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I think the above is a great example of an argument for both sides.
On the one hand, what a lot of people don't factor into things is that a lot of rage quits actually come out of frustration due to inability to learn. In the above case, this player got hit twice with the same mechanics. To a lot of people, that is going to be annoying (ie: you've seen it once, why did you miss it the second time?). Yes, some people learn slower than others, but at the same time, no research was done beforehand and no questions were asked, so people are going to assume that you vaguely know what you're doing.
On the other hand, it's clear this player is willing to learn from their mistakes, and that is something I greatly respect. In this case, the party shouldn't have been so quick to antagonize and should have honestly stopped for two seconds to explain where things went wrong. Garuda Hard mode's strat pre-speedrun can be boiled down to "hide behind pillars when she teleports, stick together after Aerial Blast, kill the sisters, kill purple feathers" so there's literally no reason not to.
Unfortunately though, for far more mechanic heavy fights (read: Titan/Coil) people should honestly be more open to guides if they aren't in a specific practice/DF group.
^ This.
We wiped on Ifrit Extreme today even though there was no "one new person" notice. 3/4 DPS and one of the healers just POW! Dead because of Searing Wind. We restarted, I then asked if there were any questions before I started the next fight. Silence. I said "OK then just don't kill everyone else in the party". I didn't mean anything bad by it, I meant it as I said it. I offered a chance to ask questions if anyone forgot the fight or didn't know mechanics, no one took the opportunity. I gave them a reminder. I then got a "no need to be smarmy" from someone else in the party.
My bad? Maybe. I can't help if no one speaks up though.
Last night, I was in a party with three new players but only two of them were honest and said they were new. Of course they said so after our first wipe on the firs boss on brayflox lol. I explained what was going to happen on each boss and what to do. I helped the warrior to know what skills to use to keep aggro and just kep marking some monsters here and there. He was a greater student. I wish I could say the same of the healer. I told him to use esuna instead of spamming heals. He kept running of mp and I ended up being the healer while attacking the boss as a black mage. I gave another recommendation after I was done and left. I got all three commendations :).
I don't mins explaining if they tell me they are new and need some hints on what to do in a dungeon.
Yup. It definitely goes both ways. I hate to be negative nancy, but I've encountered so much hostility (in the relatively small amount of time that I can play) that I'm slowly disengaging from the community entirely. Now, I typically don't speak in dungeons or farm parties (which I rarely bother with. I avoid PF and DF if at all possible). I've confined myself to the circle of friends I already have. I've stopped reaching out to meet new people - primarily because I've encountered so much hostility. And I guess that's my way of "ignoring" it and "having a thick skin" as so many are quick to recommend. The problem with that is, if everyone does that, then the community withers and dies. In my mind at least, the community has fostered an environment in which reaching out to help others is perceived as a perilous act. I don't want to feel that way.
What some people like that need to understand is.. 1 or 2 or 3 runs doesn't mean they know the fight to the point of having a good reaction time. So it's basically the same as being on their first run. So it's still better to say they only did it x amount of times or whatever.
The point many people always miss is to not let bad players make you become a bad person as well. As frustrating as it is to have someone who refuses to learn or listen to any advice you may have, it doesn't help when you then start to treat everyone else as a bad player because of that one experience. Don't let bad players turn you into a hostile person who treats everyone you don't know with disdain.
There's a lot of lashing out at people for making a mistake simply because more experienced people have seen so many new people make the same mistake every time. For example, getting hit with the lasers in the WoD last boss. If I'm new to that fight, I would have no clue what was coming when I see a target on me and chances are I'd die from it, but I would learn and it wouldn't happen a second time. Yet I always see people screaming things like "idiot" at someone who dies from this attack.
Things like that are completely unnecessary and make for a pretty terrible environment. Regardless of whether or not these comments are directed at you, it diminishes the quality of the game when people are destructive instead of constructive. Everyone can aim to make themselves a better person. Being good at video games isn't everything.
Honestly, there are a lot of people playing this (and other) mmorpgs who will one day wake up to the realization that kindness and tolerance from their fellow human beings is a much desired thing, to both get and to give. I ascribe the intolerance of new players to people who simply are really short on RL experience. LTP, noob? I always think to myself, but never say it, how about if you learn to be a decent human being and then we'll discuss the less important thing of learning to play a mere game.
I have a friend who plays this game going through cancer treatments and this is his way of getting away from things that are one hell of a lot more important and stressful than any mmo. It's just plain sad and discouraging when other players are hostile and rude when he makes a mistake ... and he's trying hard to do it all right, but nobody "knows it all up" until they've done it awhile. And even then, we humans can have an "off day" and not play perfectly.
I've actually considered giving up mmorpgs altogether, despite enjoying it for many years, due to the rudeness of S.O.M.E. people in the DF, etc. It makes me like people in general less and then I want to be as intolerant of them as they are of others. It can be a vicious cycle and I really am fighting it.
That's why I have no intention to help all those hotshot arrogant veteran players.
Some of them able to farm recently because of augmented gear set and echo yet still acting like a pro and calling others noob.
This make me despise them especially for those who sell run, because of the incapability to earn gil just like other players.
The other day, I got into a CT run with lots of new blood. We wiped once and some people immediately started rage quitting and blaming the new guys. Funny part is that soon as they left and we got our immediate replacements, the run went smooth as butter.
I try to offer advice to people when asked, and always have in past games, even during my hardcore phase. It's just in me to be courteous, because it's who I am and I would also like people to be polite with me. I believe in giving people chances to learn things and understand that every one learns differently and at a different pace (just like in real life). I do however test the waters with them first and try to predict how they would handle constructive criticism. Even with being polite, I accept that some people just don't want to hear it, so I don't pursue. A lot of the time, I have found people to be reasonably receptive of it. There were some... interesting situations where they were not though, but I don't let that sour me and I move on.
As far as new people go, if I see some one is new I do ask "who is new to this?" and go from there. If they don't say anything, then neither do I. While it's a bit of a facepalm moment to admit their novice status after problems occur, I would say this is because of the fact that they are afraid of letting people know they are new. Not accounting for language barriers, be it for reasons of pride, ridicule/being chewed out, or vets leaving the group, not telling people they may need assistance in an instance is a problem in itself. Big thing with how I see it is that people can only help if you show a willingness to learn. That being said, I at least try to act like a decent person to others.
Ha, I got that once with a trial, SoF if I recall. It was quite the laugh amongst us who stayed after downing it in a couple of tries once we got someone new (one who had already cleared it and a fresh player to the trial).
All in all the mmo community represents the real world. Lots of douche bags irl, now lots of douche bags in online content. It's just plain toxic now. Can't be elite irl, well I can be elite in videogames and it will mean something. Not really.
Its sad realy. But luckly it ain't so bad here as in other MMO's i find most people here more friendly and social then in any other MMO i have been or maybe i just have been lucky with parties untill one point.
I don't mind people being new, I'vemade hundreds of LoA runs explaining people what to do when I was farming for my robe.
However, what I can't stand is someone being new and/or not knowing the fight well and pretending they know it all. I was in Ifrit Ex yesterday and after the first wipe asked the SCH if he knew what to do in regards to Searing Wind. Reply was "Don't worry about me." I got suspicious but let it slide, and he kept standing in the middle. So I explained it, he said he got it and....did the same thing again.
I don't even expect people to watch guides though for some content like Ex primals and Coils, they REALLY should. In either case, as long as people try to learn and listen, all is good for me.
Unfortunately, most of the time, especially if people are returning players, they are are entitled jerks that think they know it all and feel offended when you try to explain them something. US/UK people especially should remember one thing: Continenal EU people are direct and don't beat around the bush. If you make a mistake, they will tell you to the face. Don't take it as an offense. LEARN! People these days really need to learn to accept criticism without getting offended because their name was used in a sentence.
Yesterday, a friend and I tried T9 via DF. We met a player from our server that we had met in T5 before. My friend said:" Hi xxxx, haven't seen you since T5!". Result? Insults because she supposedly implied he didn't know the strategy......community is being sad if people fire insults because someone greets them.
In a sense the game represents irl values pretty well, but this is just plain bias. Who are the elite of real life? How does wanting to do the stuff properly in the game make you a loser in real life? Judging people irl by their game behavior is nothing but baseless conjecture. If anything, successful people tend to be successful all-around while lazy people will remain lazy.
Being an elite in the game does not make you an "elite" irl. Neither are all "elites" irl casuals in the game.
There will be good people and there will be bad people. Just learn to find the good ones and stick with them.
This so much... I've been around enough with those people.
And I don't understand why people still seem to expect that you can win stuff on DF? Yes, some stuff you can do with random pt, but then I would expect that people have done their research. What pisses me off on DF is the ragequitters that expect to 1 shot stuff on DF and when all goes to sh*t, they quit and if lucky enough you get flamed too.
PF is totally another story. If I put up a farm pt, I expect it to be FARM party.
I think some of the problem is that SE keeps making people that have been playing since the beginning grind the same old content over and over. Especially the dungeons that were in expert roulette and later thrown into High Roulette. People end up getting sick of doing it so many times that it leads to people becoming grumpy if they can't get it done and get out of there ASAP.
But, queue times would be forever without the older players queueing into it with the players who need it so you end up with a dilemma.
The game itself doesn't prepare you for the harder content very well, since you can clear even expert dungeons easily even if one or more players are lacking. The difficulty spike from Experts/CT/ST/WoD to the higher end content is pretty steep.
Just gonna leave this here since sometimes brevity is misconstrued as being hostile. These are all phrases said to be humorous and informative not necesarilly mean in intent but are commonly taken that way by newer people.
Just dont die = we got this, all you have to do is watch what we are doing and learn aka prioratize learning mechanics through example
Dont f*** up = you can wipe the run if you don't handle something properly, if you dont know what to do ask (and dont join a party listed as farm)
Gitgud = we arnt here to babysit you, you are messing up the basics of your job (ok this one can be a little mea spirited)
Dodge s*** = it doesnt matter where you go just dont stand in stuff
Wall it = we dont need you and you are probably never going to so this fight againt, its better you were out of the equasion for 1-2 attempts then not doing something properly for the next 10-20
"Silence" = i expect everyone to be able to perform above minimin clear level, and if you dont i will flip my lid
I always thought "..." was mild annoyance.
"..." to me was always "I WANT to say something, but i will keep it to myself"
I always make sure to greet players with the New Player symbol kindly and offer them help and show them around and such :)
But with every game, you will come across people with a more negativity personality. At least XIV has more nice players than rude compared to most MMOs and online games
I agree with what most people are stating on the thread that you do see issues on both sides whether it is a new player not taking criticism well or experienced players not having enough patience. That being said I try to help out as much as possible. New players need to realize that many of us just want to help and don't take things too critically but of course we shouldn't help in a douchey way. Same time elitist players need to remember that there was a time when they we just like that new player, not knowing mechanics and getting destroyed. This is a community game and it doesn't serve the community as a whole to act in these manners. We need to all get along.
In a way I agree and disagree. Overall they are, in many cases (not always ^_^) a better player simply down to more experience of the game and mechanics. So friendly advice given to new players should not be met with insults.
Respect is a two way street.
From experience, those who rage the most, fail the most XD