Is that still true given that WAR takes far more damage than PLD?
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WAR has a much deeper HP pool than PLD. A lot (or all?) Ifrit's attacks are based on magic as opposed to physical (apart from swipe that I remember). And the damage they take is mitigated in different ways than PLD. Mighty Strikes + Rampage = HP generation per hit for 10 seconds, couple that with a combo and you can keep yourself afloat for a bit. They also have Vengeance which redirects a portion of damage back to it's source, and other mitigating abilites like Featherfoot & Foresight.
Again, I haven't fought Ifrit since the patch, and WAR does take more damage than PLD vs regular mobs. I honestly didn't know about Ifrit ignoring DEF. Has somebody done some thorough testing around that? If so, do you know where I can take a peek at the results and test methodology?
Our Linkshell do it easy with this strategy:
I use Bard during Ifrit. When Nails pop the White Mage came to the Black Mage/Bard spot (Thaumaturges spot). Mid-time between Nails pop and Hellfire I used Battle Voice on the people around me (White Mage, Black Mages and other Bard), White Mage keeps HP up, Bards helps with Stoneskin if White Mage is busy healing the ones that couldn't escape Eruption.
When Ifrit lands in the middle, the Paladin and the other White Mage who stayed on his rock to help the Paladin use Sentinel. The people around the Bard have 100% survival rate even if they don't have Sentinel. The HP Max rise of Battle Voice is enough as long as one Nail is brought down =)
After Hellfire the White Mage uses Benediction and everyone rocks n' rolls ^^
...and sorry about spamming this thread with my questions. With everyone focused on getting Job AFs and whatnot, I haven't had a chance to use my fav class/job (MRD/WAR) against Ifrit/Moogles.