the ships are lost. The only survivors are Cessair, forty-nine other women, and three men
Here's a funny thought: what if Cessair is a descendant of the Alagan Noah, too. If the Darnus family and G'raha has Allagan blood, not too hard to believe it survived in the Mhachi.
If Voidark will be a 3tier dungeon raid like CT was, I have a few suspicions about the theme of the next ones.
Since Voidark revolves around Diabolos/Voidsent Queen, etc, wouldn't it be cool if the next area is Jade Passage, the passage to Hell, and the final area is Castle Pandaemonium, the palace of Hell--both from Final Fantasy II.
Bosses could include:
Beelzebub
Astaroth
Emperor Mateus could be the King of Voidsent
The theme of Pandaemonium sounds epic, more so than CT/WoD did I think:
https://www.youtube.com/watch?v=OG9v80_CaG8
It is likely going to be a 3-tier raid like the Crystal Tower was, but we were told this isn't going to be an homage raid to a previous title in the way said Crystal Tower was.
While I agree it would be kind of cool (even having not played II), I don't think it's likely.
That would actually be pretty neat. Pandaemonium Warden is legendary in his own right and actually forced SE to change their policies. I wouldn't mind seeing him as a 24-man boss, just for the sake of a reference.
Regarding Hades in a FFXI context:
I didn't consider this while actually playing SoA's storyline, but damn if Hades basically isn't the FFXI version of an Ascian.