You don't need a static. Simply be more social and make friends and join LS that are willing to help fledgling players beat older content. My FC and LS are constantly helping new players clear old content.
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I have one, but it's inactive, and I don't feel like joining a new one, because most of the ones on my current world that are English-Only have way too many hardcores, etc. I also don't want to turn off linkshell chat due to the number of people in it; nor do I want to hear drama about hunts, or people's negative experiences with duty finder.
Then that's too bad.
I'm still expecting SE to pull a Demon Wall and delete the snakes or nerf twisters or something. Echo can't carry bads through one-shot mechanics.
I'll be honest, if you're having trouble with the snakes and dreads at 20% echo, you or the other DPS need to stop rolling your face on the keyboard or controller and use those eyes to learn how to press buttons in the right order. If you're having trouble on the liquid hells, your healers need to stop sucking, period.
so u want to be carried ? , stonewall what? , u know the strat or u dont , is really that simple, if u dont even bother learning.... T5 wont fall over and die for u thats for sure.:rolleyes:
lets say u kill T5 then what? ,...u are going to be in the same spot but now for T6...if u dont bother learning the encounter , joing a static or forming a PF for learning purpouses ,
and the expasion will be fresh content that will have their own requeriments, finishing the main story for opening the 1 raid or w/e.
Honestly if thats how you feel then noone can really help you. If it comes up one day to needing Coil cleared for something and you cant do it really you only have yourself to hold to fault. If you wish to cancel your sub then thats your choice but I highly doubt SE is going to make coil a single cutscene that you just talk to an NPC then skip so you can do all the stuff that needs it if there ever is anything (which is unlikely anyway).
Then why not pull a demon wall, like said above? I'll be honest, the dreadknights and snakes are the only reasons why I'm no good with it, as well as the 5x liquid hell. Already tried turn 5 three times, one of which was with a static of someone else's, which failed completely (Twice)
its already been given nerfs in the form of a large player buff. in the end its still a raid and its a good place to go with people to learn about mechanics and what to expect from raids and to help teach them how their job works in a raid setting. I really dont know why liquid hell at the end (run away from twin, or snakes (most groups kill the 2 small ones before the 2nd divebomb set that I have been in) dreadknights I guess without a stun or a miasma from a sch or a smn it could be a bit annoying but really if twisters and divebombs arent killing you then you should be more than capable of winning if you tried. Those 2 are the 1 shot kills that catch people if they lack attention.