Since when is memorization skill? Some people don't want to run that fight hundreds of times.
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They need to watch this video.
TFS DBZ Abridged - "DODGE!!!" Running Gag (Compilation)
I wouldn't be making the mistake of grinding titan at all. It's bad enough getting lagged out in standard dungeons, but titan? Forget that, that's a genuine waste of time every sense the last patch. I mean it's bad enough you got to wait until you finally get that perfect group. But now you have to contend with the random waves of lag that come out of no where with no warning. Most "good" players knowing this fact are likely avoiding DF(if they even use it) and won't be looking for any titan groups in PF for that reason. So you're naturally left with a proportionately higher amount of new or inexperenced players attempting this fight sense the last patch. It makes sense you would be observing a significantly higher amount of players that seem to not be very good at "dodging". Also ilvl100 doesn't mean they know anything about somewhat difficult fights. I run into people in DF all the time at that ilvl that don't even know how to do there job, much less worry about easily learned mechanics.
the issue with this is some RMT have already figured out how to do move hacks so their whole idea that this server side polls everything will prevent it was blown out of the water. they would be better off finding anti cheat software that will prevent this that wont root your system(I.E. Gameguard is notorious for this causing lots of crashes by killing important processes it shouldn't be able to touch) then changing the polling to a server/client handshake which is a lot more acurate
It's not, nor is it actually needed in Titan and that includes the EX fight. Honestly think that's part of the problem is that people are thinking too much about what Titan's about to do instead of being ready to react to what he is doing.
What you need to know for the Ex fight:
Dodge Landslide
Dodge Plumes
How to handle Gaols
How to handle adds
Notice bomb spawns(2 bombs that spawn at different times minimum, if you can notice three, all the better).
That's it and barely any more that you have to remember for any other fight. If you're a tank or healer, knowing when Mountain Buster's coming is helpful but still not 100% needed.
Granted, I also think the "Stack everyone on his ass" tactic is pants on heads retarded but whatever. Can it work? Yes. Is it the best idea for the average group? Hell no.
Swear to god, damned near every single time I see, "DODGE! show up on my screen while tanking, I have Piccolo screaming in my head.
Funny you say that, I've seen quite a few deaths due to people moving before plumes show and thus plunking theirs' down into everyone else's way.
Lag isn't a constant thing. Sometimes you're lagging, sometimes you're not, and there's often no visual cues as to whether you're lagging at a given moment or not.
So, move early? If you move early, and you're NOT currently experiencing lag, suddenly there's a big, fat plume for all the other players to move into. Yeah, that'll fly...
You're trivializing a real problem, and shifting the blame to folks who can do nothing about it. Classy.
Yup the Rule of Thumb we all should use is.... High iLevel like i100 and even more is NOT = to good players or that they know what to do in a certain fight. These days anyone can have outstanding gears and still fail at almost anything.
I've actually really lucked out lately with Titan HM in DF as I have yet to have a group fail. But then, I'm a healer, so I have slightly more impact on the outcome of the fight than others. With that said, on my normal days, I may still eat a plume here and there as I don't run that trial too often. On my good days I dodge like a pro while healing, and on those days I give myself a mental gold star. Perhaps if I gave a shit, or had better memorization skills, I'd have it down, but as it is I still goof every so often. I even keep the rotation chart up while fighting just for reference!
The more vocal people in this thread need to realize that everyone has a different skill level, and also there will constantly be new players entering into these fights, or maybe even "well-geared" players that just aren't that familiar with something. We can't all be as awesome as you think you are.
Level a caster so you can sprint. You can have sprint up for every wotl. And yes, I did this over 200 times on ps3 before they fixed the character refresh. I had to move before the mechanics started our I'd get hit.
Oh, it's another of those support group threads where everyone comes to dump their own excuse as to why they can't beat a simple fight in a video game with average skill requirements.
Yeah, it's lag why all of you are dying. Don't worry, we understand.
I don't have time or dodging mechanics OP who has time for that?
angry birds. I blame mobile gaming on this new generation of really bad players.
Because it's totally the player's fault when their screen clearly shows they are standing outside of landslide or a plume, yet still get hit, right? Psh, they just should have moved pre-emptively instead of relying on in-game visual indicators of safe spots. Hell, why even have aoe-markers or timed attacks at all? Everything should just be insta-cast and people should just move pre-emptively by learning the rotation out of their head.
It's lag. On a no-lag day, I dodge everything. On a lag day, I can't get hit by landslide even in Titan story mode.
I look forward to all the terrible Ninjas who won't be able to dodge. They'll make the players that actually can dodge look even better.
I did Titan HM without ever getting hit with no problem before the patch.. since then, I get hit, even though it looks like I clearly dodge, due to lag. I stopped doing it, because it was ridiculous. Healing was ridiculous, too.
Actually, I stopped logging in, because the lag makes it frustrating and unfun.
I've gotten Titan HM in my Trials roulette the last two days in a row. No worries, I have fun in Titan HM. The best part is that on both days, the other healer got knocked off the field pretty much right away, so I ended up solo healing both times. Got 4 commendations each time. Fun times LOL.
I was doing Titan extreme yesterday and I was getting hit by landside all the time I was so embarrassed with the party group then I noticed that my mom was watching some videos -_-
a few things to keep in mind:
- Titan HM, and even extreme are so old, that everyone with the right skills are done fighting it so you get those left behind
- some people may be doing the fights on jobs other then their 'main' and may have to get used to that job on the mechanics
- people trolling the fights out of boredom
- some people just suck
PS3 would only affect the frame rate and graphic quality. Neither are huge biggies. Latency and lag are problems that all versions of the game share, and can't really be fobbed off on the console version, especially considering that the quality of the game can dip far lower on budget PC's.
I cleared Titan HM and T1-5 before 2.2 on ps3. Also clear titan ex and hm daily usually even during these lag times on ps4. Also someone mentioned if its server lag then everyone has it. So how can some people do it and some not? I have played with people all over who can do these fights just fine as well.
I think a lot of people don't dodge because people harass them to dodge. People who bitch at other people to do something don't understand that in human history this has been an re-occurance that's human in nature.
When you tell people what to do or what not to do, expect the opposite of what you want to happen.
You should never tell people what to do after they failed, you should tell them before or let them learn it in the process. Learning by experience is better than learning by being commanded to do so. You single-handedly put a target on that person's back...that creates anxiety and nervousness. They will fail after you do that to them.
Tell them before hand or let them learn it in fight.
Oh its scripted exactly where plumes land? I did not know this! Stupid me! /sarcasm
I have noticed on WHM that if a plume lands under me and I'm casting I will ALWAYS get hit. Any stage of casting. But if I standing there and not doing a thing and a plume spawns under me I can ALWAYS dodge it. It makes no sense.
Adding stress to the situation by demanding that they dodge perfectly will often lead to poorer performance. It takes practice to get good at dodging the stuff and recognizing the pattern and get feel for the timing, and lag will only make it harder to figure out. It is not like they don't want to dodge. Taking insta-kill hits is no fun except for the troll.
Because all the servers are in just two locations and there isn't true server support for all regions of the world, of course you can overcompensate by predicting stuff, still doesn't stop the issue from existing and being an issue.
I mean have people still not figured out how these mechanics work yet? If you move late, even though you may appear out of the say weight of land, you will be hit. If you move as soon as it pops like your supposed to you won't. I highly doubt there are places that just can't do these fights. If people could do them on ps3 where the game doesn't even load properly then anyone should be able to. If your really lagging maybe its YOUR internet. Get it fixed.
you say this as though everyone has a choice here. sorry but not everyone can get it fixed. lots of people live in areas where they are stuck with what they have. others log in from countries afar with no choice but crappy latancy.
deal with it<---see this. its basically the same as what you said to those who have the lag issues. not the same meaning but the same implications
Because not everyone has good reflexes. Take Thorn march Extreme for an example, when you have to dodge the meteor circle on the floor and staying out of the middle when the time comes. It's just too harsh on reflexes...
I call for the over all toning down of all EXTREME/HARD content to ease the frustration of DF players due to not very good reflexes.