Originally Posted by
Penthea
Sorry but I don't really believe this so much. I don't think anyone said the need system was perfect, they said that it worked well. Not the same thing. All the arguments presented to you in favour of need are because greed only is bloody terrible for many reasons. Not because need is perfect. You have been trying to convince us of a point we already know.
Yet you suggest a token system even though people roll on those. Winning those is 100% luck based. I know several people, myself included, who have had to spam bosses in Omega for hours because of unlucky streaks with rolls. That system favours the lucky, and you got nothing like role restrictions to get better odds.
The only way to have a system that doesn't favour anyone is to literally have nothing to roll on - whatever the reward is, it goes straight into your inventory or currency tab. Maybe that is what you meant but I don't really envision SE giving a guaranteed third currency for completing the instance as it seems a bit excessive, but that's a whole other conversation.