Garo wasn't skill gated, and it rewarded trying out the different modes of pvp. You could actually stick to unranked modes in Feast if you were unsure, and you weren't wasting your time just because you got zero rewards if you got third place in frontlines. It also reinvigorated certain modes in the game, modes that were really neglected, and a lot of people stuck with pvp because of it.
The yokai watch fate let you act solo or in groups at your leisure, had no pressure, and let you revisit the ARR realms, which at the time were dangerously neglected and often empty for new players. You had choice to do which fates you liked, and again, there wasn't a skill gating issue. You didn't sit their and waste time because of failures.
You also could do both of these at any level, which drew in many more players. here you need to be a 70, and have a pretty high ilvl, and a high level of mechanical skill. No, its not easy, i see people wearing diamond gear get hit as much as others.
