Totally signed. If you´re really into fishing and do that a lot you run around with a lot of tackles to fish different kinds of fishes.
Yay for tackle box ^^.
/Signed.
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Totally signed. If you´re really into fishing and do that a lot you run around with a lot of tackles to fish different kinds of fishes.
Yay for tackle box ^^.
/Signed.
I don't fish at the moment but hearing you all say that two pages are used for one class is sad. This is much needed.
-signed-
I disagree that the secondary tool should be a tackle box. There should be a tackle box for sure. That would be great. But I'd like to see it as an additional tab for Inventory (Tabs 1-4, key items, shards/crystals, tackle box). A secondary tool that makes perfect sense would be a fishing net.
I would /sign too
I wondered about it not being a secondary tool for quite sometime, like even allow it to have different stats at set levels and allow you to hold more at certain progression periods.
Tackle box petition /Signed
/signed
YES PLEASE
I dont know about the secondary slot. I want a harpoon! But this is much needed.
signed
つ ◕_◕ ༽つ TACKLE BOX OR RIOT ༼ つ ◕_◕ ༽つ
つ ◕_◕ ༽つ TACKLE BOX OR RIOT ༼ つ ◕_◕ ༽つ
Gimme gimme!
/signed
/signed.
Also a mats box / Tab for crafters while we're at it.
Yes, I would like my tackle box already!
/signed
Far too many bait options for so many fish. Chokes the inventory.
singed a million times over
/signed
100% agree with this. Absolutely crazy that Fishing is the only DoL/DoH without an offhand.
I'd love this! Would make it to where I'd fish more, as I currently don't due to inventory.
My fisher is a lowly level 7 atm, but as my last gatherer to level, it's going to be soon. Looking at these comments, and considering how much inventory space i use for my must-have-on-hand crafting (raid foods etc), I'll agree to this one. Give us the space to work with!
The specialized storage options is one of the many things I loved in WoW.
As a reward for being a dedicated fisher, crafter, or gatherer in FFXIV, I get -1,000 inventory space. OR Square Enix can follow suit, and like other games help us to better manage our resources instead of punishing us.
/signed x4
On my behalf and of my retainers!
hell yes!
/12 char
Just make it happen SE.
Fishing has been made useless so making us sacrifice all of our inventory to do it is insane.
Besides the tackles the inventory also gets spammed with fish to max in minutes.
This class could have so many improvements that would be relatively easy to do but in 2.0 they stripped it to near deletion.
There's been no reply from the any of the forum guys. WHADDAFACK BRUH?!
つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ
I've checked the mod posts regularly(its right there when you enter the forums, so no, I'm not creepin...too much), and haven't noticed any word on it. I could be wrong.
It was mentioned on the french forums that they have no plans to implement it, and that was also linked in a thread about this very same thing in the DoL forums. Since people saw "no plans" they keep asking, yet many like to ignore the fact that adding more storage for characters, regardless of the type, is costly for SE. It's part of why you have to pay more for retainers beyond two.
So you're willing to pay for it then? I doubt not, because i'm guessing you feel that because the game already has a sub, anything you ask for should be covered? Right? Not to mention other DoL offhands don't hold anything, when Fisher gets theirs, it won't either.
What exactly are you defending here? Other DoL classes dont have to run around with pages of gear just to gather. And no, i'm not saying that ANYTHING I ask for should be covered, wanting something that should have been with the class to begin with isn't asking for a lot.
Except it has to be added for every single character, or at least every single one that has Fisher at bare minimum. Next, even if the space per character is small, it still has an impact on server performance. I don't make SE's decisions, but players just throw these to the side and expect things anyways.
And Fisher doesn't need the space either. I didn't need it with all classes before getting two extra retainers, and still don't need it. So, why should it have been there from the start again? Oh, and I keep a bunch of stuff too.
Sorry, but these threads that plead and beg for things, without even considering the consequences, are simply wrong.
Why is it so illogical for most of you to simply argue your points for wanting a feature added to a game WITHOUT proclaiming how easy and simple it is? You all talk like your game developers with extensive backgrounds developing games in this industry.
Here's a suggestion: Try saying that you want a Tacklebox for your fisher class. STOP THERE. that's all that is needed. Do you really think programers at SE are reading this thread and thinking "Well gosh, those guys on the forum said it's easy. What are we waiting for? Hit a few keys and presto!"
/endrant
I wont say its easy and I wont say it wont take up some server resources I will say however that it is not massively difficult, while I dont know how they code this game itself I do have some experience in database and backend coding and I would say its more than possible as long as they didnt foolishly back themselves into a corner by shortcutting during coding. While some may think its as easy as copy and paste I will admit its not that simple however the fact we already have a menu system used (fishing ability to select the lure) should mean that they could with some but not a lot of effort direct that to attach to a database (think an armory slot but for fishing tackles only) rather than link to the inventory database to pull the tackle data. Would it take time and a bit of resources server side yes but they could limit it the same as the armory in spaces so that it restricts it to 25 slots to prevent massive overtaxation of server resources. If 25 spaces per character is going to massively burden the server then I dont really know what to say other than get new servers, this should not even if all people on a server use it take up more than 50gb based on the way we have an understanding of their database structure from the whole item duplication and manipulation fiasco that happened on release. As far as client side stress they have have some grounds there as I do not at this time know the limits of the PS3 hardware against the UI data burden this would create.
As a followup, while it WOULD take up more server resources, it's not the same as outright adding 30 or whatever inventory slots to each player. Creating a short database of each fishing tackle by ID and quantity takes literally 2 bytes per tackle variety, maybe 3 or 4 if you insist on keeping track of if a player owns any or whatever. ID:quantity is genuinely all that's needed for a tacklebox, with a simple UI showing a grid of all possible tackle varieties and a number for how many you have. Normal inventory slots need to track unique/untradeable/binding/spiritbond/item type/item id/quantity/ etc etc etc etc. A specialized tacklebox would take up maybe a tenth the space; they could easily give us one as a UI element like the Armory Chest and make it on the order of 2-bytes per tackle * maybe 40 varieties of tackle in the game is 80 bytes per person?
Duplicated across say 10 million player characters is a whopping 800 MB. Unless SE finds some mystical way to bloat such a simple database tenfold, (which would still be 8 GB, yawn) it's impossible for it to be the colossal game-ruining space sink ispano seems to think.
There might be other reasons SE has for not wanting to free up 40 slots for fishers, not that I can fathom them, but "it'll take up too much server space" is reaching very far.
It's not about physical disk space. If i'm not mistaken, an mmo server has to keep the whole thing in ram, and only writes out to disk when you logout or something similar. Or perhaps at certain time frames. I never said it was the space alone that was the issue, if you think so, you should re-read what I said.
It's more data, for all characters no less, that each server has to keep in memory, not to mention it adds a slight bit more overhead to everything since there's more data to parse through. Especially since this storage would be effectively on your character's person so to speak, ie not separated like retainers.
Still do not understand what it is you're defending. Are you on SE's payroll? Somehow I doubt it, so let this thread get back to its original intention. If you don't like it, don't reply. I'm sure these replies are taking up space on a server of some sort somewhere, and we wouldn't want lodestone performance to drop.
Tackle box!!!!!!!!!