It feels like everyone in the forums replied to what I posted, so I'm only picking a few things to specifically respond to so as to not waste everyone's time.
Regen auto-heals damage over a long period of time, meaning you don't need to spend time healing someone if you throw one regen on and they're not taking much further damage. Succor blocks 300ish damage once, Regen heals 300ish damage every few seconds.
Yes, that is the case right now. When we killed Twintania in 7-8ish pieces of i90 some 6 or 7 weeks ago, all of these presumptions were not the case.
I agree certain QOL changes would be nice, but I also don't feel they're necessary. Benediction is outclassed by lustrate, yes, but then Succor is outclassed by Medica 2, Physick has no procs to make Adlo free like Cure has procs to make Cure 2 free, and the fairy healing buff / aoe regen are both weaker and on a much longer cooldown than the WHM equivalents. It's give and take.
I personally also like regen more than Eos. Regen is basically free, being only 180ish MP. It's refunded in 2 ticks of natural mana regen no matter what gear you're in, and healers don't stand there chaining casts like a BLM anyway.
Lustrate has a resource cost. Divine Seal Regen heals enough that you can stand there for 6 seconds and get all your MP back, making it virtually a 0 cost as well, and it continues to heal for another 15 seconds afterwards.
Freecure comes up quite a lot actually. And again, Regen is 180ish MP for 21 seconds of constant healing. Do you not understand how incredibly efficient that is?
Cure 2 costs less and heals more than Adlo's heal + shield combined anyway.
Yes I get it, Adlo is great and converts overhealing to shields. Regen also converts overhealing to future damage healed at no extra cost. Regen basically erases a boss's autoattacks, and provides future healing, like Adlo shields future damage. I don't give a shit if my 180 MP move overheals with 400 of its potency and then heals something for the remaining 650 potency. I don't even give a shit if it overheals 800 potency. It's such a low cost that i'm not wasting any MP in the first place, and the boss will always be autoattacking, which Regen completely takes care of. And if the tank gets a big hit, Regen isn't overhealing anything any more. It actually overheals far less than you seem to believe, considering the boss's autoattacks. In fact, if there was a skill similar to Pacification, except it was "The target can no longer use autoattacks for 21 seconds" and had no cooldown and a ridiculously low MP cost, it sounds pretty good, right? It would mitigate so much damage. Regen is even better than that.
I heal, dps, and res as WHM all the time. As I said in my first post, throwing out Raises is the only time I go oom because I don't have the mana regeneration that Scholars do. Healing and DPSing at the same time barely moves my MP bar, and hasn't in a very long time. Oh, and I also have SCH at 50.
See above. I have loot from Twintania and EX primal staff, but I didn't create my character with these items. I struggled through all the content that everyone else did, except in even worse gear than most people, since we didn't have the gear drops and myth weeks/months ago that people do now going through this content.
